#206, Reservoir Dogs: The Early Years - It's OVER!


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Post Post #175 (ISO) » Sun Aug 07, 2005 8:32 pm

Post by Thok »

Uh, isn't that a lynch?
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Post Post #176 (ISO) » Sun Aug 07, 2005 8:43 pm

Post by Lucresia »

eck!
unvote
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Post Post #177 (ISO) » Sun Aug 07, 2005 8:44 pm

Post by Lucresia »

please except my unvote, it is too early in the morning, i thought I made vote 4. ugh.
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Post Post #178 (ISO) » Sun Aug 07, 2005 9:10 pm

Post by Dragon Phoenix »

According to the rules posted on page 1, he's dead but we can still talk. So if there is anytyhing you want to share, Milkman, please do so.
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Post Post #179 (ISO) » Mon Aug 08, 2005 2:30 am

Post by Mr. Flay »

Final Day Two Situation Count
:
[mrow]Players[col]Drawn On[col]Count
JereIC, Dragon Phoenix, Thok, warpdragon, Lucresia
[col]
milkman
[col]
5
Coron[col]Thok[col]1
Holstered: milkman, mole


Once the bullet leaves the barrel, there's no calling it back. And Lucresia's bullet starts a shootout that leaves milkman's ruined corpse on the warehouse floor. A quick search of his blood-spattered clothing leaves you relieved to find out that the silent partner was indeed an undercover cop.

milkman, known as
Mr. White
but really
an undercover LAPD officer
, was shot by the group Day Two.

It is now Night Two; get your choices in by Wednesday, August 10th at midnight.


KBLY now has another selection for you from the archives; "Mama Told Me Not To Come" by Three Dog Night. Have a listen:
  • Want some whiskey in your water?
    Sugar in your tea?
    What's all these crazy questions they askin' me
    This is the craziest party there could ever be
    Don't turn on the lights, 'cause I don't want to see.

    Mama told me not to come
    Mama told me not to come
    That ain't the way to have fun, no.

    Open up the window
    Let some air into this room.
    I think I'm almost chokin'
    From the smell of stale perfume.

    And that cigarette you're smoking
    'Bout scared me half to death.
    Open up the window, sucker
    Let me catch my breath.

    Mama told me not to come
    Mama told me not to come
    She said, that ain't the way to have fun, son.
    That ain't the way to have fun, son.

    The radio is blastin'
    Someone's knocking at the door.
    I'm lookin' at my girlfriend
    She's passed out on the floor.

    I seen so many things
    I ain't never seen before,
    Don't know what it is
    I don't wanna see no more.

    Mama told me, mama told me, mama told me
    Told me, told me
    That ain't no way to have fun, whoah, yeah yeah
    Mama told me not to come
    Mama, mama, mama told me
    That ain't no way to have fun.

    That ain't the way to have fun, no
    That ain't the way to have fun, son
    That ain't the way to have fun, no
    That ain't the way to have fun, son...
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Post Post #180 (ISO) » Thu Aug 11, 2005 3:42 am

Post by Mr. Flay »

You wake up sore and creaky from another night on the floor of the warehouse. The police are still staked out outside, preventing you from escaping, and the atmosphere in here is still tense, despite recent successes in outing undercover officers in your midst.

A quick check reveals all seven of you still around, however... no one has gone missing, and no one else has ended up tortured and burned like LoudmouthLee the first night. What can it all mean?

It is now Day Three; with seven of you in the building, four gun barrels will trigger a killin'.
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Post Post #181 (ISO) » Thu Aug 11, 2005 9:47 am

Post by JereIC »

Sorry for the absence; as I've said elsewhere, I was moving in last week and didn't get much chance to read the game.

No kills for the second night in a row, and no disappearances either. A good doc is probably out there, and maybe a role-blocker as well. It's also possible Mr. Stoofer was our homicidal maniac, but I don't think we should count on that possibility.

