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Post Post #150 (ISO) » Sat Dec 18, 2010 7:01 am

Post by Flameaxe »

Oh shit, Tajo.

Unvote, Vote: Populartajo
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Post Post #151 (ISO) » Sat Dec 18, 2010 7:04 am

Post by DeathNote »

~Guderian enters the Lobby~


Vote Count #1
populartajo
- xvart, flameaxe
Internet Stranger
- Midnight's Sorrow, vezokpiraka
xvart
- Katsuki
Mr. Flay
- Faraday
MikeBurnFire
- PoisonIvy
PoisonIvy
- Chesskid3
vezokpirak
a- DrippingGoofball

~With 20 alive, its 11 to lynch.~
Last edited by DeathNote on Sat Dec 18, 2010 7:12 am, edited 1 time in total.
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Post Post #152 (ISO) » Sat Dec 18, 2010 7:05 am

Post by xvart »

Where were you Guderian? I thought we all started in the lobby?
I only read quote walls.

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Post Post #153 (ISO) » Sat Dec 18, 2010 7:13 am

Post by Guderian »

Hello all. Some thoughts on this game.

First one. Where are we going?
5. Ship Destination- The game has a set end game of 7 days. Once 7 days is up, the ship will land at whatever planet it is destined for. The ship destination changes based off the item Ship A.I. The A.I. starts off with town.
So for now, it seems that the ship is heading to somewhere, where if reached, the town will claim victory. I'm not sure exactly what our current destination is. If someone knows, please speak up. Anyways, I am pretty certain that getting to our current location is bad for scum, ergo they will try and change the direction of this ship. If anyone does this without thoroughly explaining why, serious discussion/daykilling should result. I see no reason to randomly change this ships destination.

I am also curious as to the final destinations we have available to us for a town victory. I suggest we compile some sort of list with everyone's final planets win-con. It will help to catch contradictions later. I can go first if we need to.
7. Items- There are multiple items in this game. To gain an item, someone must give you one or you must pick it up. Items will be placed in the Lobby as well as Quicktopic threads. Only people who can go to the quicktopic threads are allowed to pick up those items. You must be officially moved into the thread by me before you can post in that thread to pick up the item.
I think items are actually one of the things in this game that it is best we know LESS about. If you pick up an item, do not claim its abilities before hand. Instead, if you use it, describe what it did, who you targeted, and why. Also, posting less reasons to grab an item are better, with some items probably more influential to certain characters than others.

Not sure what all of the
6. Multiple Rooms- In general, the game will be played here which is the Ship's Lobby. However, some people may leave this room and enter quicktopic threads that are designated as other parts of the ship.
are. If someone has more information about this, would be appreciated.

Anyways, thoughts appreciated. And might as well start off by

Vote:Dafish
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Post Post #154 (ISO) » Sat Dec 18, 2010 7:14 am

Post by Guderian »

xvart, where I started pertains to my role.
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Post Post #155 (ISO) » Sat Dec 18, 2010 7:32 am

Post by Mr. Flay »

This game needs a whole hell of a lot less softclaiming.

I'm thinking the tajo thing is a red herring - he didn't post anywhere on site for the 16th, until after DN locked the thread.
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Post Post #156 (ISO) » Sat Dec 18, 2010 7:41 am

Post by Internet Stranger »

Thats very irresponsible of Vezo to drop a vote on me and slink away into the night. I would OMGUS vote ck, but since he is away, it wont do any good anyways.

FOS: Vezo
Vote: Ivy
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Jora: "I don't care what you say. I don't care about scumhunting. Just die, alright!"
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Post Post #157 (ISO) » Sat Dec 18, 2010 8:19 am

Post by TheLonging »

vote: xvart


I'm gonna be back in 5 hours or so, give or take a couple, but when I'm back I'm gonna daykill Almaster, mmk? Mmk.
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Overall: 0-0 at MS.net (0-0 offsite)

Thestatusquo - and that, ladies and gentlemen, was trolling.
cyberbob - it doesn't count if you're insecure enough about it to have to openly pat yourself on the back
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Post Post #158 (ISO) » Sat Dec 18, 2010 8:29 am

Post by Dafish »

VOTE: PoisonIvy because potatoes.
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Post Post #159 (ISO) » Sat Dec 18, 2010 9:29 am

Post by Thestatusquo »

I'm here, I've been traveling for the holidays the last few days. I'll post something substantive when I get the chance.
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Post Post #160 (ISO) » Sat Dec 18, 2010 12:48 pm

Post by DeathNote »

~A gunshot is heard and Internet Stranger falls dead on the floor.~

Xi, The Pilot
,
(Internet Stranger) was shot day 1.
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Post Post #161 (ISO) » Sat Dec 18, 2010 12:55 pm

Post by TheLonging »

did xvart/almaster shoot IS?

