Micro Normal 1092 [Game Over]


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Post Post #475 (ISO) » Thu Oct 05, 2023 2:26 am

Post by Aisa »

VC here in a bit

EDIT: lol ok guess the VC is in the post below
Last edited by Aisa on Thu Oct 05, 2023 2:45 am, edited 1 time in total.
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Post Post #476 (ISO) » Thu Oct 05, 2023 2:44 am

Post by Aisa »

Votecount 1.09

bugspray (4):
TheHoldSteady, Enchant, Skellen, Random Nurse
TheHoldSteady (2):
Nautical Dawn, Flavor Leaf
Enchant (1):
KittyTacky

Not Voting (2):
Kop, bugspray

With 9 players alive, it takes 5 to eliminate.

Day 1 ends in (expired on 2023-10-05 20:00:00).
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Post Post #477 (ISO) » Thu Oct 05, 2023 3:22 am

Post by Kop »

VOTE: Bugspray
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Post Post #478 (ISO) » Thu Oct 05, 2023 3:24 am

Post by Aisa »

Flip and night start when I get home in several hours
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Post Post #479 (ISO) » Thu Oct 05, 2023 8:37 am

Post by Aisa »

Votecount 1.10 (final)

bugspray (5):
TheHoldSteady, Enchant, Skellen, Random Nurse, Kop
- Eliminated

TheHoldSteady (2):
Nautical Dawn, Flavor Leaf
Enchant (1):
KittyTacky

Not Voting (1):
bugspray

With 9 players alive, it takes 5 to eliminate.

Day 1 ends in (expired on 2023-10-05 20:00:00).
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Post Post #480 (ISO) » Thu Oct 05, 2023 8:45 am

Post by Aisa »

~*~ Elimination ~*~

Thanks everyone for waiting.

bugspray was eliminated! They were…
Spoiler: Role
a
Town Doctor
.

Spoiler: Role PM
Welcome to Micro Normal 1092, bugspray! You are a
Town Doctor
.

Abilities:
  • Each Night, you may protect another living player. Assuming no interference with your action, that player will be protected from one kill that Night.
Win condition:

You win when at least one Townie is alive and all Mafia are dead, or nothing can prevent the same.

Please confirm by replying to this PM with your role and alignment.


~*~ Night 1 ~*~

Night 1 begins now and ends in (expired on 2023-10-07 20:50:00).

Submit any Night Actions to me by PM, or in a PT where I have indicated this is acceptable.
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Post Post #481 (ISO) » Sat Oct 07, 2023 8:58 am

Post by Aisa »

~*~ Death ~*~

TheHoldSteady died last night! He was...
Spoiler: Role
a
Vanilla Townie
.

Spoiler: Role PM
Welcome to Micro Normal 1092, TheHoldSteady! You are a
Vanilla Townie
.

Abilities:

You have no special abilities.

Win condition:

You win when at least one Townie is alive and all Mafia are dead, or nothing can prevent the same.

Please confirm by replying to this PM with your role and alignment.


~*~ Day 2 ~*~

Day 2 begins now and ends in (expired on 2023-10-14 20:50:00). With 7 alive, it takes 4 to eliminate.
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Post Post #482 (ISO) » Sat Oct 07, 2023 8:58 am

Post by Aisa »

2.00
Votecount 2.00


Not Voting (7):
Enchant, KittyTacky, Nautical Dawn, Random Nurse, Kop, Skellen, Flavor Leaf

With 7 players alive, it takes 4 to eliminate.

Day 2 ends in (expired on 2023-10-14 20:50:00).
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Post Post #483 (ISO) » Sat Oct 07, 2023 9:01 am

Post by Flavor Leaf »

Y’all couldn’t just fade the Vanilla Townie. :lol:
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Post Post #484 (ISO) » Sat Oct 07, 2023 9:08 am

Post by Flavor Leaf »

I think both scum are on that Bugspray wagon. If I’m wrong on that, the Nautical Dawn + 1 on Bugs.

I’m leaning RN for sure. They TMI’d Holdsteady hard.

Kop I’m in the middle. They look townie on paper, but I can see potential for scum play there. Solid scum play, though.

Skellen hopped from Holdsteady onto Bugs. Kind of a weird kill if scum. Kind of a weird kill overall, but it implies scum didn’t want to misfade there.

Enchant was a potential counter wagon, so it could make sense to move to Bugs early to try and avoid counter wagon on themselves.

I don’t see Kitty as scum here.

Nautical is planning to come after me if they are scum, I feel, so I’ll be able to figure that out.

Gut is saying it’s RN/Kop right now.
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Post Post #485 (ISO) » Sat Oct 07, 2023 9:16 am

Post by Enchant »

I totally killed TheHoldStady to brag "hey i saved VT by killing doc!"

Mafia gaming
Wizard-Mercenary

You need replacement/players ASAP? PM me! I almost always accept.
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Post Post #486 (ISO) » Sat Oct 07, 2023 11:29 am

Post by Flavor Leaf »

KittyTacky


Nautical Dawn
Enchant


Kop
Skellen


Random Nurse


Town
-
Lean Town
-
Light Town
-
Neutral
-
Light Scum
-
Lean Scum
-
Scum


Kind of where I'm at. Scum could be in my light town, but I think it's probably just in RN and one of Kop/Skellen.

There's a world where it's like Enchant/Skellen, which means RN is town. RN would be a frame in that scenario. I can see RN as town in a few worlds, but I just can't shake that Holdsteady TMI.
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Post Post #487 (ISO) » Sat Oct 07, 2023 12:14 pm

Post by Random Nurse »

In post 486, Flavor Leaf wrote:
KittyTacky


Nautical Dawn
Enchant


Kop
Skellen


Random Nurse


Town
-
Lean Town
-
Light Town
-
Neutral
-
Light Scum
-
Lean Scum
-
Scum


Kind of where I'm at. Scum could be in my light town, but I think it's probably just in RN and one of Kop/Skellen.

There's a world where it's like Enchant/Skellen, which means RN is town. RN would be a frame in that scenario. I can see RN as town in a few worlds, but I just can't shake that Holdsteady TMI.

*sigh*

OK, so why again are you tunneling me? Have we not played in enough games for you to realize when I'm obvious Town? Also, what do you mean by TMI'ing THS?
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Post Post #488 (ISO) » Sat Oct 07, 2023 12:25 pm

Post by Kop »

In post 484, Flavor Leaf wrote: I think both scum are on that Bugspray wagon. If I’m wrong on that, the Nautical Dawn + 1 on Bugs.

I’m leaning RN for sure. They TMI’d Holdsteady hard.

Kop I’m in the middle. They look townie on paper, but I can see potential for scum play there. Solid scum play, though.

Skellen hopped from Holdsteady onto Bugs. Kind of a weird kill if scum. Kind of a weird kill overall, but it implies scum didn’t want to misfade there.

Enchant was a potential counter wagon, so it could make sense to move to Bugs early to try and avoid counter wagon on themselves.

I don’t see Kitty as scum here.

Nautical is planning to come after me if they are scum, I feel, so I’ll be able to figure that out.

Gut is saying it’s RN/Kop right now.
In my thinking, it's kinda similar to yours on this.

RN pocketed THS, and I'd guess killed THS knowing that there is no connection or suspicion around it.

Skellen I can't see being scum, THS would be a weird kill because he I would think would have kept THS alive and hope that he can get the wagon going again on THS the next day.

Enchant was a wagon that would have been considered and now that I read back, I felt that she was pushing Bug over THS because it had less resistance.

I'd go for Enchant/RN personally at this moment.
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Post Post #489 (ISO) » Sat Oct 07, 2023 12:30 pm

Post by Random Nurse »

...

Could be Kop/Skellen?

Kop/ND?
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Post Post #490 (ISO) » Sat Oct 07, 2023 1:04 pm

Post by Flavor Leaf »

I really don’t feel like that’s a tunnel, I even gave other suggestions and a world where you could be town in. There are multiple.

Feels a bit much. I feel like my reasoning makes sense.

We’re also in a micro game, on page 20, and the you really haven’t done that much, so i don’t really understand the “should be obv town” comment.

You can be town, sure, i don’t think it’s fair to assume I would 100% be able to see that, especially considering we were pushing different reads.
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Post Post #491 (ISO) » Sat Oct 07, 2023 1:08 pm

Post by Flavor Leaf »

I see a big reason for a case on Enchant. Probably the 2nd best other than RN. I just feel like vibe wise, I lean town on them.

@RN - why did you leave Enchant out of your solves?
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Post Post #492 (ISO) » Sat Oct 07, 2023 1:20 pm

Post by Flavor Leaf »

Skellen kill on Holdsteady after THS town read Skellen strong is weird, there are reasons they could do it.

Main thing on Skellen for me is the way they voted Bugspray looks like scum helping it get through.

Scum wanted Bugspray but scum didn’t want HoldSteady or Enchant?

Enchant is Skellen’s most likely partner for sure, so that’s definitely a possibility, and my tinfoil, but i have reasons to town read each of them. I feel like it’s possible for me to town read Scum Enchant, but I really almost always scum read them correctly when they are scum.
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Post Post #493 (ISO) » Sat Oct 07, 2023 1:23 pm

Post by Flavor Leaf »

Nautical Dawn is in a similar position as I am, actually more considering I was pushing Enchant over THS. It just looks like a way to discredit ND, who them and I felt like the main two pushing the game.

So like, I’m also waiting on ND to post before I can really dive deeper into it, because I wanna see where they’re headed.
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Post Post #494 (ISO) » Sat Oct 07, 2023 2:17 pm

Post by KittyTacky »

VOTE: Enchant
If u dont elim me today, you are Minecrafters
~Vasex
When i open this game, and starting read, i immediatly close it because i starting strongly consider self last townie alive and others are just jesters.
~Enchant
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Post Post #496 (ISO) » Sat Oct 07, 2023 4:11 pm

Post by Random Nurse »

In post 495, Flavor Leaf wrote: I think we mass claim tomorrow.

Wouldn't it be wiser to mass-claim now?
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Post Post #497 (ISO) » Sat Oct 07, 2023 4:27 pm

Post by Flavor Leaf »

In post 496, Random Nurse wrote:
In post 495, Flavor Leaf wrote: I think we mass claim tomorrow.

Wouldn't it be wiser to mass-claim now?
We could, but usually when I mention mass claim people get up in arms.

I’m okay with either, tbh
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Post Post #498 (ISO) » Sat Oct 07, 2023 4:30 pm

Post by Flavor Leaf »

There’s merit in both:

Waiting til tomorrow to possibly let PR’s get another action if they have one.

Or

Claim now, take what we have, solidify it, and then holds people.

Both have pros and cons.
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Post Post #499 (ISO) » Sat Oct 07, 2023 4:48 pm

Post by Nautical Dawn »

We've already lost one PR, I think we should wait so that any other PRs have a better chance of surviving the night. It seems unlikely there'd be another protective to keep them alive.
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