Town Luck Aware Modifier=Luck Dependent Checker
(
Town
/Luck Aware Modifier=Luck Dependent Checker)
Alignment:
Town
You will be told by the mod what your current luck tier is every night start.
Each Night, you may target a player. Assuming no interference with your action, you will be informed that your action succeeded.
You will roll for your starting luck tier during pregame with the following odds:
Absolutely Lucky (+5), Absolutely Unlucky (-5), Extremely Lucky (4), Extremely Unlucky(-4): 5% each
Very Unlucky (-3), Very Lucky (+3), Lucky (+2), Unlucky (-2): 10% each
Mildly Unlucky (-1), Mildly Lucky (+1): 20% each
Each Luck tier will change the modifier on your role
-5 (Absolutely Unlucky)= Frail: Unavoidably die during the night should anyone successfully target you
-4 (Extremely Unlucky)= Random-Targeting: Your action will target a random player during the night
-3 (Very Unlucky)= Delayed: Your result will be delayed until the following night phase
-2 (Unlucky)= Loud: Your target will be infromed you targeted them with an action, but not what action you targeted them with
-1 (Mildly Unlucky)= Announcing: Your target will be informed that they were targeted by an "announcing checker", but not of your identity
0 (Normal)= Unmodified
1 (Mildly Lucky)= Lazy: Your action will fail if there's only one anti-town player remaining
2 (Lucky)= Weak: Should you successfully target an anti-town player during the night, you will die
3 (Very Lucky)= Complex: Your action will fail if your target is vanilla
4 (Extremely Lucky)= Loyal: Your action will fail if your target does not share your alignment
5 (Absolutely Lucky)= Strong-Willed Loyal: Your action will fail if your target does not share your alignment. Your action cannot be blocked or redirected