Deck of Astral Roles: Reopened [Completed]

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Post Post #325 (ISO) » Thu Sep 07, 2023 8:22 am

Post by SmileyDude1 »

Town Anime Liker
(
Town
/Anime Liker)

Alignment:
Town


You absolutely love and adore anime profile pictures to an unhealthy extent. Should you vote for a player that has an anime profile picture, that player will take 2 more votes than normal to execute. This ability will be disabled should the game enter an ELO state and you will be notified should this occur. What's considered an Anime Profile Picture is up to mod discretion.

Mod Note: For the sake of simplicity, the mod should go off the profile pictures each player had during the preceding daystart when counting votes using this ability. Should a player's profile picture change during the day phase it will not register for the purposes of this ability until the following day phase.
Last edited by SmileyDude1 on Fri Oct 27, 2023 3:46 pm, edited 3 times in total.
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Post Post #326 (ISO) » Thu Sep 07, 2023 8:24 am

Post by SmileyDude1 »

Town Videogame Liker
(
Town
/Videogame Liker)

Alignment:
Town


You absolutely love and adore Video-Game Related profile pictures to an unhealthy extent. Should you vote for a player that has an Video-Game related profile picture, that player will take 2 more votes than normal to execute. This ability will be disabled should the game enter an ELO state and you will be notified should this occur. What's considered an Video-Game Related Profile Picture is up to mod discretion.

Mod Note: For the sake of simplicity, the mod should go off the profile pictures each player had during the preceding daystart when counting votes using this ability. Should a player's profile picture change during the day phase it will not register for the purposes of this ability until the following day phase.
Last edited by SmileyDude1 on Fri Oct 27, 2023 3:47 pm, edited 3 times in total.
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Post Post #327 (ISO) » Thu Sep 07, 2023 8:25 am

Post by SmileyDude1 »

Town Television Liker
(
Town
/TV Liker)

Alignment:
Town


You absolutely love and adore TV-Show related profile pictures to an unhealthy extent. Should you vote for a player that has an TV-Show related profile picture, that player will take 2 more votes than normal to execute. This ability will be disabled should the game enter an ELO state and you will be notified should this occur. What's considered an TV-Show Related Profile Picture is up to mod discretion.

Mod Note: For the sake of simplicity, the mod should go off the profile pictures each player had during the preceding daystart when counting votes using this ability. Should a player's profile picture change during the day phase it will not register for the purposes of this ability until the following day phase.
Last edited by SmileyDude1 on Fri Oct 27, 2023 3:47 pm, edited 4 times in total.
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Post Post #328 (ISO) » Thu Sep 07, 2023 8:27 am

Post by SmileyDude1 »

Town Nature Liker
(
Town
/Nature Liker)

Alignment:
Town


You absolutely love and adore Nature related profile pictures to an unhealthy extent. Should you vote for a player that has an Nature related profile picture, that player will take 2 more votes than normal to execute. This ability will be disabled should the game enter an ELO state and you will be notified should this occur. What's considered an Nature Related Profile Picture is up to mod discretion.

Mod Note: For the sake of simplicity, the mod should go off the profile pictures each player had during the preceding daystart when counting votes using this ability. Should a player's profile picture change during the day phase it will not register for the purposes of this ability until the following day phase.
Last edited by SmileyDude1 on Fri Oct 27, 2023 3:47 pm, edited 3 times in total.
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Post Post #329 (ISO) » Thu Sep 07, 2023 8:28 am

Post by SmileyDude1 »

Town Movie Liker
(
Town
/Movie Liker)

Alignment:
Town


You absolutely love and adore Movie related profile pictures to an unhealthy extent. Should you vote for a player that has an Movie related profile picture, that player will take 2 more votes than normal to execute. This ability will be disabled should the game enter an ELO state and you will be notified should this occur. What's considered an Movie Related Profile Picture is up to mod discretion.

Mod Note: For the sake of simplicity, the mod should go off the profile pictures each player had during the preceding daystart when counting votes using this ability. Should a player's profile picture change during the day phase it will not register for the purposes of this ability until the following day phase.
Last edited by SmileyDude1 on Fri Oct 27, 2023 3:48 pm, edited 3 times in total.
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Post Post #330 (ISO) » Thu Sep 07, 2023 8:30 am

Post by SmileyDude1 »

Town Food Liker
(
Town
/Food Liker)

Alignment:
Town


You absolutely love and adore Food related profile pictures to an unhealthy extent. Should you vote for a player that has an Food related profile picture, that player will take 2 more votes than normal to execute. This ability will be disabled should the game enter an ELO state and you will be notified should this occur. What's considered an Food Related Profile Picture is up to mod discretion.

