Theme Test Market

This forum is for discussion related to the game.
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Post Post #2850 (ISO) » Wed Apr 13, 2011 8:12 am

Post by Tragedy »

Akira wrote:Okay, I just got a crazy idea for Court Mafia (name pending).
If someone's willing to hear me out, PM me, because I don't have any setup experience and this probably needs some serious balancing.
Kind of like Phoenix Wright theme, right~?
I blame you for this.
For I have been awaiting for another heart pounding segment of
Dokidoki Precure!


[10/15/2013 - 00:13] -
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Post Post #2851 (ISO) » Wed Apr 13, 2011 8:50 am

Post by Akira »

Actually not at all. I really love the Ace Attorney series (I've played every game), and I'm looking forward to your theme game, but this is different. It's a whole new way of playing altogether.
To put it simply it's a murder trial based on the mafia's NK. :wink:
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Post Post #2852 (ISO) » Wed Apr 13, 2011 9:21 am

Post by Tragedy »

Haha, So there's a Night 0, Coolios!
I blame you for this.
For I have been awaiting for another heart pounding segment of
Dokidoki Precure!


[10/15/2013 - 00:13] -
Tragedy
~
I wish for Kami-nii-sama to have better naming skills.
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Post Post #2853 (ISO) » Fri Apr 15, 2011 9:39 am

Post by GreyICE »

Akira wrote:Actually not at all. I really love the Ace Attorney series (I've played every game), and I'm looking forward to your theme game, but this is different. It's a whole new way of playing altogether.
To put it simply it's a murder trial based on the mafia's NK. :wink:
Please, please, please check out the first run of Objection before you commit this.
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Post Post #2854 (ISO) » Tue Apr 19, 2011 4:31 am

Post by Ant_to_the_max »

Had a random idea for a large theme. A Politically Incorrect Mafia!
>___>

Of course there would be tons of lulz, but with some roles and flavor that might be taken the wrong way
*coughcough*
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Post Post #2855 (ISO) » Tue Apr 19, 2011 6:04 am

Post by InflatablePie »

Has Team Fortress 2 Mafia been run on here yet? If not, TheLonging and I were planning on calling dibs and -possibly- getting it up and running withing the next few months-ish. At the very least, we're considering a pick-your-class style game. Not sure if we're going to do pick-your-side as well.

Pre-post-edit: Google tells me Far_Cry was working on this back in September. Still interested in that?
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Post Post #2856 (ISO) » Tue Apr 19, 2011 7:16 am

Post by Amrun »

Ant_to_the_max wrote:Had a random idea for a large theme. A Politically Incorrect Mafia!
>___>

Of course there would be tons of lulz, but with some roles and flavor that might be taken the wrong way
*coughcough*
Run this and pre-/in me.
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Post Post #2857 (ISO) » Tue Apr 19, 2011 8:04 am

Post by Tragedy »

Amrun wrote:
Ant_to_the_max wrote:Had a random idea for a large theme. A Politically Incorrect Mafia!
>___>

Of course there would be tons of lulz, but with some roles and flavor that might be taken the wrong way
*coughcough*
Run this and pre-/in me.
HAHA, I SENSE OBAMA~! <3.
I blame you for this.
For I have been awaiting for another heart pounding segment of
Dokidoki Precure!


[10/15/2013 - 00:13] -
Tragedy
~
I wish for Kami-nii-sama to have better naming skills.
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Post Post #2858 (ISO) » Tue Apr 19, 2011 9:41 am

Post by Ant_to_the_max »

Note: I am at the bottom of the mini normal mod queue so I would not be able to mod this for a long time. If anyone would be interested in modding/help create the roles just PM me.

Other note: I was explaining some of my role ideas to my friend and he said "That's not politically incorrect, that is just racist! Well ok...being racist is politically incorrect, but still, you don't go around saying the KKK is a politically incorrect group."
>__>
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Post Post #2859 (ISO) » Tue Apr 19, 2011 10:22 am

Post by Hoppster »

Benmage: First, for the sake of irony. I'm going to illustrate how completely idiotic and hypocritical scumhunter is.
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Post Post #2860 (ISO) » Tue Apr 19, 2011 5:46 pm

Post by xRECKONERx »

Considering doing a
Beyond Good & Evil
themed game, based on the 2004 video game. If anyone out there would be interested in playing, or helping to design the setup, shoot me a PM.
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Post Post #2861 (ISO) » Wed Apr 20, 2011 6:01 pm

Post by Amrun »

Ant_to_the_max wrote:Note: I am at the bottom of the mini normal mod queue so I would not be able to mod this for a long time. If anyone would be interested in modding/help create the roles just PM me.

Other note: I was explaining some of my role ideas to my friend and he said "That's not politically incorrect, that is just racist! Well ok...being racist is politically incorrect, but still, you don't go around saying the KKK is a politically incorrect group."
>__>
It sounds truly beautiful. But wouldn't that be mini theme?

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Post Post #2862 (ISO) » Thu Apr 21, 2011 1:14 am

Post by Mr. Flay »

Amrun wrote:It sounds truly beautiful. But wouldn't that be mini theme?

