Deck of Astral Roles: Reopened [Completed]

This forum is for discussion related to the game.
User avatar
camelCasedSnivy
camelCasedSnivy
he/him
Mafia Scum
User avatar
User avatar
camelCasedSnivy
he/him
Mafia Scum
Mafia Scum
Posts: 4134
Joined: September 14, 2021
Pronoun: he/him
Location: hidden

Post Post #425 (ISO) » Thu Sep 14, 2023 2:13 am

Post by camelCasedSnivy »

Town 1-shot Vigilante
(
Town
/ 1-shot Vigilante)

Once per game, you may kill a player.



yeah hopefully

also thank you i didn't even realize
master at being scum(my)
User avatar
biancospino
biancospino
he/she
compulsive complex Inventor
User avatar
User avatar
biancospino
he/she
compulsive complex Inventor
compulsive complex Inventor
Posts: 2340
Joined: October 18, 2022
Pronoun: he/she
Location: UTC+1

Post Post #426 (ISO) » Thu Sep 14, 2023 3:04 am

Post by biancospino »

Semi-Savior Undead multitasking Necromancer three-shots restricted Mailman
(
Semi-Savior
/UmNtsrM)

Semi-Savior
-- at the beginning of the game, you will receive the name of two random players other than you. You win if at least one of them is alive when the game ends.

Undead
-- You may use your nonfactional abilities if and only if you are dead.

multitasking
-- You may use any number of abilities each phase.

Necromancer
-- Each Night, you may choose a dead player and use one of their nonfactional active abilities. You may not choose the same dead player more than once.

three-shots restricted Mailman
-- Each Night, but only thrice during the game, you may send a living player a message. The message you send must not be longer than 6 characters, including spaces and punctuation.

(N.B.: if an UmNtsrM exists, the Dead PT should be spoilerless.)
User avatar
SmileyDude1
SmileyDude1
He/Him
Mafia Scum
User avatar
User avatar
SmileyDude1
He/Him
Mafia Scum
Mafia Scum
Posts: 1498
Joined: June 26, 2023
Pronoun: He/Him
Location: Michigan, US

Post Post #427 (ISO) » Fri Sep 15, 2023 12:40 am

Post by SmileyDude1 »

Self-Aligned Goody Two Shoes
(
Goody Two Shoes
/Vanilla)

Alignment:
Benign Third Party


As you are a
Self-Aligned Goody Two Shoes
, you will gain points at the end of each day if you keep in everyone's good graces.

Gain 1 point, If you avoid being voted to E-3 or closer during that day phase
Gain 2 Points, if you're peak wagon that day phase was 2 players or less.

You will compulsively exit the game at the end of the third day phase, if you've acquired 2 points by that time you will exit in a victory, otherwise you will exit in defeat with the game continuing afterwards. You may elect to exit the game early upon achieving your win condition by PMing the mod with intent to do so

The fact that you are a Goody Two Shoes is to remain a secret. You are not allowed to true claim your role, nor are you allowed to describe what your role does. Should the mod find that your actions break this rule they may penalize by either sending you a warning, revoking any points that would be earned that day phase or modkilling you depending on the severity of the offense
Last edited by SmileyDude1 on Fri Oct 27, 2023 5:11 pm, edited 1 time in total.
Friendly Neighborhood Scummer

ADHD
User avatar
SmileyDude1
SmileyDude1
He/Him
Mafia Scum
User avatar
User avatar
SmileyDude1
He/Him
Mafia Scum
Mafia Scum
Posts: 1498
Joined: June 26, 2023
Pronoun: He/Him
Location: Michigan, US

Post Post #428 (ISO) » Fri Sep 15, 2023 12:43 am

Post by SmileyDude1 »

Self-Aligned Rebel
(
Rebel
/Vanilla)

Alignment:
Benign Third Party


As you are a
Self-Aligned Rebel
, you will gain points at the end of each day by living on the edge.