Mod Note: For the sake of simplicity, the mod should go off the profile pictures each player had during the preceding daystart when counting votes using this ability. Should a player's profile picture change during the day phase it will not register for the purposes of this ability until the following day phase.
Last edited by SmileyDude1 on Fri Oct 27, 2023 3:48 pm, edited 2 times in total.
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Post Post #331 (ISO) » Thu Sep 07, 2023 8:46 am

Post by SmileyDude1 »

Self-Aligned Evictor Strong Willed Informed Forwarding Rolecop Neighbor
(
Self-Aligned Evictor
/Strong Willed Informed Forwarding Rolecop Neighbor)

Alignment:
Benign Third Party


Upon gamestart, you will be informed of all factions that exist within the game.

Each night, you may target a player. If successful you will learn their role. You may also elect to forward any results you receive to a specific non-town faction that has private topic access and they will also receive your result within their private topic. These actions can't be redirected or blocked.

Upon picking this card for your role you will become part of a neighborhood that has at least 2 other members (It can be more depending on how many neighbors are in the game, mod may split neighborhoods at their discretion) where you may speak at all times as long as you are alive. Should there be less than two other players that chose a neighbor role during pregame, the mod will select players at random to have (neighbor) added to their role causing them to join the neighborhood.

You are an
Self-Aligned Evictor
, you win and exit the game once you are the only person who remains in your neighborhood, with the game continuing afterwards. Should you pick this card for your alignment, you will be added to a neighborhood at random should at least one already exist within the game. If this is not the case, 3 other players will be chosen at random to form a neighborhood with you so you can achieve your wincon
Last edited by SmileyDude1 on Fri Oct 27, 2023 3:49 pm, edited 3 times in total.
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Post Post #332 (ISO) » Thu Sep 07, 2023 9:00 am

Post by SmileyDude1 »

Mutual Condemner Bulletproof
(
Mutual Condemner
/BP)

Alignment:
Benign Third Party


Upon choosing this card for your role, a player will be chosen at random to have their role overridden by this card causing them to have this role as well. Said player will be your condemnee (you will also be the condemnee of said player). You win and exit the game should this player be eliminated during the game (the same reins true for the other player if they manage to eliminate you first) with the game continuing afterwards. Should your condemnee leave the game by means other than elimination than you will exit in a loss. Both players will be informed of the identity of their condemnee upon gamestart.

You will passively survive most killing actions that successfully target you.
Last edited by SmileyDude1 on Fri Oct 27, 2023 3:51 pm, edited 3 times in total.
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Post Post #333 (ISO) » Thu Sep 07, 2023 9:10 am

Post by SmileyDude1 »

Mod Chooses Before Picks Non-Consecutive Jailkeeper Neighbor
(
Mod Chooses Before Picks
/Non-Consecutive Jailkeeper Neighbor)

Alignment:
Mod Chooses Before Picks


Each night, you may target a player. If successful, jail them, protecting them from most killing actions in exchange for causing all actions they perform to fail. This ability may not be used on consecutive nights

Upon picking this card for your role you will become part of a neighborhood that has at least 2 other members (It can be more depending on how many neighbors are in the game, mod may split neighborhoods at their discretion) where you may speak at all times as long as you are alive. Should there be less than two other players that chose a neighbor role during pregame, the mod will select players at random to have (neighbor) added to their role causing them to join the neighborhood
Last edited by SmileyDude1 on Fri Oct 27, 2023 3:52 pm, edited 2 times in total.
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Post Post #334 (ISO) » Thu Sep 07, 2023 9:13 am

Post by SmileyDude1 »

Mod Chooses Before Picks Odd-Night Loyal Visitor Neighbor
(
Mod Chooses Before Picks
/Odd-Night Loyal Visitor Neighbor)

Alignment:
Mod Chooses Before Picks


During odd-numbered night phases, target a player. If successful you will visit them (no effect), this action can only succeed on those who are of the same faction as you.

