Deck of Astral Roles: Reopened [Completed]

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Post Post #275 (ISO) » Mon Sep 04, 2023 3:06 pm

Post by camelCasedSnivy »

Town Indecisive Mailman
(
Town
/ Indecisive Mailman)

Each night, you may target a player and send them a written message. Your identity will not be confirmed though you may claim one in the message. You may not target the same player two nights in a row.




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Post Post #276 (ISO) » Tue Sep 05, 2023 12:37 am

Post by SmileyDude1 »

Town Vanilla
(
Town
/Vanilla)

Alignment:
Town


You have no special abilities
Last edited by SmileyDude1 on Fri Oct 27, 2023 3:26 pm, edited 1 time in total.
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Post Post #277 (ISO) » Tue Sep 05, 2023 2:38 am

Post by DragonEater70 »

Town Super-Amnesiac Cop
(
Town
/ Super-Amnesiac Cop)

You may target a player each night to investigate. You will not receive the investigation results. Instead, all other living players will receive the following message:
"A XXXXX-aligned player has been investigated last night." (where XXXXX is replaced with the actual alignment, such as Town or Mafia).



TLich, I have a question. Is this deck supposed to be more or less balanced or is it supoosed to be completely crazy, like Grand Idea Mafia?
Like should I post vanilla townies / mafia goons etc. here, or only crazy roles?
And are bastard roles allowed? Encouraged? Etc.
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Post Post #278 (ISO) » Tue Sep 05, 2023 2:53 am

Post by Not Known 15 »

CENSORED

All players draw an additional card unless they already have more than 4 cards.
This card must be discarded publicly.
Unless any effect says otherwise players only publicly discard one card and privately discard the rest.
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Post Post #279 (ISO) » Tue Sep 05, 2023 11:29 am

Post by SmileyDude1 »

Town 2-Shot Link
(
Town
/2-Shot Link)

Alignment:
Town


Twice a game at night, you may target a player. Assuming no interference with your action, you will link to your target, causing all actions that target them to be redirected onto you from then onwards. Multiple links may be active at one time
Last edited by SmileyDude1 on Fri Oct 27, 2023 3:27 pm, edited 1 time in total.
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Post Post #280 (ISO) » Tue Sep 05, 2023 11:37 am

Post by SmileyDude1 »

Groupscum 2-Shot Strong-Willed Infectious Visitor
(
Groupscum
/2-Shot Strong-Willed Infectious Visitor)

Alignment:
Groupscum


Twice a game at night, you may target a player. Assuming no interference with your action, you will visit them (no effect). As this action is infectious, any person successfully targeted by it will have their role changed to "Visitor" losing access to all other special (not factional) abilities they had access to in the process. This action can't be redirected or blocked
Last edited by SmileyDude1 on Fri Oct 27, 2023 3:27 pm, edited 1 time in total.
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Post Post #281 (ISO) » Tue Sep 05, 2023 11:41 am

Post by SmileyDude1 »

Groupscum 2-Shot Link Hidden Bulletproof
(
Groupscum
/2-Shot Link Hidden BP)

Alignment:
Groupscum


Twice a game at night, you may target a player. Assuming no interference with your action, you will link to your target, causing all actions that target them to be redirected onto you from then onwards. Multiple links may be active at one time

You will passively survive most killing actions that target you. The bulletproof aspect of your role is hidden, and thus will be omitted from rolecop reports (and similar abilities).
Last edited by SmileyDude1 on Fri Oct 27, 2023 3:29 pm, edited 1 time in total.
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Post Post #282 (ISO) » Tue Sep 05, 2023 11:48 am

Post by SmileyDude1 »

Town Night 1 Infectious Friendly Neighbor
(
Town
/Night 1 Infectious Friendly Neighbor)

