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Post Post #25 (ISO) » Tue May 03, 2011 2:16 am

Post by Vi »

Hoopla wrote:
zoraster wrote:thumbs up.

Question: are there any requirements for first time mods? Do they still need 3 months of experience on site + a completed game?
Personally, I'd prefer 6 months + IC status as the requirements for first time mods. I don't know if others would agree with me here.
Four months, and they have to have IC status by the time their turn comes up to mod.
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Post Post #26 (ISO) » Tue May 03, 2011 2:52 am

Post by ortolan »

Sorry, I really don't understand how "Special" games have to be before they're categorised under Special. Can you please give a very rough idea? Is it just going to be the List Mod's call? How are they going to know if a game is Special or not? Are we just relying on people to determine whether their game is Special or not?

I also think 5 games is too high a limit. I would like to see it lowered but harsher penalties introduced for previous delinquent modding.
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Post Post #27 (ISO) » Tue May 03, 2011 3:05 am

Post by mith »

The requirements for first time mods still apply. We might consider increasing them, I don't currently feel strongly about that either way.

Special games are games which require admin/List Mod intervention in some way - games that break the usual rules of the Queues. Invitationals and /in-vitationals fall under this because of the way they handle signups, but most of these are initiated by the staff these days. Team Mafia is the only other recent example of a Special game, due to the cross-game communication, larger number of pre-/ins, and the grey area it occupies between one large game and four minis.

I don't approve them often. Most of the proposals I get for these are thinly veiled ego-stroking ("Hey, mith, I should be allowed to run this special game, because I'm
special
!").
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Post Post #28 (ISO) » Tue May 03, 2011 3:09 am

Post by Vi »

Games with private subforums like those in the California Trilogy would count as Special as well then...
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Post Post #29 (ISO) » Tue May 03, 2011 3:32 am

Post by Zachrulez »

Vi wrote:
Hoopla wrote:
zoraster wrote:thumbs up.

Question: are there any requirements for first time mods? Do they still need 3 months of experience on site + a completed game?
Personally, I'd prefer 6 months + IC status as the requirements for first time mods. I don't know if others would agree with me here.
Four months, and they have to have IC status by the time their turn comes up to mod.


Don't most people have that experience by the time they mod? I know I had at least 6 months and IC by then. (Though early on I played fewer games so it took me longer than others to get IC status, most notably Zwet achieved IC status before I did despite joining the site later than me.)
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Post Post #30 (ISO) » Tue May 03, 2011 3:37 am

Post by Empking »

Can you be in the Open Queue while modding a Mini Theme (if the theme will end before you get to the top of the open queue)?
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #31 (ISO) » Tue May 03, 2011 4:40 am

Post by dramonic »

Hoopla wrote:Personally, I'd prefer 6 months + IC status as the requirements for first time mods. I don't know if others would agree with me here.

By IC status you mean having ICed or having the "5 games completed + 4 months onsite" requirement?
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Post Post #32 (ISO) » Tue May 03, 2011 4:45 am

Post by mith »

Vi wrote:Games with private subforums like those in the California Trilogy would count as Special as well then...


Yes; there have been a handful of these, but it's been a while.
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Post Post #33 (ISO) » Tue May 03, 2011 4:51 am

Post by mith »

Empking wrote:Can you be in the Open Queue while modding a Mini Theme (if the theme will end before you get to the top of the open queue)?


No (though this was never quite a well-defined rule prior to the current announcement, so it isn't my intent that anyone who signed up under the old rules be kicked off a list).
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Post Post #34 (ISO) » Tue May 03, 2011 4:51 am

Post by Vi »

Zachrulez wrote:
Vi wrote:
Hoopla wrote:
zoraster wrote:thumbs up.

Question: are there any requirements for first time mods? Do they still need 3 months of experience on site + a completed game?
Personally, I'd prefer 6 months + IC status as the requirements for first time mods. I don't know if others would agree with me here.
Four months, and they have to have IC status by the time their turn comes up to mod.
Don't most people have that experience by the time they mod? I know I had at least 6 months and IC by then. (Though early on I played fewer games so it took me longer than others to get IC status, most notably Zwet achieved IC status before I did despite joining the site later than me.)
Most but not all.

The time requirement is there mostly so that people can't immediately hit the queue when they join, even though it may TAKE four months for them to mod. <.<
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Post Post #35 (ISO) » Tue May 03, 2011 5:48 am

Post by TheButtonmen »

Zachrulez wrote:
Vi wrote:
Hoopla wrote:
zoraster wrote:thumbs up.

Question: are there any requirements for first time mods? Do they still need 3 months of experience on site + a completed game?
Personally, I'd prefer 6 months + IC status as the requirements for first time mods. I don't know if others would agree with me here.
Four months, and they have to have IC status by the time their turn comes up to mod.


Don't most people have that experience by the time they mod? I know I had at least 6 months and IC by then. (Though early on I played fewer games so it took me longer than others to get IC status, most notably Zwet achieved IC status before I did despite joining the site later than me.)


IC status rather then the six months will probably be the limiting factor I'd have thought.
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Post Post #36 (ISO) » Tue May 03, 2011 5:58 am

Post by ReaperCharlie »

mith wrote:
Vi wrote:Games with private subforums like those in the California Trilogy would count as Special as well then...


Yes; there have been a handful of these, but it's been a while.

Games like this should become more common. This is actually one of the things I'd need for Metropolis: Revelation.

I talk more about it here in this post, under the "a completely different and new Metropolis game" section.
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Post Post #37 (ISO) » Tue May 03, 2011 6:27 am

Post by Zachrulez »

TheButtonmen wrote:
Zachrulez wrote:
Vi wrote:
Hoopla wrote:
zoraster wrote:thumbs up.