Upon picking this card for your role you will become part of a neighborhood that has at least 2 other members (It can be more depending on how many neighbors are in the game, mod may split neighborhoods at their discretion) where you may speak at all times as long as you are alive. Should there be less than two other players that chose a neighbor role during pregame, the mod will select players at random to have (neighbor) added to their role causing them to join the neighborhood
Last edited by SmileyDude1 on Fri Oct 27, 2023 3:53 pm, edited 1 time in total.
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Post Post #335 (ISO) » Thu Sep 07, 2023 9:13 am

Post by camelCasedSnivy »

Town Odd Night Neighborizer
(
Town
/ Odd Night Neighborizer)

On odd nights, you may target a player and add them into a neighborhood with you.




soo… what happens if the self aligned evictor isnt in a neighborhood?
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Post Post #336 (ISO) » Thu Sep 07, 2023 9:24 am

Post by SmileyDude1 »

Mod Chooses After Picks 1-Shot Recharged Modified Neighborizer Neighbor
(
Mod Chooses After Picks
/1-Shot Recharged Modified Neighborizer Neighbor)

Alignment:
Mod Chooses After Picks


Upon picking this card for your role you will become part of a neighborhood that has at least 2 other members (It can be more depending on how many neighbors are in the game, mod may split neighborhoods at their discretion) where you may speak at all times as long as you are alive. Should there be less than two other players that chose a neighbor role during pregame, the mod will select players at random to have (neighbor) added to their role causing them to join the neighborhood

Once a game, you may target a player. If successful they will join the neighborhood you are already in if they weren't already a member. Should this action fail your shot will be refunded


The neighbor part of their role mandates that they be in a neighborhood. If >0 but <3 have a neighbor role than the remainder of the neighborhood will be filled out by choosing players at random to have neighbor added to their role.
Last edited by SmileyDude1 on Fri Oct 27, 2023 3:55 pm, edited 3 times in total.
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Post Post #337 (ISO) » Thu Sep 07, 2023 9:29 am

Post by SmileyDude1 »

Mod Chooses After Picks Novice 2-Shot Willbooster Neighbor
(
Mod Chooses After Picks
/Novice 2-Shot Willbooster Neighbor)

Alignment:
Mod Chooses After Picks


Twice a game, you may target a player. If successful, the next action your target performs cannot be redirected or blocked. This ability cannot be used night 1.

Upon picking this card for your role you will become part of a neighborhood that has at least 2 other members (It can be more depending on how many neighbors are in the game, mod may split neighborhoods at their discretion) where you may speak at all times as long as you are alive. Should there be less than two other players that chose a neighbor role during pregame, the mod will select players at random to have (neighbor) added to their role causing them to join the neighborhood
Last edited by SmileyDude1 on Fri Oct 27, 2023 3:56 pm, edited 1 time in total.
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Post Post #338 (ISO) » Thu Sep 07, 2023 9:34 am

Post by camelCasedSnivy »

Town JOAT (2x Follower, Lazy Traffic Analyst)
(
Town
/ JOAT (2x Follower, Lazy Traffic Analyst))

You have a list of abilities. You may use one per night.

2x Follower
: You may target a player and learn what type of actions they took. You may use this twice instead of once.

Lazy Traffic Analyst
: You may target a player and learn if they share a PT with another living player. This ability is lost upon one anti-town player remaining.



what i mean is if someone picks self-aligned evictor for alignment and another non-neighbor role card for role, is being a neighbor tied to their alignment?
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Post Post #339 (ISO) » Thu Sep 07, 2023 9:53 am

Post by SmileyDude1 »

Groupscum Goon
(
Groupscum
/Vanilla)

Alignment:
Groupscum


You have no special abilities beyond your factional abilities



I see what you mean now, i'd imagine an evictor would be compulsively added to a neighborhood if one already exists, if not one would be created for them. Will edit the card to reflect that.
Last edited by SmileyDude1 on Sat Nov 11, 2023 12:40 pm, edited 1 time in total.
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Post Post #340 (ISO) » Thu Sep 07, 2023 12:49 pm

Post by camelCasedSnivy »

Town 3-shot Even Night Psychologist
(
Town
/ 3-shot Even Night Psychologist)

3 times per game on even nights, you may learn if your target is able to kill, but has not killed anyone yet.
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Post Post #341 (ISO) » Thu Sep 07, 2023 12:51 pm

Post by camelCasedSnivy »

Groupscum 1-shot Commuter Miller
(
Groupscum
/ 1-shot Commuter Miller)

Once per game, you may commute, rendering you untargettable to all actions, but making you unable to perform any other actions.

You give a guilty result to Bloodhounds.
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Post Post #342 (ISO) » Thu Sep 07, 2023 1:02 pm

Post by camelCasedSnivy »

Mod Chooses After Picks Night 2 Macho Night 3 Bulletproof Odd Night Novice Ascetic Loyal Non-Consecutive Night Rolestopper JOAT (Bloodhound, Lazy Bloodhound, Activated Miller, Combined Visionary Loyal Rolestopper)
(
Mod Chooses After Picks
/ Night 2 Macho Night 3 Bulletproof Odd Night Novice Ascetic Loyal Non-Consecutive Night Rolestopper JOAT (Bloodhound, Lazy Bloodhound, Activated Miller, Combined Visionary Loyal Rolestopper))

All non-killing actions on odd nights after the first night targetting you will fail.

