This game is using the
Double Day Unlimited setup and will run using the following rules.
[01] Votes must be in the format
vote: <Playername>
or
VOTE: <Playername>.
[02] Unvotes must be in the format
unvote: <Playername>
or
UNVOTE: <Playername>. Note: Even if you are currently only voting one person, typing only
unvote
will not be accepted. You must specify for the unvote to count, however
unvote: all
is acceptable to remove all current votes.
[03] Lynches require a simple majority of votes. You also have the option of a "no lynch" by the same simple majority. Once the required number of votes has been reached the player will then be considered hammered and unvotes will not undo this. Players may post after they have been hammered until a lynch scene is posted. After this scene is posted however, dead players may no longer post.
This includes "bah" posts
.
[04] After the first lynch of a day occurs all votes will be reset and the game will enter day phase two. After the second lynch of a day occurs the thread will be locked and enter night.
[05] Each day phase will have a posted two week deadline. Each night will have a posted three day deadline. The official deadline for any phase will occur only once I post acknowledging such however. (The bell doesn't dismiss you,
dismiss you.)
[06] If a majority vote is not reached before the
official
deadline of a day phase, that phase will end with no lynch.
[07] If you do not post at least once in a rolling
72
hour window you will be prodded. Once the prod is sent the player has an additional
48
hours to post in thread. If a player does not post after this 48 hour extension, or if any player must be prodded more than three times during the game, that player will be replaced.
[08] In an attempt to prevent thread stagnation and/or determination of alignment due to inactive players,
all living players must submit a PM to me during the night
confirming their presence. If any player(s) have not met this nighttime check-in requirement before the deadline, the thread will remain locked. The unresponsive player(s) will have a
24
hour grace period in which to respond, then replacement will occur. The game will remain in night until a replacement is found for all inactive slots. In the unfortunate event that a replacement cannot be found after a significant period, that slot will be modkilled in order to allow the game to continue.
[09] Quoting private communication in thread is not allowed and will result in a modkill.
[10] Discussing game related information outside of the game thread is not allowed and will result in a modkill.
[11] Being unreasonably offensive towards other players is not allowed and will result in
one
warning, then forced replacement.
[12] This ruleset is not all-inclusive. Any unforeseen event that occurs which I feel requires mod-intervention will be handled as I see fit. In this game, mod = god and all rulings are final. If you have an issue with any part of my moderation of the game, you are welcome to address this privately via PM,
NOT
in the game thread.
Town Role PM wrote:Welcome,
<Player Name>
. You are a
.
Your only ability is your vote, but unlike normal games, your vote is a little stronger as you may vote for as many different players at once as you'd like.
Win condition: You win when all the mafia are eliminated.
Please confirm by PMing me with your role. Game thread is
here.
Mafia Role PM wrote:Welcome,
<Player Name>
. You are a
, along with your partner,
<Player Name>
.
During the night phase, you may talk to your partner
here. Each night phase, you and your partner may choose one player in the game to kill.
Win condition: You win when your faction controls 50% of the town.
Please confirm by PMing me with your role. Game thread is
here.