BTXVI: Boons Ahoy! Spectator Thread

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Post Post #175 (ISO) » Sat Jun 17, 2023 7:23 am

Post by Boonskiies »

Welcome, Peregrine!
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Post Post #176 (ISO) » Sat Jun 17, 2023 7:33 am

Post by Peregrine »

Hello, thank you for hosting the game!!

I!! Have read through this quickly and my thoughts on this as mafia are: It was not terribly fun from a mechanical perspective to play this as mafia!! We had no way to break into the meat of the other stuff that was happening with all of the town abilities and it is not very fun to play! Yes, we are able to find these people to kill them but there are a lot of things I felt we had to kill!

I really think that there should have been even a one-shot of some kind of blocker or what have you to enable us! I know that there is that power loaded into the town's setup with the Stickyfruit vendor but!! Ultimately it just felt... a little unfair sometimes!! I think with a little tweaking this would have been a lot more enjoyable to do but I still had fun regardless!!
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Post Post #177 (ISO) » Sat Jun 17, 2023 8:15 am

Post by Boonskiies »

I think you guys were in a good spot to win this game, and still could. STD push going through probably would have meant a scum victory.

Also one of your scum mates were killed Night 1, so it was an uphill battle, so I think a little bit rough is expected at that point. I was worried it was going to be waaaay too much, but you two were still definitely in the driver seat for a lot.
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Post Post #178 (ISO) » Sat Jun 17, 2023 8:18 am

Post by Boonskiies »

in theory, town didnt have a lot of power that couldnt also help scum in certain situations as well. I'm not sure I would add a blocker into the game if I were to do it differently.

Probably unrecruitable traitor, but dont really like traitor either, so
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Post Post #179 (ISO) » Sat Jun 17, 2023 8:33 am

Post by Enchant »

Paragrime death is gamelosing for mafia.
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Post Post #180 (ISO) » Sat Jun 17, 2023 8:58 am

Post by Boonskiies »

In post 179, Enchant wrote: Paragrime death is gamelosing for mafia.
i see plays that could have happened/should have happened to make it not, but it's not necessarily easy, and would have had to be setting up. It's not impossible, but I dont think that STD wagon was fought for hard enough imo.
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Post Post #181 (ISO) » Sat Jun 17, 2023 8:59 am

Post by Boonskiies »

Scum got scared of the next day phase when an STD->Malakittens fade chain was a pretty decent wincon imo.

Kill Klick after STD.
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Post Post #182 (ISO) » Sat Jun 17, 2023 9:04 am

Post by Boonskiies »

Also, spoiler on a possibility of tonight

Spoiler:
Doctor Drew doctor'd Frogs last night, and Klick's role made it so that the doctor shot won't happen until tonight. So Frogs, if shot at, will be protected. I think a No Kill actually would go in Scum's favor, however, because Klick will get a fake guilty.
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Post Post #183 (ISO) » Sat Jun 17, 2023 9:09 am

Post by Boonskiies »

Klick said it when they voted, 'if nobody is gonna push for anything', scum just really needed to push for a misfade there, and I think they would have won the game.

The opportunity for STD was there, but scum felt like distancing was the right play.
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Post Post #184 (ISO) » Sat Jun 17, 2023 9:11 am

Post by Enchant »

Doctor Drew still need to "confirm" someone.
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Post Post #185 (ISO) » Sat Jun 17, 2023 9:11 am

Post by Boonskiies »

I kind of get the Enchant kill, but at the same time, they were a claimed Vanilla, still a possible misfade possibility over some others, and Klick needed to die. I think a Klick kill also would have lead to a scum win there.
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Post Post #186 (ISO) » Sat Jun 17, 2023 9:14 am

Post by Boonskiies »

In post 184, Enchant wrote: Doctor Drew still need to "confirm" someone.
Definitely a hard win path here, which is why I think the Peregrine bus didn't make sense as a play.

The self hammer could have been a vote on STD, and then DD could have found a way to switch over too.

I think some type of stage fright hit them that day phase.
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Post Post #187 (ISO) » Sat Jun 17, 2023 9:16 am

Post by Boonskiies »

This was what I like to call the pivot day. Yes, there's still more days, but this was the victory day basically.

So the fact that the scum team had the opportunity to win despite all the hardcomings, makes me feel like it worked a little better than I expected after Day 1.