Gain 1 point, If you survive being voted to E-2 or closer during that day phase
Gain 2 Points, if you survive an Intent to hammer you during that day phase

You will compulsively exit the game at the end of the third day phase, if you've acquired 2 points by that time you will exit in a victory, otherwise you will exit in defeat with the game continuing afterwards. You may elect to exit the game early upon achieving your win condition by PMing the mod with intent to do so

The fact that you are a Rebel is to remain a secret. You are not allowed to true claim your role, nor are you allowed to describe what your role does. Should the mod find that your actions break this rule they may penalize by either sending you a warning, revoking any points that would be earned that day phase or modkilling you depending on the severity of the offense
Last edited by SmileyDude1 on Wed Nov 29, 2023 12:56 pm, edited 2 times in total.
Friendly Neighborhood Scummer

ADHD
User avatar
SmileyDude1
SmileyDude1
He/Him
Mafia Scum
User avatar
User avatar
SmileyDude1
He/Him
Mafia Scum
Mafia Scum
Posts: 1498
Joined: June 26, 2023
Pronoun: He/Him
Location: Michigan, US

Post Post #429 (ISO) » Fri Sep 15, 2023 1:07 am

Post by SmileyDude1 »

Tragic Lover
(
Tragic Lover
/Vanilla)

Alignment:
Scum Third Party


You have no special abilities if you choose this card for your role

Tragic Lover
- Upon choosing this card for your alignment, another player will be chosen at random to have their alignment changed to "tragic lover" before gamestart. This cannot choose from players who are immune to having their alignment changed for any reason. Upon your partner being decided you will both gain access to a Lover PT where you may speak at all times as long as you are alive. You and your lover win when the two of you are the last people left alive. Should either of you exit the game via elimination or death the other will immediately die out of heartbreak


Upon picking this card for your alignment, should all other players beside you have immunity to alignment changes, then you will be given the power and wincon of a vanilla serial killer instead.
Last edited by SmileyDude1 on Fri Oct 27, 2023 5:12 pm, edited 2 times in total.
Friendly Neighborhood Scummer

ADHD
User avatar
SmileyDude1
SmileyDude1
He/Him
Mafia Scum
User avatar
User avatar
SmileyDude1
He/Him
Mafia Scum
Mafia Scum
Posts: 1498
Joined: June 26, 2023
Pronoun: He/Him
Location: Michigan, US

Post Post #430 (ISO) » Fri Sep 15, 2023 5:56 am

Post by SmileyDude1 »

Town Conditional Encryptor Mason
(
Town
/Conditional Encryptor Mason)

Alignment:
Town


Upon your death, all private topics you have access to will lose access to daytalk

Upon picking this card for your role, you will join an masonry that has at least 1 other member inside of it. Members of a masonry are guaranteed to not be
groupscum-aligned
and will gain a PT in which they can speak at all times as long as they are alive. If no one else picked a mason role, then a player not aligned with
groupscum
will be chosen at random to have (mason) added to their role causing them to join the masonry. (Conditional) If more than 3 players picked a mason role than three will be chosen at random to form a masonry with the remainder having the mason part of their role be disabled.

If you choose this card for your role when you already have
groupscum
alignment, then the above does not apply and you are functionally a vanilla
Last edited by SmileyDude1 on Wed Nov 29, 2023 12:56 pm, edited 2 times in total.
Friendly Neighborhood Scummer

ADHD
Not Known 15
Not Known 15
Mafia Scum
Not Known 15
Mafia Scum
Mafia Scum
Posts: 3748
Joined: September 15, 2017

Post Post #431 (ISO) » Fri Sep 15, 2023 6:14 pm

Post by Not Known 15 »

Daylight Cultist

Alignment:Daylight Cult
Role:Vanilla



In post 429, SmileyDude1 wrote:
Strategic Tragic Lover


Alignment:
Scum Third Party


You have no special abilities if you choose this card for your role

Strategic Tragic Lover
- Before gamestart the mod will show you every role that is not attached to a player who is of
groupscum
, or
quasi-groupscum
alignment. Choose one of these roles and the player attached to it will have their alignment changed to "tragic lover" and you will both gain access to a Lover PT where you may speak at all times as long as you are alive. You and your lover win when the two of you are the last people left alive. Should either of you exit the game via elimination or death the other will immediately die out of heartbreak
This urgently needs a clause for what happens if that conversion
fails
(e.g. due to alignment conversion protections, the player picking someone with an unconvertable role or general role prohibitions on conversion).
User avatar
SmileyDude1
SmileyDude1
He/Him
Mafia Scum
User avatar
User avatar
SmileyDude1
He/Him
Mafia Scum
Mafia Scum
Posts: 1498
Joined: June 26, 2023
Pronoun: He/Him
Location: Michigan, US