On night 2, you are unable to be protected from night kills.

On night 3, you are immune to all night kills.

Each night, you may target a player and prevent any other actions from targetting that player. You may not use this action 2 nights in a row. This action will fail on anyone not aligned with you.

You have a list of 1-shot abilities. You may use one each night (and unless you somehow become Multitasking, not in accordance with any other actions either).

Bloodhound
: You may target a player and learn if they are
Town
or
Not Town
.

Lazy Bloodhound
: You may target a player and learn if they are
Town
or
Not Town
. You lose this ability upon one anti-town player remaining.

Activated Miller
: You will give a guilty result to Bloodhounds for the night.

Combined Visionary Loyal Rolestopper
: You may target a player and inform them of what types of actions they were targetted with. If this player is aligned with you, all other actions targetting them will fail.
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Post Post #343 (ISO) » Thu Sep 07, 2023 2:25 pm

Post by camelCasedSnivy »

Pirate Compulsive Commuter
(
Pirate
/ Compulsive Commuter)

Each night, you must commute, rendering you untargetable to all actions, but making you unable to perform any actions.
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Post Post #344 (ISO) » Thu Sep 07, 2023 4:50 pm

Post by SmileyDude1 »

Town Envious Ascetic
(
Town
/Envious Ascetic)

Alignment:
Town


You are passively immune to non-killing actions, such actions that target you will fail as if they were roleblocked. As you are Enivious, this ability only applies should your target have a
higher luck tier
than you do. If their luck tier is equivalent or lower than yours than the ascetic modifer will not apply to their actions when targeting you.
Last edited by SmileyDude1 on Fri Oct 27, 2023 3:57 pm, edited 1 time in total.
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Post Post #345 (ISO) » Thu Sep 07, 2023 5:00 pm

Post by SmileyDude1 »

Town Macho Combined Recharge Beacon 1-Shot Mailman
(
Town
/Macho Combined Recharge Beacon 1-Shot Mailman)

Alignment:
Town


You cannot be protected from killing actions that target you.

As long as you are alive, all x-shot roles will be allowed infinite use of their ability without consuming any of their shots. This will not be revealed publicly.

Once a game, you may target a player to send them a message of up to 500 words.
Last edited by SmileyDude1 on Fri Oct 27, 2023 3:58 pm, edited 1 time in total.
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Post Post #346 (ISO) » Thu Sep 07, 2023 5:05 pm

Post by SmileyDude1 »

Town 1-Shot Beacon
(
Town
/1-Shot Beacon)

Alignment:
Town


As long as you are alive, all x-shot abilities will automatically become 1-shot abilities (with only 1 use allowed before disabling, even if they had more shots than that originally). Upon your exit from the game, players will revert back to their original number of shots they had.
Last edited by SmileyDude1 on Fri Oct 27, 2023 3:58 pm, edited 1 time in total.
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Post Post #347 (ISO) » Thu Sep 07, 2023 5:05 pm

Post by camelCasedSnivy »

Town PT Cop PT Cop Enabler
(
Town
/ PT Cop PT Cop Enabler)

Each night, you may target a player and learn if they can access a game relevant PT.

Upon your death, all PT Cop roles will cease to function.




500 words? but what if i want to say "for the greatest good of utopia"
84
times??? outrageous
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Post Post #348 (ISO) » Thu Sep 07, 2023 5:09 pm

Post by SmileyDude1 »

Town Even-Night Bad Omen Beacon
(
Town
/Even-Night Bad Omen Beacon)

Alignment:
Town


As long as you are alive, during all even-numbered night phases all players (except yourself and those who are luck immune) will lose 1 luck tier
Last edited by SmileyDude1 on Fri Oct 27, 2023 3:59 pm, edited 1 time in total.
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Post Post #349 (ISO) » Thu Sep 07, 2023 5:15 pm

Post by SmileyDude1 »

Town 1-Shot Activated Toxic Goo
(
Town
/1-Shot Activated Toxic Goo)

Alignment:
Town


Once a game at night, you may elect to activate your ability. Upon doing so, anyone who successfully targets you that night (and only that night) will be poisoned causing them to unavoidably die 2 nights later.
Last edited by SmileyDude1 on Fri Oct 27, 2023 3:59 pm, edited 2 times in total.
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