Gnosia Game over!


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Post Post #2250 (ISO) » Thu Jan 12, 2023 3:13 pm

Post by MathBlade »

For the record LLD’s attack is particularly sus because it’s emotional manipulation but it’s not based on facts.

At game open I was deliberately sus to get as many people to express that suspicion.

If I suspected everyone who did that I would be suspecting 3/4ths the game.

90% of this game will be played on the emotional tier.

The scum team knows I am giving good advice to town and want me dead.
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Post Post #2251 (ISO) » Thu Jan 12, 2023 3:15 pm

Post by MathBlade »

I think LLD if town (which is less and less likely) has a perception of how I play versus how I do on flipless. I think anyone who is actually hunting me can see it.
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Post Post #2252 (ISO) » Thu Jan 12, 2023 8:38 pm

Post by narrow parking »

In post 2245, Ranger wrote:
In post 2244, Ranger wrote:
In post 2196, MathBlade wrote:VOTE: MathBlade
The more I think about it, the more likely I think I am a good elim for town.
Nice try Bug but you're not going to convince us to bughunt instead of gnosia hunt.

The bug's win condition is apparently to endgame whichever faction would've won as long as the bug remains alive. The bug does need to die before we eliminate the last gnosia, but we've confirmation via Herta two gnosia are alive right now.

Ergo, there is absolutely no way for the bug to endgame the town overnight.

There is however a tangible benefit to eliminating gnosia today. Two gnosia alive can kill Enchant without forfeiting a nightkill. One gnosia alive cannot. Two gnosia alive can plan together during the night phase, sharing theories, strategies, and forming a path to victory. One gnosia alive has only themselves.

Fear-hunting for the bug is +bug.

We know the bug is alive.
We know there's two gnosia alive.
There may or may not be a traitor.
But per there being two gnosia alive, we need to eliminate a second gnosia today.

:P
, I'd like to reiterate: MathBlade's unlikely Gnosia from the Jessica-MathBlade interactions. It's not
impossible
, but it's
less likely
. Even in the event MathBlade
were
gnosia (which I doubt), his stunt would still be +gnosia if, as I suspect, narrow parking is Gnosia.

There was strong thread consensus to vote narrow parking.
MathBlade should know he was not in danger and not a priority.
I feel MathBlade taking a fall is to deliberately attempt saving narrow parking by splitting/dividing the votes in a more favorable way.

Thus, I request we keep our votes on target;
VOTE: narrow parking
fear-hunting bug is +gnosia, but math is unlikely gnosia because xyz, but even if he was gnosia would still be +gnosia but i don't think so, so fear-hunting bug is +bug because ...?

I'm starting to think you have a vested interest in us not finding the bug :lol:
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Post Post #2253 (ISO) » Thu Jan 12, 2023 8:46 pm

Post by narrow parking »

VOTE: ranger

tbh i think ranger's logic is all over the place; i think that ranger is gnosia that shot the bug already, and

1. wants to secure miselims while town has an imperative to find gnosia
2. "case" the bug when town is close to parity
3. cruise through end-game off of clout
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Post Post #2254 (ISO) » Thu Jan 12, 2023 9:01 pm

Post by narrow parking »

im fine dying for poe, last couple of gnosia are {ranger, beeboy} bug is in {math, roden}

ranger has been shading the beeboy since replace in from autere, who was pretty much locktown in every single read list.

ranger attempted to derail the wagon on jess while saying "ill have a town case out tmrw just trust me bro"

ranger's entire "scum hunting" acumen this game has been limming lurkers

poe elim me, elim ranger, and town bloc is {fakegod, herta, enchant, esoo}, we should never lose with these picks imo.
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Post Post #2255 (ISO) » Thu Jan 12, 2023 9:52 pm

Post by Freedom »

In post 2243, gerryoat wrote:I'm gonna be honest, I'm not reading 88 pages. And I won't have context for the posts at the time. What's everyone thinking so far?
Your predecessor was
very
inactive, which is why you are in the PoE for competing wagons.
So far, your posting hasn't made me feel like it's worth putting you outside.
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Post Post #2256 (ISO) » Fri Jan 13, 2023 12:03 am