From what I read, it appears Thok claims to be an investigator who gets descriptive, but not necessarily incriminating evidence, while mole claims to be an insane or paranoid rat-sniffer.

Right now I'm most suspicious of Lucresia, who seemed the most distraught over taking milkman out. Only a gut feeling than anything else, and with only four barrels to a shoot-out, I'll just

FOS: Lucresia
and add, "Do you feel lucky today, punk?"
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Post Post #182 (ISO) » Thu Aug 11, 2005 10:40 am

Post by Lucresia »

Not distraught, I just didn't want to be the lynching vote before he gave his last defense. I thought I was vote 4.
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Post Post #183 (ISO) » Thu Aug 11, 2005 11:29 am

Post by Thok »

JereIC wrote:No kills for the second night in a row, and no disappearances either. A good doc is probably out there, and maybe a role-blocker as well. It's also possible Mr. Stoofer was our homicidal maniac, but I don't think we should count on that possibility.

From what I read, it appears Thok claims to be an investigator who gets descriptive, but not necessarily incriminating evidence, while mole claims to be an insane or paranoid rat-sniffer.
If you believe me, my evidence suggests that Seol was the homocidal maniac. In fact, I mentioned this yesterday.

I watched JerelC last night. He didn't do anything.

With us likely only having one scum left, a no-lynch is probably the right idea, to give me and mole time to gather information.
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Post Post #184 (ISO) » Thu Aug 11, 2005 11:46 am

Post by JereIC »

Thok wrote:
JereIC wrote:No kills for the second night in a row, and no disappearances either. A good doc is probably out there, and maybe a role-blocker as well. It's also possible Mr. Stoofer was our homicidal maniac, but I don't think we should count on that possibility.

From what I read, it appears Thok claims to be an investigator who gets descriptive, but not necessarily incriminating evidence, while mole claims to be an insane or paranoid rat-sniffer.
If you believe me, my evidence suggests that Seol was the homocidal maniac. In fact, I mentioned this yesterday.
Oooooh yeah.

/JereIC is an idiot. :oops:
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Post Post #185 (ISO) » Thu Aug 11, 2005 4:18 pm

Post by warpdragon »

Thok wrote:With us likely only having one scum left, a no-lynch is probably the right idea, to give me and mole time to gather information.
I agree, but I think we should let mole say if he got anything before jumping to a decision.
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[size=75][i]Edited by Warpdragon[/i][/size]
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Post Post #186 (ISO) » Thu Aug 11, 2005 7:12 pm

Post by Dragon Phoenix »

Well, we are way ahead, so I agree this is one of the rare cases where no lynch will probably work best.
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Post Post #187 (ISO) » Thu Aug 11, 2005 9:01 pm

Post by Lucresia »

I also agree that with this ratio our best bet is to have a no lynch.
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Post Post #188 (ISO) » Fri Aug 12, 2005 9:16 am

Post by Coron »

Do we know that either group has been eliminated?
If not I'm not sure it's to our advantage, especially seeing that right now we have 7, an odd number.
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Post Post #189 (ISO) » Fri Aug 12, 2005 4:29 pm

Post by mole »

Lucresia is also an undercover cop. It's becoming increasingly likely that I'm not very useful as an investigator...
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Post Post #190 (ISO) » Fri Aug 12, 2005 4:47 pm

Post by Thok »

mole wrote:Lucresia is also an undercover cop. It's becoming increasingly likely that I'm not very useful as an investigator...
I assume by this you mean that she's a "dirty rat" and not that she has a copish role.

If anybody else has a copish role, I suggest that they tell us their results.

Coron, if we don't no-lynch, who do you propose as a lynch candidate?
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Post Post #191 (ISO) » Fri Aug 12, 2005 5:48 pm

Post by warpdragon »

Ok, hopefully saying this will help us and not get me killed in the process.

I have a role where I can ask the mod a question, and he will answer with the special request song.

