Each night, you may attempt to protect a player from a single kill. However, there's a chance you accidentally kill your target due to your tiredness.
Mod Notes: The player who receives this role should see a normal doctor role pm without the line about accidentally killing the target. They must also be informed that their reliability is not guaranteed.
At the beginning of the game, this player's weariness (or W) value starts at 20. Every 20 posts made by this player increases the W value by 1. Every vote made by this player increases the W value by 3. Each time this player acts at night, the W value increases by 10; however, if the player explicitly chooses not to act during a night and is not visited by anyone (including failed visits), the W value decreases by 25. The W value cannot drop below 0 or above 95.
Whenever this ability is used, the moderator will role 1d100. If the outcome exceeds the W value at the start of the night, the target is killed. Otherwise, the target is protected from a single kill.