Post by Ranger »

In post 2252, narrow parking wrote:I'm starting to think you have a vested interest in us not finding the bug :lol:
Matter of fact, today, yes!
I've a vested interest in the bug not being the focus today when
Gnosia
are who we're trying to eliminate.
In post 2254, narrow parking wrote:ranger attempted to derail the wagon on jess while saying "ill have a town case out tmrw just trust me bro"
While I definitely defended Jessica Rabbit, it was
certainly
not like you're saying.
In post 2254, narrow parking wrote:ranger has been shading the beeboy since replace in from autere, who was pretty much locktown in every single read list.
It's almost like reads aren't static and a replacement can change my read!

The beeboy slot has been a top suspect since beeboy's replace-in post.
In post 2255, Freedom wrote:
In post 2243, gerryoat wrote:I'm gonna be honest, I'm not reading 88 pages. And I won't have context for the posts at the time. What's everyone thinking so far?
Your predecessor was
very
inactive, which is why you are in the PoE for competing wagons. So far, your posting hasn't made me feel like it's worth putting you outside.
This continues to be true.

There's more reason for the read as well. Namely, {FakeGod, MathBlade, Gimli} are unlikely Gnosia; Esooa's slot was pushed at day end by Jessica Rabbit so Esooa's less likely Gnosia; I've strong townreads on {Roden, Lady Lambdadelta}; {Herta, Enchant} are conftown.

That leaves PoE for Gnosia as {Freedom, gerryoat, narrow parking}, and Freedom's posting has notably improved as the game has progressed.
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Post Post #2257 (ISO) » Fri Jan 13, 2023 3:09 am

Post by FakeGod »

Wait a second, ranger had me as scum in which is in day 2 after Jessica flip, but she now thinks I'm not scum?

What changed?
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Post Post #2258 (ISO) » Fri Jan 13, 2023 3:12 am

Post by Herta »

A day left and there are 4 votes for narrow parking: mathblade, freedom, ranger, herta, I need three more votes.
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Post Post #2259 (ISO) » Fri Jan 13, 2023 3:22 am

Post by Gimli »

VOTE: narrow parking
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Post Post #2260 (ISO) » Fri Jan 13, 2023 3:55 am

Post by gerryoat »

In post 2247, Ranger wrote:
In post 2236, Gimli wrote:who do we vote?
narrow parking for a start.

If we insist on competing wagons,
gerryoats
not showing up when beeboy was also absent would also be a good vote.
In post 2243, gerryoat wrote:I'm gonna be honest, I'm not reading 88 pages. And I won't have context for the posts at the time. What's everyone thinking so far?
This sounds familiar.
In post 822, beeboy wrote:I'm not catching up, I am just pretending the game started on this page and any other quoted posts are meta reads.
I've been waiting and feel the need to mention this.
LOOOL beeboy was based.
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Post Post #2261 (ISO) » Fri Jan 13, 2023 3:56 am

Post by gerryoat »

In post 2255, Freedom wrote:
In post 2243, gerryoat wrote:I'm gonna be honest, I'm not reading 88 pages. And I won't have context for the posts at the time. What's everyone thinking so far?
Your predecessor was
very
inactive, which is why you are in the PoE for competing wagons.
So far, your posting hasn't made me feel like it's worth putting you outside.
So basically you think my slot could be scum because of inactivity and that's your biggest read so far? Sounds very weird to me, especially when I've been given only 3 pages so far. What are your townreads then?
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Post Post #2262 (ISO) » Fri Jan 13, 2023 3:58 am

Post by gerryoat »

In post 2259, Gimli wrote:VOTE: narrow parking
Why do you think narrow is scum?
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Post Post #2263 (ISO) » Fri Jan 13, 2023 3:58 am

Post by gerryoat »

In post 2257, FakeGod wrote:Wait a second, ranger had me as scum in which is in day 2 after Jessica flip, but she now thinks I'm not scum?

