In post 1450, UltimaAvalon wrote: In post 1448, Claus wrote:Rhinox wrote:One last thing - I've read its possible to delete old chunks in established worlds so that they can be regenerated with 1.8 code - possibly we can delete all chunks that haven't been developed in so that we won't have to go as far to find the 1.8 good stuff?
I think we could "crop" the existing world to the smallest developed areas - but we can't simply erase all of the undeveloped areas, else we would have big gaping holes in the world
I'm not even sure how I'd go about doing that. I mean, I have a nice map and everything, but it's not entirely clear (to me) what goes where.
Basically we would need to do this:
0- Make a copy of the save directory.
1- Open this copy in a MC world edit program, and delete the areas we don´t want anymore.
2- Use the program that calculate the borders to calculate the borders of the old world
3- Visit these borders to generate 1.8 chunks there
4- Use the smoothing program to smooth the borders.
5- put the edited save back where the original one was.
Because of 2, you´d better send me the save (or a link to the save) before anyone goes a-exploring too much, so the borders can be calculated correctly (if we are going to do this, of course)