Either way I am going to withhold my shot, I was gonna shoot almaster but I don't think we need to overkill on D1.
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Overall: 0-0 at MS.net (0-0 offsite)

Thestatusquo - and that, ladies and gentlemen, was trolling.
cyberbob - it doesn't count if you're insecure enough about it to have to openly pat yourself on the back
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Post Post #162 (ISO) » Sat Dec 18, 2010 12:56 pm

Post by Guderian »

That was one of the scummiest day kills i've ever seen. There was absolutely no reason for anybody to do that.
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Post Post #163 (ISO) » Sat Dec 18, 2010 1:00 pm

Post by xvart »

Guderian, 154 wrote:xvart, where I started pertains to my role.
Okay. I thought I read a DN post somewhere that said everyone started in the lobby; but maybe I was just confused with the pre-game chatter.
TheLonging, 161 wrote:did xvart/almaster shoot IS?

Either way I am going to withhold my shot, I was gonna shoot almaster but I don't think we need to overkill on D1.
Why would you assume that I did it? And it wasn't me. And why were you going to shoot Almaster?
I only read quote walls.

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Post Post #164 (ISO) » Sat Dec 18, 2010 1:05 pm

Post by TheLonging »

Because I find you scum, I feel it's quite reasonable to assume that maybe you did it. And because he's asking people to shoot for him. And he's not actually trying to help town in any way.
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Overall: 0-0 at MS.net (0-0 offsite)

Thestatusquo - and that, ladies and gentlemen, was trolling.
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Post Post #165 (ISO) » Sat Dec 18, 2010 1:33 pm

Post by DrippingGoofball »

Internet Stranger wrote:Thats very irresponsible of Vezo to drop a vote on me and slink away into the night. I would OMGUS vote ck, but since he is away, it wont do any good anyways.

FOS: Vezo
Vote: Ivy
FOS: townie
Vote: buddy


SO EARLY IN THE GAME???
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Post Post #166 (ISO) » Sat Dec 18, 2010 1:34 pm

Post by DrippingGoofball »

Hey wait a minute

IS is dead?

Dammit, I was looking forward to being a game with him.
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Post Post #167 (ISO) » Sat Dec 18, 2010 2:04 pm

Post by chesskid3 »

unvote

Vote: guderian

his comment on the daykill is enough for this
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Post Post #168 (ISO) » Sat Dec 18, 2010 3:11 pm

Post by Dafish »

Holy... I definitely thought that daykillers would be revealed. Does that mean that the kill happened in another room?
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Post Post #169 (ISO) » Sat Dec 18, 2010 3:18 pm

Post by Dafish »

Guderian wrote:Not sure what all of the
6. Multiple Rooms- In general, the game will be played here which is the Ship's Lobby. However, some people may leave this room and enter quicktopic threads that are designated as other parts of the ship.
are. If someone has more information about this, would be appreciated.
If anyone should have more information about this, it is you. Didn't you come from another room?
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Post Post #170 (ISO) » Sat Dec 18, 2010 3:26 pm

Post by Guderian »

I know of only one room.

Also, Why did you assume day kills would be revealed?

chesskid, youre going to need to explain yourself. What about my comment disturbed you.
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Post Post #171 (ISO) » Sat Dec 18, 2010 3:34 pm

Post by Midnight's Sorrow »

Wtf?

That was out of nowhere.

Who had reason to believe that IS was scum to kill him like that?

If he's the pilot, what does that mean for the 'ship'. Are we stuck in this place now?

Unvote


Vote: Alamaster
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Post Post #172 (ISO) » Sat Dec 18, 2010 3:42 pm

Post by AlmasterGM »

ok, the fuck just happened (p.s. it wasn't me).

vote: chesskid


explain your vote now using three sentences or more, thanks. playing VI will result in a shootin.
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Post Post #173 (ISO) » Sat Dec 18, 2010 3:49 pm

Post by Dafish »

Guderian - I assumed day kills would be revealed because I think it is to the mafia's advantage to have kills not revealed, do you think otherwise?
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Post Post #174 (ISO) » Sat Dec 18, 2010 3:54 pm

Post by Guderian »

It seems that a no killer reveal is clearly to the mafias advantage.

Thats why I assume we have the notoriety system, so a person can't daykill too much without becoming revealed and losing their killing ability.
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