What changed?
what are your reads so far?
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Post Post #2264 (ISO) » Fri Jan 13, 2023 3:59 am

Post by gerryoat »

In post 2251, MathBlade wrote:I think LLD if town (which is less and less likely) has a perception of how I play versus how I do on flipless. I think anyone who is actually hunting me can see it.
What are your reads, besides the self voting thing?
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Post Post #2265 (ISO) » Fri Jan 13, 2023 4:01 am

Post by gerryoat »

In post 2239, Esooa wrote:beeboy/parking/lld poe
Can you explain this poe
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Post Post #2266 (ISO) » Fri Jan 13, 2023 4:01 am

Post by FakeGod »

roden/ranger/narrow parking was my POE

explanations were in pg 87 or something
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Post Post #2267 (ISO) » Fri Jan 13, 2023 4:05 am

Post by gerryoat »

In post 2059, Esooa wrote:
In post 2038, Ranger wrote:
In post 2033, Ranger wrote:Actually, with two Gnosia still alive, I'd prefer to hunt the Gnosia.
The reason for this: One Gnosia alive can't kill Enchant without forfeiting a kill.

Two Gnosia alive
can
. One makes the kill, and the other makes the next.

Enchant living is crucial to a town win, so we need Enchant to not be killed, or to cost the Gnosia their next kill.

Furthermore, two Gnosia can communicate and coordinate at night, allowing them to have two voices to optimize their kill rather than one, and potentially, help plan dayplay.

Taking a second Gnosia out here is vital. I believe {narrow parking, beeboy} have the highest chance to contain Gnosia specifically.
Narrow parking could be. Is Beeboy just cause they're not posting?
In post 2083, Esooa wrote:
In post 2080, Ranger wrote:
In post 2078, Ranger wrote:
In post 2059, Esooa wrote:Narrow parking could be. Is Beeboy just cause they're not posting?
Mostly, yes.
Spoiler: beeboy not posting evidence
The last time the slot contributed anything was when it was Autere. This is the iso of the slot. . 23 days ago. 3 weeks ago. 51 pages ago. beeboy , but do the math: there's been more content after beeboy's replacement than there was before beeboy's replacement. The game has been going longer with beeboy in it than it has been without (first 9 days).

If beeboy had flaked from the game, that level of contribution would be understandable. However, .
In post 1960, MariaR wrote:
Night 2 Freeze VoteJada (12): Herta, ProfessorDrapion, Esooa, Mathblade, Ranger, Freedom, FakeGod, Enchant,
beeboy
, Lady Lambdadelta, Not Known 15, narrow parking,
In post 1, MariaR wrote:
Voting and Freezing:
  1. If you do not vote before the deadline it will be counted as a self-vote.
beeboy has not flaked from the game, they submitted a vote on Jada.

And yet, in spite of the game having more content by every possible metric after beeboy's replace-in, beeboy has absolutely zero content given.

beeboy's sparse iso this game is comparable to a scumgame. It is also comparable to a different scumgame.

Near as I can tell
,
this
is a
towngame
from beeboy
. Note the difference? A 3 page iso compared to two scumgames of bare minimum.

I realize beeboy has longer-iso scumgames. I realize beeboy has sparse in the way of recently completed towngames. (Most of beeboy's games have beeboy as a replace-out.)

But beeboy has no excuse for having been this absent yet having remained in the game. beeboy has contributed literally
nothing
.
Additional reasoning can be found in Jessica's iso.
Spoiler: every mention of the slot
In post 674, Jessica Rabbit wrote:Ranger, could you explain why you have Autere so high in your reads?
In post 781, Jessica Rabbit wrote:
In post 768, Ranger wrote:
MOD MariaR:
Klick, Scoliosis, Elmo TeH AzN, Jessica Rabbit, and narrow parking are
all
in prod range.

With JunkoChan being replaced,
Six slots are absent from the game
;
That leaves only nine votes in play, when it takes eight to push an elimination through.
With it being impossible to get an elimination through without every player present voting
(which includes the scum),
can we have more than just a 24 hour extension for the deadline?