Question: are there any requirements for first time mods? Do they still need 3 months of experience on site + a completed game?
Personally, I'd prefer 6 months + IC status as the requirements for first time mods. I don't know if others would agree with me here.
Four months, and they have to have IC status by the time their turn comes up to mod.


Don't most people have that experience by the time they mod? I know I had at least 6 months and IC by then. (Though early on I played fewer games so it took me longer than others to get IC status, most notably Zwet achieved IC status before I did despite joining the site later than me.)


IC status rather then the six months will probably be the limiting factor I'd have thought.


Well yeah, some people play far less frequently than others.
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Post Post #38 (ISO) » Tue May 03, 2011 6:55 am

Post by zoraster »

Hoopla wrote:
zoraster wrote:thumbs up.

Question: are there any requirements for first time mods? Do they still need 3 months of experience on site + a completed game?


Personally, I'd prefer 6 months + IC status as the requirements for first time mods. I don't know if others would agree with me here.


I'd be okay with the IC status thing, but 6 months seems unnecessary given that it takes a number of months to get through the mini normal queue. As a result, a six month requirement would make it so that the earliest anyone ever modded a game was 9 months to a year after they started playing, and i don't know that we really gain that much from doing that.
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Post Post #39 (ISO) » Tue May 03, 2011 6:59 am

Post by ReaperCharlie »

I disagree with the 6-months thing. I would like people to have attained IC status first.

I also think that off-site experience should weigh MUCH more heavily.

For instance if I had 36 mafia games played at another site (whether extremely similar to this site meta or not), and I came here and was only allowed to play newbies or mini normals, I would be a sad panda.

mith, that is my personal plea. Make it easier for people from other sites to integrate here. Don't keep them at retard-level with the rest of the people who have never played forum mafia before.
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Post Post #40 (ISO) » Tue May 03, 2011 7:10 am

Post by Empking »

ReaperCharlie wrote:I disagree with the 6-months thing. I would like people to have attained IC status first.

I also think that off-site experience should weigh MUCH more heavily.

For instance if I had 36 mafia games played at another site (whether extremely similar to this site meta or not), and I came here and was only allowed to play newbies or mini normals, I would be a sad panda.


Has that actually ever been the rules?
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Post Post #41 (ISO) » Tue May 03, 2011 7:15 am

Post by Herodotus »

ReaperCharlie, this thread is about modding, not playing.

Zachrulez's
join date
experience is pretty much identical to mine.
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Post Post #42 (ISO) » Tue May 03, 2011 7:21 am

Post by ReaperCharlie »

Yes Empking. The rules were (and still are, according to the OP) that any and all offsite experience only counts for one game of experience here.

See the last point.

Herodotus wrote:ReaperCharlie, this thread is about modding, not playing.

Zachrulez's
join date
experience is pretty much identical to mine.

I understand that, but I'm talking about modding as well. I think it's a related point, all things considered.

For modding you should be more stringent on who's gonna be popping their head in from another site and running games, but I think a significant number of games played OR MODDED on a different forum should count towards more than just one.
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Post Post #43 (ISO) » Tue May 03, 2011 7:59 am

Post by Magua »

Zachrulez wrote:Well yeah, some people play far less frequently than others.


I'll say. I didn't finish my fifth game on this site until two years after joining it.
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Post Post #44 (ISO) » Tue May 03, 2011 8:08 am

Post by Amrun »

I agree with RC on this one. Some off-site experience deserves to be more than one game.
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Post Post #45 (ISO) » Tue May 03, 2011 8:08 am

Post by mith »

RC, the only meaningful mod experience levels are 1 game and 2 games (Special games are rare, and someone with fewer than 5 games experience with a fantastic special-game proposal can always find a "sponsor" with the required experience to back their proposal). Counting an offsite body-of-work as 1 game only prevents those mods from running a Large Theme game as their first game here, allowing them to get a better feel for the site meta before they take that on, as well as allowing our users to get a feel for their style of modding.

tl;dr: No.
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Post Post #46 (ISO) » Tue May 03, 2011 8:13 am

Post by mith »

(The problem with IC status as a mod pre-req is that it might lead to a hypothetical new player who eventually wants to mod taking on too many games just to get the IC status out of the way - thus, we may end up with a burnt out player flaking from several games rather than a player growing into the site at his/her own pace. IC status can be rushed, a set time requirement can't.)
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Post Post #47 (ISO) » Tue May 03, 2011 8:39 am

Post by Charon »

mith's latest post makes me second-guess the IC requirement. The rush-to-mod will always exist. I was going to support the IC & 4 months drive, but the IC requirement can cause some problems with what mith just said.

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Post Post #48 (ISO) » Tue May 03, 2011 9:37 am

Post by mastin2 »

I agree: you should have some amount of time limit before modding.
I disagree: since I've seen the length of the que, I know that it takes a long time by itself and that something like six months (or even four) makes people wait TOO long.

3 seems like it MIGHT be long enough (though honestly, even that seems a bit long), whereas 2 seems like it might be right, but could be TOO short. How about 10 weeks (2 and a half months) instead?
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Post Post #49 (ISO) » Tue May 03, 2011 9:38 am

Post by Tragedy »

2 and a half months; I can't count that long, sadly. :D
But excellent idea, mastin. The Open Game List is usually where every new moderators start modding their first games, usually. Sometimes, you see some at Mini Normals, but they're more slower and more recommended for Closed Gamers. :\
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