Also, congrats Ythill on the shild! Boy or a girl
![Wink :wink:](./images/smilies/icon_wink.gif)
Mod-WIFOM for reasons that UncertainKitten stated.animorpherv1 wrote:How about "likely town" "likely scum" and "likley netiher"?
Masculine. I have an understanding of the deck itself, but as far as divination goes, I'm completely ignorant, and I have no clue what you're talking about by "western hermetic traditions".Ythill wrote:I think that selective flavor claiming could be useful. We should at least announce our genders. I am feminine.
Everyone please answer the follwing question. How much do you know about tarot, divination, and western hermetic traditions in general? (I've been reading tarot for twenty-seven years, including a brief stint as a "psychic friend," public busking, working the occasional event booth, and tutoring a small number of students. I spent more than a decade of that time studying related arts.)
xRECKONERx wrote:animorpherv1 wrote:EBWOP:
Also, congrats Ythill on the shild! Boy or a girl
unless I missed something, he's two years old <<
late news much?
It doesn't count if you're not posting.ani wrote:Also, recently, I seem to be doing a half decent job at avoiding being on town lynches. I'm proud of myself.
There are no "bad tarot" though some may seem negatively aspected to the layman. I don't think that scumhunting based on card meanings is going to be worthwhile because it looks like dram isn't a cartomancer. However, it's possible he looked up some of the basic attributions online and somehow applied them to role interactions. I do have some ideas about which powers might be attached to which cards but they are guesses at best and something we probably shoulddn't be talking about anyway.ani wrote:No, I was trying to eliminate potential fakeclaims for the mafia. Because if they do get those "bad Tarots" then they might wanna claim a good one, and someone may counterclaim it, therby catching a scum.
Interesting anomoly. Twelve players with two cards each = 24 cards, and yet there are only 22 in the major arcana. One of the following must be true: some people have minor arcana cards, some people have less than two cards, or there are duplicates.SC wrote:a no-vanilla game saying everybody has two cards of which you can only use one power on them apiece
Heh. Apparently, dramonic didn't explicitly say two cards—I thought he did. That by itself points to some people having less than two cards.Ythill wrote:Interesting anomoly. Twelve players with two cards each = 24 cards, and yet there are only 22 in the major arcana. One of the following must be true: some people have minor arcana cards, some people have less than two cards, or there are duplicates.SC wrote:a no-vanilla game saying everybody has two cards of which you can only use one power on them apiece
Missed this earlier. You mean tarrochini? I've played a few times, I think the deck is exactly the same.SC wrote:Also, did you know that there are tarot decks that are not meant for divination at all, but game play?
Scratch that. I have one read.Mac wrote:Has the game even started yet?Ythill wrote:On other matters, it's page three and I don't have any reads yet.
That's one such game. There's also French tarot, Koenigsrufen...Ythill wrote:Missed this earlier. You mean tarrochini? I've played a few times, I think the deck is exactly the same.SC wrote:Also, did you know that there are tarot decks that are not meant for divination at all, but game play?