Post Post #432 (ISO) » Sat Sep 16, 2023 12:50 am

Post by SmileyDude1 »

Town Vanilla
(
Town
/Vanilla)

Alignment:
Town


You have no special abilities



Altered
Last edited by SmileyDude1 on Fri Oct 27, 2023 5:13 pm, edited 1 time in total.
Friendly Neighborhood Scummer

ADHD
User avatar
Ircher
Ircher
He / Him / His
What A Grand Idea
User avatar
User avatar
Ircher
He / Him / His
What A Grand Idea
What A Grand Idea
Posts: 15207
Joined: November 9, 2015
Pronoun: He / Him / His
Location: CST/CDT

Post Post #433 (ISO) » Sat Sep 16, 2023 3:43 pm

Post by Ircher »

Town Pious Roleblocker
(Town / Pious Roleblocker)
Each night, you may attempt to block a player. If no one else successfully attempts to block that player, you will prevent that player from taking any actions that night. Otherwise, all attempts to block the player will automatically fail that night.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
User avatar
Ircher
Ircher
He / Him / His
What A Grand Idea
User avatar
User avatar
Ircher
He / Him / His
What A Grand Idea
What A Grand Idea
Posts: 15207
Joined: November 9, 2015
Pronoun: He / Him / His
Location: CST/CDT

Post Post #434 (ISO) » Sat Sep 16, 2023 4:12 pm

Post by Ircher »

Town Reliable Pious Bloodhound
(Town / Reliable Pious Bloodhound)
You are guaranteed to be reliable. Each night, you may attempt to investigate a player's alignment. If no one else successfully attempts to investigate that player's alignment that night, you will learn whether the player is aligned with the town. Otherwise, all alignment investigations on that player will automatically fail that night.

Mod Notes: Alignment investigations include (but are not limited to) cops, seers, etc.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
User avatar
SmileyDude1
SmileyDude1
He/Him
Mafia Scum
User avatar
User avatar
SmileyDude1
He/Him
Mafia Scum
Mafia Scum
Posts: 1498
Joined: June 26, 2023
Pronoun: He/Him
Location: Michigan, US

Post Post #435 (ISO) » Sun Sep 17, 2023 4:03 am

Post by SmileyDude1 »

Town Day 1 1-Shot Cop/Seer
(
Town
/Day 1 1Shot Cop or Seer)

Alignment:
Town


Once a game at any point during Day 1, you may type
Check Playername
in thread. Upon doing so, assuming no interference, the moderator will inform you if your target is of a
Specific Standard Groupscum Alignment


If the groupscum is Mafia, you will be a cop who checks for Mafia/Not Mafia

If the groupscum is Werewolves, you will be a seer who checks for Werewolf/Not Werewolf

Should both exist within the game one of the two mentioned above will be picked out at random/mod discretion.

The mod will tell you which of the above applies at gamestart.
Last edited by SmileyDude1 on Fri Oct 27, 2023 5:14 pm, edited 2 times in total.
Friendly Neighborhood Scummer

ADHD
User avatar
SmileyDude1
SmileyDude1
He/Him
Mafia Scum
User avatar
User avatar
SmileyDude1
He/Him
Mafia Scum
Mafia Scum
Posts: 1498
Joined: June 26, 2023
Pronoun: He/Him
Location: Michigan, US

Post Post #436 (ISO) » Sun Sep 17, 2023 4:11 am

Post by SmileyDude1 »

Town Night 1 Oracle
(
Town
/Night 1 Oracle)

Alignment:
Town


During Night 1, you may attempt to ask the mod a yes/no question about the setup. Assuming no interference with your action, you will receive a truthful answer to your question
Last edited by SmileyDude1 on Fri Oct 27, 2023 5:15 pm, edited 1 time in total.
Friendly Neighborhood Scummer

ADHD
User avatar
SmileyDude1
SmileyDude1
He/Him
Mafia Scum
User avatar
User avatar
SmileyDude1
He/Him
Mafia Scum
Mafia Scum
Posts: 1498
Joined: June 26, 2023
Pronoun: He/Him
Location: Michigan, US

Post Post #437 (ISO) » Sun Sep 17, 2023 4:27 am

Post by SmileyDude1 »

Town Compulsive 3-Shot Genie
(
Town
/Compulsive 3-Shot Genie)

Alignment:
Town


You must perform a night action every night you're allowed to do so, upon picking this card for your role send the mod an ordered player list which will be used as reference should you fail to submit a night action.