Alignment:
Town


During Night 1, you may target a player. Assuming no interference with your action, you will inform your target of your alignment. As this action is infectious, anyone successfully targeted by it will have their role changed to "Friendly Neighbor" losing access to all other special (not factional) abilities they had access to in the process.
Last edited by SmileyDude1 on Fri Oct 27, 2023 3:30 pm, edited 2 times in total.
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Post Post #283 (ISO) » Tue Sep 05, 2023 12:20 pm

Post by SmileyDude1 »

Town Macho Loud Tracker
(
Town
/ Macho Loud Tracker)

Alignment:
Town


Each Night, you may target a player. Assuming no interference with your action, you will learn who they targeted during the night. Those successfully targeted by you will learn that you targeted them, but will not know what action you targeted them with.

You can't be protected from killing actions that successfully target you.
Last edited by SmileyDude1 on Fri Oct 27, 2023 3:30 pm, edited 1 time in total.
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Post Post #284 (ISO) » Tue Sep 05, 2023 12:23 pm

Post by SmileyDude1 »

Town Personal Watcher
(
Town
/Personal Watcher)

Alignment:
Town


Each night, you may target a player. Assuming no interference with your action, learn who else targeted your target during that night. This action does not affect factional actions, such actions that target your target will be treated as if they did not occur on your report.
Last edited by SmileyDude1 on Fri Oct 27, 2023 3:31 pm, edited 2 times in total.
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Post Post #285 (ISO) » Tue Sep 05, 2023 12:38 pm

Post by SmileyDude1 »

Town Compulsive JOAT (Traffic Analyst, Motion Detector, Detective)
(
Town
/ Compulsive JOAT (TA,MD,Det.))

Alignment:
Town


You must perform a night action every night you're allowed to do so, upon picking this card for your role send the mod an ordered list which will be used as reference should you fail to submit a night action.

You are a JOAT with the following 1-shot abilities you can use over the course of the game. A maximum of one must be used each night phase

Traffic Analyst
: Target a player. If successful learn if that player has access to private communications

Motion Detector
: Target a player. If successful learn if motion was detected towards said player. Motion will be detected should your target perform an action on someone else or are targeted by someone else during the night.

Detective
: Target a player. If successful learn if your target has ever attempted to perform a killing action (including the night which this ability was used)
Last edited by SmileyDude1 on Fri Oct 27, 2023 3:33 pm, edited 2 times in total.
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Post Post #286 (ISO) » Tue Sep 05, 2023 12:48 pm

Post by SmileyDude1 »

Groupscum JOAT (2x Commuter, 2x Doctor)
(
Groupscum
/JOAT (2xCommute,2xDoc))

Alignment:
Groupscum


You are a JOAT with the following abilities that you may use as specified during the game. Only one of these abilities may be used per night.

Commute (2x)
: Upon using this ability, you will commute out of town rendering yourself untargetable during that night phase. You will be unable to perform any other action should you elect to do this. This ability may be used twice per game.

Doctor (2x)
: Target a player. If successful you'll protect that player from any single killing action that successfully targets them in most instances. This ability may be used twice per game.
Last edited by SmileyDude1 on Fri Oct 27, 2023 3:33 pm, edited 1 time in total.
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Post Post #287 (ISO) » Tue Sep 05, 2023 1:05 pm

Post by SmileyDude1 »

Groupscum Non-Consecutive JOAT (Ninja, Juggernaut, Vigilante)
(
Groupscum
/JOAT (Ninja, Juggernaut, Vigilante))

Alignment:
Groupscum


You are a JOAT with the following 1-Shot abilities that you may use during the course of the game. Only one of these abilities may be used per night. You may not use your JOAT abilities on consecutive night phases

Ninja
: Activate this ability to make any action you perform invisible to action-investigative roles during this night phase. Such roles will produce results as if your action had not occurred

Juggernaut
: Should you perform a killing action, activate this ability to make your kill bypass all protections, killing your target unless they were untargetable during that night phase.

