25% is the chance that town lynching a vigil claim results in a town loss.
Why do you assume that keeping fool alive is so bad? Why do you assume town will lynch between the vigil claims? Why do you assume that mafia will throw a shot at the jester cc?
The melody of logic always plays the notes of truth.
No, they won't. The town will just have to decide if they are willing to lose the vigilante for a possible fool. No the optimal situation is to hunt till you kill 1 mafia. Then the roleblocks will have to stop and vigil can kill his cc.
The melody of logic always plays the notes of truth.
Junpei wrote:No, they won't. The town will just have to decide if they are willing to lose the vigilante for a possible fool. No the optimal situation is to hunt till you kill 1 mafia. Then the roleblocks will have to stop and vigil can kill his cc.
No.
Town pinky promises that in the case of two vig claimants surviving a night they'll lynch one of us them. Therefore nobody counterclaims the Vig (because of the logic I already gave). This is a good thing.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
Impeacher is essentially a Governor-only-role-blocker, and Pollmaster is essentially a Vote-Tracker, so I don't think the roles are
too
un-normal. I tried to give the mafia a lot of power considering the town pretty much has total control over the lynch unless they accidentally govern mafia. Thoughts?
@thesupertriomusical on Instagram, come see it if you’re in LA area, I wrote it!
1 Mafia Roleblocker
1 Regular Mafia
1 Mafia Role Cop
1 Odd Day Jester Lover(Third Party)
1 Even Night Jester Lover(Third Party)
1 Town Jailkeeper
1 Town Neighbourizer
1 2 Shot Town Even Day Doctor
1 2 Shot Even Night Role Cop
9 VTs
Notes:
The fact that they are lovers and can talk creates a reason for them to live even more so, and also gives them a reason to play well during the day as a faction because if one if NK'd or Lynched when it's not thier day/night the other dies as well and that faction looses.
IF ONE JESTER WINS THEY BOTH WIN
If the jesters win the game continues
1 Odd Day Jester Lover(Third Party)
1 Even Night Jester Lover(Third Party)
1 Town Jailkeeper
1 Town Neighbourizer
1 2 Shot Town Even Day Doctor
1 2 Shot Even Night Role Cop
9 VTs
Notes:
The fact that they are lovers and can talk creates a reason for them to live even more so, and also gives them a reason to play well during the day as a faction because if one if NK'd or Lynched when it's not thier day/night the other dies as well and that faction looses.
IF ONE JESTER WINS THEY BOTH WIN
If the jesters win the game continues
I think that town should just get rid of the Jesters D1 if the odd night claims D1.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
2 shot even day doctor/rolecop? huh? Jesters on the same side interest me some though, if one dies then I don't like the both dying thing. But I also don't like the both winning after one lynch thing. I just don't think that a two jester team will work well at all.
The melody of logic always plays the notes of truth.
1 Odd Day Jester Lover(Third Party)
1 Even Night Jester Lover(Third Party)
1 Town Jailkeeper
1 Town Neighbourizer
1 2 Shot Town Even Day Doctor
1 2 Shot Even Night Role Cop
9 VTs
Notes:
The fact that they are lovers and can talk creates a reason for them to live even more so, and also gives them a reason to play well during the day as a faction because if one if NK'd or Lynched when it's not thier day/night the other dies as well and that faction looses.
IF ONE JESTER WINS THEY BOTH WIN
If the jesters win the game continues
I think that town should just get rid of the Jesters D1 if the odd night claims D1.
1 Odd Day Jester Lover(Third Party)
1 Even Night Jester Lover(Third Party)
1 Town Jailkeeper
1 Town Neighbourizer
1 2 Shot Town Even Day Doctor
1 2 Shot Even Night Role Cop
9 VTs
Notes:
The fact that they are lovers and can talk creates a reason for them to live even more so, and also gives them a reason to play well during the day as a faction because if one if NK'd or Lynched when it's not thier day/night the other dies as well and that faction looses.
IF ONE JESTER WINS THEY BOTH WIN
If the jesters win the game continues
I think that town should just get rid of the Jesters D1 if the odd night claims D1.
There is no odd night...
odd day
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi