In post 2577, Koishi Komeiji wrote:
And we can assume a reloader DOES exist, given that whole "MY card says it cannot be reloaded as an extra special note" coming from the wolf lass that's holding a gun.
the main entry games routinely have major enemies (that are not the stage bosses) that drop a bomb item for the player when they are defeated (a bomb on the player side is (generally) a one-shot extremely powerful spell card attack where the player is invincible until the attack is over)
it would not surprise me if such a mechanic existed in this game in some capacity for refreshing expended spell cards
how m i supposed 2 have a "signature" when i don't have a name? like wth do i sign
the day's conclusion appears foregone and the way in which i specialize in contributing to mafia games is completely neutralized by a foregone extermination conclusion, so i will probably not post meaningfully for the rest of the day unless something drastic occurs or if someone asks me something that can be answered without iso research
meaningful posts can come day 2 once there are flips to be analyzed (assuming i make it that far)
how m i supposed 2 have a "signature" when i don't have a name? like wth do i sign
In post 2614, Aya Shameimaru wrote:
koishi, actually, can you ELI5 your role to me again i genuinely don't get it besides "i make someone unkillable" or something
Koishi target good puppy. Good puppy cannot be targeted by anything from evil cats, and all cat claw-to-death attempts kill Koishi instead. If Koishi die this way, Koishi second ability won't flip as public info but will also make the good puppy strong-willed . (Noted hence urgent need to claim in rolemadness) Koishi cannot change puppies, puppy love is forever.
Koishi think utility of role is high but scary to have unknown-to-town effects in role madness puzzle solving late game, Koishi choose to embrace early death to protect good puppies ASAP and force own flip soon.
In post 2614, Aya Shameimaru wrote:
koishi, actually, can you ELI5 your role to me again i genuinely don't get it besides "i make someone unkillable" or something
Koishi target good puppy. Good puppy cannot be targeted by anything from evil cats, and all cat claw-to-death attempts kill Koishi instead. If Koishi die this way, Koishi second ability won't flip as public info but will also make the good puppy strong-willed . (Noted hence urgent need to claim in rolemadness) Koishi cannot change puppies, puppy love is forever.
Koishi think utility of role is high but scary to have unknown-to-town effects in role madness puzzle solving late game, Koishi choose to embrace early death to protect good puppies ASAP and force own flip soon.
Dropped down from where it was since the wall, a few other aspects of your play have concerned me and I noted them ITT, in a few places. Your placement on the reads list is due to everything I weighed, not JUST the "one scum in Yuuka vs Sanae" thing.