That being said, I understand why it feels rough from a scum perspective too.

Just all things I'll be noting.
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Post Post #188 (ISO) » Sat Jun 17, 2023 9:20 am

Post by Boonskiies »

I think the self-vote just makes it look like there was a bus + scum just kind of let Klick take the time to solve, and choose the direction.

Not to harp on scum at all, I think they played really well up until that point, but it became the most pivotal section in the game, and that's neat to me on a play analytical level.
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Post Post #189 (ISO) » Sat Jun 17, 2023 9:28 am

Post by Firebringer »

Yeah i think this game is going to town now. I don't think Drew can survive a final 3 no matter who he brings.
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Post Post #190 (ISO) » Sat Jun 17, 2023 9:28 am

Post by Boonskiies »

Night Action and possible endgame

Spoiler:
If Drew No Kills, or Kills Frogs, STD will be fake guiltied.

If they target anyone else for a kill, it’s game over.
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Post Post #191 (ISO) » Sat Jun 17, 2023 9:30 am

Post by Boonskiies »

In post 189, Firebringer wrote: Yeah i think this game is going to town now. I don't think Drew can survive a final 3 no matter who he brings.
It would be final 4

Frogs, Norwegian, Malakittens, Doctor Drew

I think it is winnable in that scenario, but not necessarily easy.

At least, that’s what it should be. Don’t take the chance with Klick.
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Post Post #192 (ISO) » Sat Jun 17, 2023 9:31 am

Post by Boonskiies »

Based on neighborhoods talk, everyone is thinking STD/Peregrine were distancing, which is cool to see Drew has done such a good job getting town read imo.

But a kill going through Klick will have an inno on STD.
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Post Post #193 (ISO) » Sat Jun 17, 2023 9:32 am

Post by Firebringer »

In post 191, Boonskiies wrote:
In post 189, Firebringer wrote: Yeah i think this game is going to town now. I don't think Drew can survive a final 3 no matter who he brings.
It would be final 4

Frogs, Norwegian, Malakittens, Doctor Drew

I think it is winnable in that scenario, but not necessarily easy.

At least, that’s what it should be. Don’t take the chance with Klick.
only way win there is to elim Frogs i think, i can't see mala or norwee getting elimmed or even pushed regardless. I mean if tried i think its immediate death sentence. Would need to hop can convince mala/norwee that last one is frogs and i just have hard time seeing that happen with activity and all that.

I actually think better would be to take Klick/Alisae in final 4 and hope paranoia between the two becomes to strong for them to avoid.
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Post Post #194 (ISO) » Sat Jun 17, 2023 10:19 am

Post by Ranger »

In post 179, Enchant wrote:Paragrime death is gamelosing for mafia.
Agreed. Scum can kill two town; they need to kill four. The only way I see a possible win is town lylo paranoia; I doubt it manifests.
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Post Post #195 (ISO) » Sat Jun 17, 2023 10:29 am

Post by Enchant »

In post 192, Boonskiies wrote: Based on neighborhoods talk, everyone is thinking STD/Peregrine were distancing, which is cool to see Drew has done such a good job getting town read imo.

But a kill going through Klick will have an inno on STD.
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Post Post #196 (ISO) » Sat Jun 17, 2023 10:36 am

Post by Theta Alpine »

yeah bussing peregrine was not the right play there i think

ah well
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as scum won 5 games | lost 1 game | eliminated twice | dayvigged once | vigged once | survived once | perfect scum victory once
and if you count large normal 204 then i won that game after replacing out as scum
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Post Post #197 (ISO) » Sat Jun 17, 2023 11:03 am

Post by Boonskiies »

Got you, Enchant.

I think that the Klick/Alisae duo needed to be dealt with because they were a strong driving force for town.

They have like 10+ pages in their neighborhood.

Alisae used their 1-shot on them well.
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Post Post #198 (ISO) » Sat Jun 17, 2023 11:04 am

Post by Boonskiies »

Klick was communicating back and forth in the neighborhoods well too.

If a no kill happens, I do think Norwegian gets back to being scum read based on knowing what was happening this night phase.
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Post Post #199 (ISO) » Sat Jun 17, 2023 11:05 am

Post by Boonskiies »

Fun game to watch for sure, though
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