I've a different number in mind but outing it would be +scum.In post 1242, KittyTacky wrote:This is baseless setup spec and outguessing the mod, but I guess there's one single token VT.
There were ways other than claiming to clear things up. Notably, explaining that masons != neighbors from the getgo. Do that, and then there's no need to out at all, as the entire issue spawned from that misunderstanding.In post 1231, Gamma Emerald wrote:yes there fucking was, half-baked setup spec is not something I want going on
Blabbing about it in gamethread is +scum regardless. This is a xyzzy game, nothing is guaranteed. If there's scum it's Gamma who would've blabbed, but there's a chance there wasn't scum and Gamma needlessly outed.In post 1238, Lycanfire wrote:Ranger: if Gamma were scum she would have blabbed it in scumchat. Unless SK or traitor. Frankly at a 10p neighbourhood I think day 2 is a good time to reveal it to the game thread. It's so big that it's gotta have scum in it. Seems pro-town to me. What's up?
And in the Gamma-is-scum-who-blabbed world, outing the neighborhood is still +scum, because it removes the potential for scum to slip TMI inthread. By having left the neighborhood unclaimed, it was possible for scum outside the neighborhood to display TMI specifically
It EITHER: gives scum info they didn't have,
OR: removes the ability for scum to scumslip TMI.
Regardless of Gamma-town or Gamma-scum the move was +scum and I feel Gamma-scum is incredibly likely given her previously established mindset.