So far I asked how many people were anti town (ie scum and sk and cult etc) and the line "the three men I admired most..." makes me think we have three scum in one group.

The second was if besides of a godfather if the anti-town had any special abilites and the line "oh no no no no" is pretty obvious.

To prove that I didnt make this up I asked if the missing people come back if the kidnapper is killed, so the upcomming song will have a yes/no line. If that is not enough, I am prepared to give a flavor claim, but only if people want it.


Combining this together, the kidnapper must be protown because he has a non godfather ability. I have a feeling the FBI agent was a godfather, especially with the LAPD as a goon. That means we have one mafia goon left to kill.

In the case that we have a serial killer and have already lynched all scum, who take people into custody or something and it was just counted as a flavorful kill, something is going on because all scum are dead and one sk is gone permanently becuase there is no more room for a third police officer.
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[size=75][i]Edited by Warpdragon[/i][/size]
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Post Post #192 (ISO) » Fri Aug 12, 2005 6:38 pm

Post by Thok »

Interesting. How many questions can you ask a day?

Also, you wrote
warpdragon wrote:So far I asked how many people were anti town (ie scum and sk and cult etc) and the line "the three men I admired most..." makes me think we have three scum in one group.
Could you give us the exact statement of your question? For example, would it count all scum, or only living scum (it's looks like by day 1 we only had 3 living scum, as the SK was already kidnapped, and kidnapping looks like the Police night kill).

Finally, do you have anything to do with the mod playing "Staying Alive" or "Band on the Run"?
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Post Post #193 (ISO) » Sat Aug 13, 2005 10:24 am

Post by warpdragon »

I ask at night, one question per night, so it was before our first lynch.

If it doesnt say special request, it was just there for flavor.

Exact wordings:
"How many people are there who are not on my side (ie mafia, sk, etc.)?"
"Do the scum have any other powers besides nighkilling and a possibly godfather?"
"If whoever kidnapped Seol and Mr Stoofer is killed, will they return to the game?"
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[size=75][i]Edited by Warpdragon[/i][/size]
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Post Post #194 (ISO) » Sat Aug 13, 2005 12:44 pm

Post by Lucresia »

Well I am pretty sure I didn't tell anyone I was a cop yet , lol, but yes I am. I am able to clear 2 people. the third is a person on the missing list. should I reveal my investigations now?
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Post Post #195 (ISO) » Sat Aug 13, 2005 12:45 pm

Post by Thok »

Yes, but we'll have to be careful about sanity issues.
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Post Post #196 (ISO) » Sat Aug 13, 2005 12:59 pm

Post by Lucresia »

Alright. first off, is my role. I am able to seduce one player a night to see which side they are working for.

Night 1 I seduced Seol, and found him to be a crook. Night 2 I seduced DP and found him to also be a crook. Night 3 I seduced thok and also got him as crook. So I have found no rats or anything yet.

How many mafia do we think is left?
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Post Post #197 (ISO) » Sat Aug 13, 2005 1:26 pm

Post by Coron »

Thok, I want you to claim your target first.
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Post Post #198 (ISO) » Sat Aug 13, 2005 1:29 pm

Post by Thok »

Thok wrote:I watched JerelC last night. He didn't do anything.
I posted this in my first post today.
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Post Post #199 (ISO) » Sat Aug 13, 2005 1:54 pm

Post by Lucresia »

[quote="DP"]Well, it looks that Thok, mole, coron and myself are for the moment clean, unless we later find out that there are sanity issues.
Which leaves JereIC, warpdragon, milkman and Lucresia for one or two opposing roles (can't call them scumbags here).
Which does notthing to change my preference for Milkman.

Okay, so now with the new evidence I see Warpdragon was the only one who is not cleared? I looked over the thread and I think there are 2 more antitown roles. I definitely think warpdragon would be a good lynch for today, if we decide to have a lynch. Coron, I probly missed it, but have you claiumed or has someone cleared you?
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