Three times a game at night, you must target a player. Assuming no interference with your action, your target will be granted a wish. The contents of the wish will occur sometime during the next day or night phase (depending on what the wish was). Beyond normal blocking actions there are also rules to what a genie can accomplish. All wishes must pass through mod approval before going into effect. Should a wish be rejected by the mod due to being unfair, the genie and the wishmaker will be informed that the wishmaker's wish failed because "it broke the rules".
Last edited by SmileyDude1 on Fri Oct 27, 2023 5:15 pm, edited 1 time in total.
Friendly Neighborhood Scummer

ADHD
User avatar
biancospino
biancospino
he/she
compulsive complex Inventor
User avatar
User avatar
biancospino
he/she
compulsive complex Inventor
compulsive complex Inventor
Posts: 2340
Joined: October 18, 2022
Pronoun: he/she
Location: UTC+1

Post Post #438 (ISO) » Sun Sep 17, 2023 5:04 am

Post by biancospino »

Goupscum Interrogator
(
Groupscum
/two-shots Interrogator)

two-shots Interrogator
-- each night, but no more than twice during the game, you may send a player a yes/no question. The question must not be such that a truthful answer to it would implicate one or more players' alignment. The moderator will publicly announce that that player has been interrogated, but will not publicly reveal the question.
If that player is able to post the next day, their first post the next day must be the single word "yes" or "no". For this purpose, any other post restrictions that may apply are ignored.
If that player doesn't answer truthfully, the moderator can prove that they didn't answer truthfully, and the moderator can prove that they knew the true answer with certainty, that player unavoidably dies.

Edited. Original version had less safeclauses (and used "is modkilled" instead of "unavoidably dies")
Last edited by biancospino on Sun Sep 17, 2023 10:42 am, edited 2 times in total.
Not Known 15
Not Known 15
Mafia Scum
Not Known 15
Mafia Scum
Mafia Scum
Posts: 3748
Joined: September 15, 2017

Post Post #439 (ISO) » Sun Sep 17, 2023 6:48 am

Post by Not Known 15 »

Daylight Cultist

Alignment:Daylight Cult
Role:Vanilla



In post 438, biancospino wrote:
Goupscum Interrogator
(
Groupscum
/two-shots Interrogator)

two-shots Interrogator
-- each night, but no more than twice during the game, you may send a player a question. The question must not be such that a truthful answer to it would implicate that player's alignment. The moderator will publicly announce that that player has been interrogated, but will not publicly reveal the question.
That player must answer truthfully to the interrogation in their first post the next Day. If they do not provide an answer, or if the moderator knows that the answer is untrue, they are modkilled.
This is not a good role. If that player is unable to post the next day or answer truthfully without breaking other rules then that's a modkill without fault, not good.
Examples of this would include:
1. The player has a modkillable post restriction for that day that does not allow them to answer that question(a modkill variant of the silent role(for complex questions not allowing yes/no), abducted players...)
2. The player has been already killed(without posting privileges)
3.The player cannot answer the question truthfully because they don't know the answer
4. The thread is locked for the next day.
5. The next day is skipped.
I encourage you to change that role.
User avatar
DragonEater70
DragonEater70
He/Him
Jack of All Trades
User avatar
User avatar
DragonEater70
He/Him
Jack of All Trades
Jack of All Trades
Posts: 8058
Joined: February 4, 2023
Pronoun: He/Him
Location: UTC+2

Post Post #440 (ISO) » Sun Sep 17, 2023 7:22 am

Post by DragonEater70 »

Sacrificial Guardian Angel
(
Guardian Angel
/ Sacrificial Guardian Angel)

At the beginning of the game, you will be assigned a player to protect. You exit the game in a win if that player survives past the end of Day 4 (is not the Day 4 lim).