Vigilante
: Target a player. If successful shoot them during the night. This ability may be done in conjunction with the factional kill.
Last edited by SmileyDude1 on Wed Nov 29, 2023 1:28 pm, edited 2 times in total.
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Post Post #288 (ISO) » Tue Sep 05, 2023 1:29 pm

Post by SmileyDude1 »

Town Observer
(
Town
/Observer)

Alignment:
Town


Each night, you may target a player. Assuming no interference with your action, learn what other actions were performed on that player during the night (results would follow the categories within NAR with anything falling outside those bounds being considered miscellaneous).
Last edited by SmileyDude1 on Tue Oct 31, 2023 7:16 pm, edited 2 times in total.
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Post Post #289 (ISO) » Tue Sep 05, 2023 1:38 pm

Post by TemporalLich »

Town RQSer
(
Town
/ RQSer)

During Day 1, you may ask any or all of these questions:

Why did you sign up for this game?
What is your favorite color?
If you could vig someone right now, who would you vig?

If at least one person during Day 1 says they signed up because they like the Deck of Astral Roles, they wanted a chaotic game, or they want to meme, you gain a 1-shot Role Reroller ability, but may only target those who said those responses during Day 1.

If at least one person says their favorite color is green or red during Day 1, you gain a 1-shot Alignment Cop ability, but may only target those who said green or red during Day 1.

During Night 1, you may attempt to kill a player that at least one person other than you wanted to vig right now.

You have Multitasking. You may perform more than one action each night.



In post 277, DragonEater70 wrote:TLich, I have a question. Is this deck supposed to be more or less balanced or is it supoosed to be completely crazy, like Grand Idea Mafia?
Like should I post vanilla townies / mafia goons etc. here, or only crazy roles?
And are bastard roles allowed? Encouraged? Etc.
This is meant to be a re-do of the Deck of Astral Roles but with a more balanced alignment ratio.

I encourage crazy and ridiculous roles, but adding a few Normal roles is also fine.

Bastard roles are allowed, of course.
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Post Post #290 (ISO) » Tue Sep 05, 2023 6:58 pm

Post by Not Known 15 »

Astral Creature Frozen Voter

Alignment:Astral Creature
Role:Frozen Voter
You can only cast
frozen
votes. Frozen votes cannot be removed unless they become invalid(e.g. due to a Gladiator) or thawed. Frozen votes are
coloured
. This role does not stop functioning in EXLO or MXLO, so beware!
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Post Post #291 (ISO) » Tue Sep 05, 2023 7:05 pm

Post by Not Known 15 »

Astral Creature 1-shot Vote Freezer

Alignment:Astral Creature
Role:1-shot Vote Freezer
During the day, once per game, you may change a vote to
frozen
status. Frozen votes cannot be changed unless they become invalid(e.g. due to a Gladiator) or thawed. Frozen votes are
coloured.

This ability does NOT work if the following is true:
(Number of living people with town alignment -2) < (Number of all living people divided by 2)
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Post Post #292 (ISO) » Tue Sep 05, 2023 7:07 pm

Post by Not Known 15 »

Town 2-shot Vote Thawer

Alignment: Town
Role:2-shot Vote Thawer
Once per day, twice per game, you may remove
frozen
status from a vote.
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Post Post #293 (ISO) » Tue Sep 05, 2023 7:08 pm

Post by DragonEater70 »

mod chooses after picks Confirmed Unrolecop JOAT (Roleblocker, Tracker, Gunsmith)
(
mod chooses after picks
/ Confirmed Unrolecop JOAT (Roleblocker, Tracker, Gunsmith))

You may PM the moderator requesting to confirm you are not a rolecop, and the moderator will publicly confirm that your role does not contain a rolecop element.