I'll help, if you want.
I think Ant is saying "I'm at the bottom of the MN queue now, so it will be a while before I can run this LT idea".

My only suggestion is to run the idea by mith (and by idea, I mean some of what you're actually planning on using). We've had some 'racy' games that worked, and some that flamed out spectacularly.
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Post Post #2863 (ISO) » Fri Apr 22, 2011 11:18 am

Post by ReaperCharlie »

InflatablePie wrote:Has Team Fortress 2 Mafia been run on here yet? If not, TheLonging and I were planning on calling dibs and -possibly- getting it up and running withing the next few months-ish. At the very least, we're considering a pick-your-class style game. Not sure if we're going to do pick-your-side as well.

Pre-post-edit: Google tells me Far_Cry was working on this back in September. Still interested in that?
I would love to help with this.

You should make it a TF2 R63 mafia! :P
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Post Post #2864 (ISO) » Fri Apr 22, 2011 11:44 am

Post by GreyICE »

Do NOT take any ideas from the version that was run over at MTGS.

The spy worked like this - pro town role, kills a player IF THEY TAKE A NIGHT ACTION.

Vig that doesn't kill vanillas..
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Post Post #2865 (ISO) » Fri Apr 22, 2011 11:49 am

Post by Empking »

GreyICE wrote:Do NOT take any ideas from the version that was run over at MTGS.

The spy worked like this - pro town role, kills a player IF THEY TAKE A NIGHT ACTION.

Vig that doesn't kill vanillas..

What's wrong with that? (It seems "meh" to me.)
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #2866 (ISO) » Fri Apr 22, 2011 11:51 am

Post by gandalf5166 »

Yeah. There are cops that detect if a role is vanilla or not. Why can't there be vigs that do the same?
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Post Post #2867 (ISO) » Mon Apr 25, 2011 2:59 pm

Post by Umbrage »

I've started basic work on Shakespeare Mafia, just posting here to claim the idea for when it's completed, which will likely be years from now...
I'll explain it to you. You have to get someone else to understand it for you.
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Post Post #2868 (ISO) » Tue Apr 26, 2011 11:04 am

Post by ReaperCharlie »

GreyICE wrote:Do NOT take any ideas from the version that was run over at MTGS.

The spy worked like this - pro town role, kills a player IF THEY TAKE A NIGHT ACTION.

Vig that doesn't kill vanillas..
Theirs didn't have a R63 variant... did it? 0_o
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Spoiler:
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GreyICE
GreyICE
Fifty Shades
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GreyICE
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Post Post #2869 (ISO) » Tue Apr 26, 2011 4:15 pm

Post by GreyICE »

Empking wrote:
GreyICE wrote:Do NOT take any ideas from the version that was run over at MTGS.

The spy worked like this - pro town role, kills a player IF THEY TAKE A NIGHT ACTION.

Vig that doesn't kill vanillas..

What's wrong with that? (It seems "meh" to me.)
Lemme put it this way: 4 townies, 1 scum. Spy still alive.

Also he was confirming people having not taken shots or made actions all day long :P
Show
That which is done out of love always takes place beyond good and evil


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Faraday
Faraday
...should I be here?
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...should I be here?
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Post Post #2870 (ISO) » Tue Apr 26, 2011 4:16 pm

Post by Faraday »

Do Mafia goons who don't perform the kill get killed?
are you thinking of me when you're with somebody else?
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Amrun
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Killed the Radio Star
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Post Post #2871 (ISO) » Tue Apr 26, 2011 4:25 pm

Post by Amrun »

Officially claiming Breaking Bad as a theme, if it hasn't been done yet.
I survived
Tigerpocalypse 2011


Fusion Mafia, ongoing now.
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gandalf5166
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Post Post #2872 (ISO) » Wed Apr 27, 2011 4:16 am

Post by gandalf5166 »

GreyICE wrote:
Empking wrote:
GreyICE wrote:Do NOT take any ideas from the version that was run over at MTGS.

The spy worked like this - pro town role, kills a player IF THEY TAKE A NIGHT ACTION.

Vig that doesn't kill vanillas..

What's wrong with that? (It seems "meh" to me.)
Lemme put it this way: 4 townies, 1 scum. Spy still alive.

Also he was confirming people having not taken shots or made actions all day long :P
And roleblockers can do the same thing. I don't see how that's a problem, considering that SCUM COULD HAVE FUCKING KILLED HIM.
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Kublai Khan
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Post Post #2873 (ISO) » Wed Apr 27, 2011 5:03 am

Post by Kublai Khan »

Claiming Pom Poko Mafia.
Occasionally intellectually honest

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Chronopie
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Post Post #2874 (ISO) » Tue May 03, 2011 5:52 pm

Post by Chronopie »

If no one's already claimed it, I'm thinking of a
League of Legends
Themed Mafia.

ofc It would be swingy, perhaps semi-U-Pick. possibly Vanillaless. But just putting it out there.
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He's
baaa-aaack


~Chrono


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Chronopie (30) || Greyscale Aeon (12)

Skype: Chronopie

Steam: Chronopie


Apathy = Vanilla [/self-meta]


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