Once per game at night, you may choose to sacrifice yourself to protect a player. This ability and your death are unblockable. Following your sacrifice, targeted player will become deathproof for that Night phase and until the end of the following Day phase (for example, if used on N2, they will be deathproof for N2 and D3).

Mod note: You may decide to change the target survival Day to Day 3 (for smaller games) or Day 5-6 (for games with a bigger number of players)




I swear I thought of this before Korina submitted a Guardian Angel role in GIM.

Also, do you think the player should be allowed to pick their target instead of it being randomly assigned?
Last edited by DragonEater70 on Fri Oct 06, 2023 10:39 pm, edited 2 times in total.
User avatar
DragonEater70
DragonEater70
He/Him
Jack of All Trades
User avatar
User avatar
DragonEater70
He/Him
Jack of All Trades
Jack of All Trades
Posts: 8058
Joined: February 4, 2023
Pronoun: He/Him
Location: UTC+2

Post Post #441 (ISO) » Sun Sep 17, 2023 7:25 am

Post by DragonEater70 »

Guardian Angel JOAT (Rolecop, Doctor, Messenger, Combined Vigilante Roleblocker)
(
Guardian Angel
/ JOAT (Rolecop, Doctor, Messenger, Combined Vigilante Roleblocker))

At the beginning of the game, you will be assigned a player to protect. You exit the game in a win if that player survives past the end of Day 4 (is not the Day 4 lim).

You have one shot of each of the following abilities: Rolecop, Doctor, Messenger, Combined Vigilante Roleblocker.

Mod note: You may decide to change the target survival Day to Day 3 (for smaller games) or Day 5-6 (for games with a bigger number of players)
Last edited by DragonEater70 on Fri Oct 06, 2023 10:39 pm, edited 2 times in total.
User avatar
DragonEater70
DragonEater70
He/Him
Jack of All Trades
User avatar
User avatar
DragonEater70
He/Him
Jack of All Trades
Jack of All Trades
Posts: 8058
Joined: February 4, 2023
Pronoun: He/Him
Location: UTC+2

Post Post #442 (ISO) » Sun Sep 17, 2023 7:44 am

Post by DragonEater70 »

Town Neighbor Neighbor Neighbor
(
Town
/ Neighbor Neighbor Neighbor)

You are in a neighborhood with all other players who have "Neighbor" as part of their role card.

Additionally, when you pick this role card, pick a player. You will be in a separate neighborhood with that player.

Additionally, you are in a separate neighborhood with one randomly chosen player. This is guaranteed not to be the player you already picked.

Mod Note: This role is supposed to have 3 different neighborhoods, with at least 2 of them having different people in them. I don't wanna over-complicate the role description, so just figure it out.
Last edited by DragonEater70 on Sun Sep 17, 2023 7:56 am, edited 2 times in total.
User avatar
DragonEater70
DragonEater70
He/Him
Jack of All Trades
User avatar
User avatar
DragonEater70
He/Him
Jack of All Trades
Jack of All Trades
Posts: 8058
Joined: February 4, 2023
Pronoun: He/Him
Location: UTC+2

Post Post #443 (ISO) » Sun Sep 17, 2023 7:47 am

Post by DragonEater70 »

Town Apprentice Neighbor
(
Town
/ Apprentice Neighbor)

You are in a neighborhood with one randomly chosen player.

At night, you may target a player. Assuming no interference with your action, you will copy their role (and lose the role "Apprentice").
User avatar
DragonEater70
DragonEater70
He/Him
Jack of All Trades
User avatar
User avatar
DragonEater70
He/Him
Jack of All Trades
Jack of All Trades
Posts: 8058
Joined: February 4, 2023
Pronoun: He/Him
Location: UTC+2

Post Post #444 (ISO) » Sun Sep 17, 2023 8:09 am

Post by DragonEater70 »

Town Combined Neighborizer Third-Party Finder
(
Town
/ Combined Neighborizer Third-Party Finder)

You begin the game in a neighborhood with yourself (and are not considered a neighbor).