Either a freeze of it or an extension after each slot needing replacement has been filled?
You forgot Autere
mod
In post 969, Jessica Rabbit wrote:You also had Autere (beeboy) as well but I understood your initial Junko read more.
In post 970, Jessica Rabbit wrote:
In post 890, Enchant wrote:Hesta :igmeou:
Marashu :igmeou:
Jessica Rabbit :igmeou:
Elmo TeH AzN :igmeou:
Mathblade :igmeou:
Ranger :shifty:
FakeGod :shifty:
beeboy :igmeou:
Jada :igmeou:
What does :shifty: , :igmeou: mean? Is :shifty: higher or lower for you than :igmeou: ?
In particular I feel is partner-indicative above all others, but all of them look partnerey.

Incidentally, I feel Jessica's lack of interaction with narrow parking also spews narrow parking as quite likely Gnosia.
In post 1119, Jessica Rabbit wrote:
In post 1116, Enchant wrote:I actually hate narrow parking more.
I just sheep conftown.
He didn’t even give a reason for his vote. What happened to all of the earlier wagons that stalled? Why aren’t you even a bit suspicious that I’m suddenly the lead wagon out of literally nowhere?
This is her only mention of narrow parking at all. If that were in regards to narrow parking's vote on her, this reaction is
far
more subdued than her comparable reactions to FakeGod, ProfessorDrapion, and MathBlade.

, . , the vote looks like a classical scum bus. indicates he may have been looking for an excuse to switch off, since it contradicts .
And long parking had , but has not mentioned the slot before or since.

Neither slot has done anything I've thought is town, both slots fit as scum with Jessica, both fit as scum with each other.

I'd prefer us to eliminate one of them today.
what about 970 is partnery?
In post 2085, Esooa wrote:theres 6 uses of that emoji used for beeboy, idk how it's specifically about him
In post 2165, Esooa wrote:
In post 2157, Ranger wrote:
In post 1384, Jessica Rabbit wrote:I could vote Elmo or beeyboy, I guess. I’m not tr either.
To reiterate,
In post 1385, Jessica Rabbit wrote:VOTE: Elmo
It was not beeboy that Jessica voted. It was Elmo.

And the two are not equal in Jessica's iso. demonstrates willingness to vote Elmo; beeboy is not mentioned.

Elmo's only mentions are , , and (all 3 relating to voting).

beeboy gets mentioned in , , , and then (none of them relating to voting except the last).

Jessica's iso is sparse in terms of alignment-indicative content except for {MathBlade, Gimli, FakeGod} all of which are hard-spewed as not-Gnosia imo, and arguably Esooa as well for the vote (altho in hindsight reading it, this isn't actually as anti-partnerey as I previously assumed).

That makes garnering content on slots outside that lot difficult, but the beeboy mention is out of place. It's not a matter of "Jessica mentioned beeboy as a lim candidate, therefore beeboy town", it's "why did Jessica mention beeboy there at all, when beeboy
wasn't
a lim candidate?" The last time there was any mention of beeboy being a vote was (unless you count my readslists, the last of which was at the time of ).

There was no recent content for Jessica to be interacting with suggesting beeboy was a candidate.

So why was beeboy mentioned at all?

beeboy's presence there isn't clearing of beeboy; beeboy's presence there is
inherently suspect
.
tbh, didn't really understand your previous reasons for associating them and didn't like the read on the emoji things, or that you were pushing a lot of lower posting slots, but this makes a lot more sense so don't have as much problems with that
In post 2239, Esooa wrote:beeboy/parking/lld poe
This line of logic doesn't really match up to me. It kind of seems like you're questioning people's scumread on my slot because of inactivity and then you suddenly have this slot in your top 3 scumreads later when it seems like everyone else is. That's why I'm asking for your reasoning. Cause your posts don't show any
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Post Post #2268 (ISO) » Fri Jan 13, 2023 4:05 am

Post by gerryoat »

In post 2059, Esooa wrote:
In post 2038, Ranger wrote:
In post 2033, Ranger wrote:Actually, with two Gnosia still alive, I'd prefer to hunt the Gnosia.
The reason for this: One Gnosia alive can't kill Enchant without forfeiting a kill.

Two Gnosia alive
can
. One makes the kill, and the other makes the next.