You also have one shot copies of the roleblocker, tracker, and gunsmith abilities.
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Post Post #294 (ISO) » Tue Sep 05, 2023 7:11 pm

Post by DragonEater70 »

Groupscum Confirmed Unblocker Rolecop
(
Groupscum
/ Confirmed Unblocker Roecop)

You may PM the moderator requesting to confirm you are not a roleblocker, and the moderator will publicly confirm that your role does not contain a roleblocking element. (This includes not having Jailkeeper, Rolestopper, or Alien roles)

You also have a rolecop action which you may use every night.
Last edited by DragonEater70 on Tue Sep 05, 2023 7:16 pm, edited 1 time in total.
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Post Post #295 (ISO) » Tue Sep 05, 2023 7:16 pm

Post by DragonEater70 »

Town Confirmed Unblocker Odd-Night Doctor Even-Night Vigilante
(
Town
/ Confirmed Unblocker Odd-Night Doctor Even-Night Vigilante)

You may PM the moderator requesting to confirm you are not a roleblocker, and the moderator will publicly confirm that your role does not contain a roleblocking element. (This includes not having Jailkeeper, Rolestopper, or Alien roles)

You also have a Doctor action which you may use on odd-numbered nights.

You also have a Vigilante action which you may use on even-numbered nights.
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Post Post #296 (ISO) » Tue Sep 05, 2023 7:21 pm

Post by Not Known 15 »

Town 1-shot Town Recruiter

Alignment: Town
Role:1-shot Town Recruiter
Once at night, you may target another player to attempt to convert them into a Vanilla Townie.
The following will happen:
If you target yourself(e.g. Redirector) nothing happens.
If your target is town (and not yourself) they are (secretly, although loss of access to PT's is obviously noticable) vanillaized.
If your target is part of your own faction and not town you get killed.
If your target is part of a groupscum faction
and
there was, at any prior point during the game, or is, another member of this faction, the conversion fails(regardless of any strongwilled or luck modifier you might get).
If none of the above happen they are converted into a Vanilla Townie.

if this role is given to scum instead it does
not change
. It still recruits for town.
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Post Post #297 (ISO) » Tue Sep 05, 2023 7:35 pm

Post by DragonEater70 »

Town 1-Shot Buddy Recruiter
(
Town
/ 1-Shot Buddy Recruiter)

Once per game, you may attempt to do one of the following actions:
Neighborize:
Target a player to form a PT with.
Masonize:
Target a player. If they are town, you will form a masonry together. If they are any alignment but town, you will die instead.


Mod note: If this role is rolled by any alignment other than town, it is instead a one-shot neighborizer.
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Post Post #298 (ISO) » Tue Sep 05, 2023 7:58 pm

Post by DragonEater70 »

Confirmed Unbastard (reroll for role + alignment)


Reroll this, but do not pick any role that would be considered bastard (this is up to the moderator's discretion).

You may PM the moderator requesting to confirm that your role isn't bastard, and the moderator will publicly confirm that your role isn't bastard.
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Post Post #299 (ISO) » Wed Sep 06, 2023 11:12 am

Post by DragonEater70 »

Groupscum Anti-Role Confirmation Inventor
(
Groupscum
/ Anti-Role Confirmation Inventor)

Every night, you may target a player to give them one of the following inventions:

Confirmed Unblocker - Target player may PM the moderator requesting to confirm they are not a roleblocker, and the moderator will publicly confirm that their role does not contain a roleblocking element. (This includes not having Jailkeeper, Rolestopper, or Alien roles). Gifting this invention will fail on any player that has one or more actions or roles with a roleblock element to them.

Confirmed Unrolecop - Target player may PM the moderator requesting to confirm they are not a rolecop, and the moderator will publicly confirm that their role does not contain a rolecop element. Gifting this invention will fail on any player that has one or more actions or roles with a rolecop element to them.

Confirmed Unbastard - Target player may PM the moderator requesting to confirm that their role isn't bastard, and the moderator will publicly confirm that their role isn't bastard. Gifting this invention will fail on any player that has one or more actions or roles with a bastard element to them.

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