Every night, you may target a player. If your actions succeeds, you will add that player to your neighborhood. Additionally, you will learn whether or not that player is a third party.
User avatar
SmileyDude1
SmileyDude1
He/Him
Mafia Scum
User avatar
User avatar
SmileyDude1
He/Him
Mafia Scum
Mafia Scum
Posts: 1498
Joined: June 26, 2023
Pronoun: He/Him
Location: Michigan, US

Post Post #445 (ISO) » Mon Sep 18, 2023 3:08 am

Post by SmileyDude1 »

Town Jailkeeper
(
Town
/Jailkeeper)

Alignment:
Town


Each night, you may target a player. Assuming no interference with your action, you will jail your target, protecting them from all killing actions targeting them that night while causing any action they perform to fail.
Last edited by SmileyDude1 on Fri Oct 27, 2023 5:16 pm, edited 1 time in total.
Friendly Neighborhood Scummer

ADHD
User avatar
SmileyDude1
SmileyDude1
He/Him
Mafia Scum
User avatar
User avatar
SmileyDude1
He/Him
Mafia Scum
Mafia Scum
Posts: 1498
Joined: June 26, 2023
Pronoun: He/Him
Location: Michigan, US

Post Post #446 (ISO) » Mon Sep 18, 2023 3:12 am

Post by SmileyDude1 »

Town Novice 2-Shot Faction Cop
(
Town
/Novice 2-Shot Faction Cop)

Alignment:
Town


Twice a game, during nights after night 1, you may target a player. Assuming no interference with your action, learn the exact faction your target is aligned with.
Last edited by SmileyDude1 on Fri Oct 27, 2023 5:16 pm, edited 1 time in total.
Friendly Neighborhood Scummer

ADHD
User avatar
DragonEater70
DragonEater70
He/Him
Jack of All Trades
User avatar
User avatar
DragonEater70
He/Him
Jack of All Trades
Jack of All Trades
Posts: 8058
Joined: February 4, 2023
Pronoun: He/Him
Location: UTC+2

Post Post #447 (ISO) » Tue Sep 19, 2023 8:51 am

Post by DragonEater70 »

Mod Chooses Before Picks Moderately Strong Role
(
Mod Chooses Before Picks
/ Moderately Strong Role)

During Pregame (NOT when you initially choose this role card), pick one of the following three options. That will become your role:

2-Shot Avenger


Twice during the game, you may target a player at night. That player will be killed and any actions they attempt to take that night will be prevented.

2-Shot Stalker


Twice during the game, you may target a player at night. You will learn what types of actions they took that night and which players they targeted with them.

2-Shot Guardian


Twice during the game, you may target a player at night. That player will be protected from two (2) kills that night. If they would still die (such as due to Strongman, Roleblock, or multiple kills), they don't die anyway and you die instead.
Last edited by DragonEater70 on Thu Sep 28, 2023 12:20 am, edited 1 time in total.
Not Known 15
Not Known 15
Mafia Scum
Not Known 15
Mafia Scum
Mafia Scum
Posts: 3748
Joined: September 15, 2017

Post Post #448 (ISO) » Thu Sep 21, 2023 5:41 pm

Post by Not Known 15 »

Daylight Cultist

Alignment:Daylight Cult
Role:Vanilla
User avatar
DragonEater70
DragonEater70
He/Him
Jack of All Trades
User avatar
User avatar
DragonEater70
He/Him
Jack of All Trades
Jack of All Trades
Posts: 8058
Joined: February 4, 2023
Pronoun: He/Him
Location: UTC+2

Post Post #449 (ISO) » Sat Sep 23, 2023 3:35 pm

Post by DragonEater70 »

Town Eavesdropping Neighbor
(
Town
/ Eavesdropping Neighbor)

At the beginning of the game, if no neighborhood exists with at least 2 neighbors, the moderator will randomly make players into neighbors until one exists.

You are eavesdropping on one random neighborhood (that must include at least 2 players beside yourself), and secretly have access to the PT. You may read everything written there, but you may not post there.

Directly quoting from the neighborhood, or posting there, is strictly forbidden and is punishable by force-replacement.

Return to “Mafia Discussion”