Enchant living is crucial to a town win, so we need Enchant to not be killed, or to cost the Gnosia their next kill.

Furthermore, two Gnosia can communicate and coordinate at night, allowing them to have two voices to optimize their kill rather than one, and potentially, help plan dayplay.

Taking a second Gnosia out here is vital. I believe {narrow parking, beeboy} have the highest chance to contain Gnosia specifically.
Narrow parking could be. Is Beeboy just cause they're not posting?
In post 2083, Esooa wrote:
In post 2080, Ranger wrote:
In post 2078, Ranger wrote:
In post 2059, Esooa wrote:Narrow parking could be. Is Beeboy just cause they're not posting?
Mostly, yes.
Spoiler: beeboy not posting evidence
The last time the slot contributed anything was when it was Autere. This is the iso of the slot. . 23 days ago. 3 weeks ago. 51 pages ago. beeboy , but do the math: there's been more content after beeboy's replacement than there was before beeboy's replacement. The game has been going longer with beeboy in it than it has been without (first 9 days).

If beeboy had flaked from the game, that level of contribution would be understandable. However, .
In post 1960, MariaR wrote:
Night 2 Freeze VoteJada (12): Herta, ProfessorDrapion, Esooa, Mathblade, Ranger, Freedom, FakeGod, Enchant,
beeboy
, Lady Lambdadelta, Not Known 15, narrow parking,
In post 1, MariaR wrote:
Voting and Freezing:
  1. If you do not vote before the deadline it will be counted as a self-vote.
beeboy has not flaked from the game, they submitted a vote on Jada.

And yet, in spite of the game having more content by every possible metric after beeboy's replace-in, beeboy has absolutely zero content given.

beeboy's sparse iso this game is comparable to a scumgame. It is also comparable to a different scumgame.

Near as I can tell
,
this
is a
towngame
from beeboy
. Note the difference? A 3 page iso compared to two scumgames of bare minimum.

I realize beeboy has longer-iso scumgames. I realize beeboy has sparse in the way of recently completed towngames. (Most of beeboy's games have beeboy as a replace-out.)

But beeboy has no excuse for having been this absent yet having remained in the game. beeboy has contributed literally
nothing
.
Additional reasoning can be found in Jessica's iso.
Spoiler: every mention of the slot
In post 674, Jessica Rabbit wrote:Ranger, could you explain why you have Autere so high in your reads?
In post 781, Jessica Rabbit wrote:
In post 768, Ranger wrote:
MOD MariaR:
Klick, Scoliosis, Elmo TeH AzN, Jessica Rabbit, and narrow parking are
all
in prod range.

With JunkoChan being replaced,
Six slots are absent from the game
;
That leaves only nine votes in play, when it takes eight to push an elimination through.
With it being impossible to get an elimination through without every player present voting
(which includes the scum),
can we have more than just a 24 hour extension for the deadline?

Either a freeze of it or an extension after each slot needing replacement has been filled?
You forgot Autere
mod
In post 969, Jessica Rabbit wrote:You also had Autere (beeboy) as well but I understood your initial Junko read more.
In post 970, Jessica Rabbit wrote:
In post 890, Enchant wrote:Hesta :igmeou:
Marashu :igmeou:
Jessica Rabbit :igmeou:
Elmo TeH AzN :igmeou:
Mathblade :igmeou:
Ranger :shifty:
FakeGod :shifty:
beeboy :igmeou:
Jada :igmeou:
What does :shifty: , :igmeou: mean? Is :shifty: higher or lower for you than :igmeou: ?
In particular I feel is partner-indicative above all others, but all of them look partnerey.

Incidentally, I feel Jessica's lack of interaction with narrow parking also spews narrow parking as quite likely Gnosia.
In post 1119, Jessica Rabbit wrote:
In post 1116, Enchant wrote:I actually hate narrow parking more.
I just sheep conftown.
He didn’t even give a reason for his vote. What happened to all of the earlier wagons that stalled? Why aren’t you even a bit suspicious that I’m suddenly the lead wagon out of literally nowhere?
This is her only mention of narrow parking at all. If that were in regards to narrow parking's vote on her, this reaction is
far
more subdued than her comparable reactions to FakeGod, ProfessorDrapion, and MathBlade.

, . , the vote looks like a classical scum bus. indicates he may have been looking for an excuse to switch off, since it contradicts .
And long parking had , but has not mentioned the slot before or since.

Neither slot has done anything I've thought is town, both slots fit as scum with Jessica, both fit as scum with each other.

I'd prefer us to eliminate one of them today.
what about 970 is partnery?
In post 2085, Esooa wrote:theres 6 uses of that emoji used for beeboy, idk how it's specifically about him
In post 2165, Esooa wrote:
In post 2157, Ranger wrote:
In post 1384, Jessica Rabbit wrote:I could vote Elmo or beeyboy, I guess. I’m not tr either.
To reiterate,
In post 1385, Jessica Rabbit wrote:VOTE: Elmo
It was not beeboy that Jessica voted. It was Elmo.

And the two are not equal in Jessica's iso. demonstrates willingness to vote Elmo; beeboy is not mentioned.

Elmo's only mentions are , , and (all 3 relating to voting).

beeboy gets mentioned in , , , and then (none of them relating to voting except the last).

Jessica's iso is sparse in terms of alignment-indicative content except for {MathBlade, Gimli, FakeGod} all of which are hard-spewed as not-Gnosia imo, and arguably Esooa as well for the vote (altho in hindsight reading it, this isn't actually as anti-partnerey as I previously assumed).

That makes garnering content on slots outside that lot difficult, but the beeboy mention is out of place. It's not a matter of "Jessica mentioned beeboy as a lim candidate, therefore beeboy town", it's "why did Jessica mention beeboy there at all, when beeboy
wasn't
a lim candidate?" The last time there was any mention of beeboy being a vote was (unless you count my readslists, the last of which was at the time of ).

There was no recent content for Jessica to be interacting with suggesting beeboy was a candidate.

So why was beeboy mentioned at all?

beeboy's presence there isn't clearing of beeboy; beeboy's presence there is
inherently suspect
.
tbh, didn't really understand your previous reasons for associating them and didn't like the read on the emoji things, or that you were pushing a lot of lower posting slots, but this makes a lot more sense so don't have as much problems with that
In post 2239, Esooa wrote:beeboy/parking/lld poe
This line of logic doesn't really match up to me. It kind of seems like you're questioning people's scumread on my slot because of inactivity and then you suddenly have this slot in your top 3 scumreads later when it seems like everyone else is. That's why I'm asking for your reasoning. Cause your posts don't show any
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Post Post #2269 (ISO) » Fri Jan 13, 2023 4:09 am

Post by Gimli »

In post 2262, gerryoat wrote:
In post 2259, Gimli wrote:VOTE: narrow parking
Why do you think narrow is scum?
we have one day until the gameday ends and this is the only wagon
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Post Post #2270 (ISO) » Fri Jan 13, 2023 5:43 am

Post by gerryoat »

Sorry for the double post, not quite sure how that happened.
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Post Post #2271 (ISO) » Fri Jan 13, 2023 5:43 am

Post by gerryoat »

In post 2269, Gimli wrote:
In post 2262, gerryoat wrote:
In post 2259, Gimli wrote:VOTE: narrow parking
Why do you think narrow is scum?
we have one day until the gameday ends and this is the only wagon
If this wasn't the case who would you be willing to vote and why?
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Post Post #2272 (ISO) » Fri Jan 13, 2023 5:45 am

Post by gerryoat »

In post 2266, FakeGod wrote:roden/ranger/narrow parking was my POE

explanations were in pg 87 or something
I see them now, thanks. Who do you think is town so far?
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Post Post #2273 (ISO) » Fri Jan 13, 2023 6:15 am

Post by FakeGod »

I've summarized why I lean town on remaining players on the same page.

I think it's page 86 actually.
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Post Post #2274 (ISO) » Fri Jan 13, 2023 8:08 am

Post by Herta »

A day left and there are 5 votes for narrow parking: mathblade, freedom, ranger, herta, gimli. I need two more votes.

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