MISH MASH GAME LIST (Old)

For completed/abandoned Mish Mash Games.
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Post Post #275 (ISO) » Tue Nov 27, 2012 12:28 am

Post by RichardGHP »

I am considering running a
Deal or No Deal
game - any potential takers?
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Post Post #276 (ISO) » Tue Nov 27, 2012 12:29 am

Post by izakthegoomba »

Sure, /pre-in.
(Mostly) on hiatus until further notice. Planet MafiaScum 2 will be modded by Inspi and JDGA - go check it out!
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Post Post #277 (ISO) » Wed Nov 28, 2012 2:51 pm

Post by Mehdi2277 »

I'd play as well (and go home near broke after hitting the million).
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Post Post #278 (ISO) » Wed Nov 28, 2012 3:04 pm

Post by RichardGHP »

If the test game I'm running is successful I'll open it up to everyone.
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Post Post #279 (ISO) » Wed Nov 28, 2012 4:55 pm

Post by StrangerCoug »

In post 278, RichardGHP wrote:If the test game I'm running is successful I'll open it up to everyone.

Deal or No Deal has been run several times on this board, and every time there have been willing participants.
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Post Post #280 (ISO) » Tue Dec 04, 2012 3:03 am

Post by Drench »

would anyone care about an oscar predictions game

since you know oscar season started yesterday
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Post Post #281 (ISO) » Tue Dec 04, 2012 3:55 am

Post by orcinus_theoriginal »

Want to start a casual game, but seeing as I'm new I think it's best I post here before I make a fool out of myself.

It's basically a riddle game. So I give out a riddle, and people ask me questions to solve it.

So for instance, the one I'll be kicking off the thread with is
A person pushes a boat up to a hotel. He hands the hotel owner money, and pushes the boat away. What's going on in this scenario?


People can ask me yes/no questions, which I'll reply to. If they feel they can guess what's going on, they can guess, and I will say yes or no to that answer. The person who solved the riddle gets to post the next one. Riddles can also be more conventional ones, like the poems that point to an object or something.

How bout it?
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Post Post #282 (ISO) » Tue Dec 04, 2012 4:12 am

Post by animorpherv1 »

As self declared Mish Mash king, I don't see any issue with it.
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Post Post #283 (ISO) » Tue Dec 04, 2012 4:24 am

Post by Tazaro »

In post 281, orcinus_theoriginal wrote:Want to start a casual game, but seeing as I'm new I think it's best I post here before I make a fool out of myself.

It's basically a riddle game. So I give out a riddle, and people ask me questions to solve it.

So for instance, the one I'll be kicking off the thread with is
A person pushes a boat up to a hotel. He hands the hotel owner money, and pushes the boat away. What's going on in this scenario?


People can ask me yes/no questions, which I'll reply to. If they feel they can guess what's going on, they can guess, and I will say yes or no to that answer. The person who solved the riddle gets to post the next one. Riddles can also be more conventional ones, like the poems that point to an object or something.

How bout it?

orcinus, would you be willing to revive the Math and Logic Puzzles thread that is still on page 1 of Mish Mash and engage in a stint of hosting a riddle(s)? (which would count toward the LOGIC side of things)?
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Post Post #284 (ISO) » Tue Dec 04, 2012 4:37 am

Post by orcinus_theoriginal »

Oh, I missed that. MS has the single biggest front page I have ever seen.

And I'm asian so I should be posting in the math/logic puzzles thread anyways, right?


Thanks Tazaro!
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Post Post #285 (ISO) » Tue Dec 04, 2012 4:54 am

Post by Maestro »

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Post Post #286 (ISO) » Tue Dec 04, 2012 5:03 am

Post by Tazaro »


You were the one who answered the last question correctly; are you going to pose a question?
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Post Post #287 (ISO) » Tue Dec 04, 2012 8:59 am

Post by izakthegoomba »

So I guess it's time to make this public.

Planet MafiaScum 2 is now officially a thing. Hopefully we'll start some time in January; I initially had it penned for November, but real-life drama held me up.


For those who don't know, Planet MafiaScum was an 11-month, 300-page political-strategy mega-game run by myself and various co-mods. The idea is that each player creates and runs their own country in a fictional world, with money, alliances, wars, politics, population management, and plenty of LolDrama™. Here's the original if you're interested, though a bunch of it got lost to the crash (which also kind of killed the game).

If you posted in the first game's thread and haven't siteflaked or if you've PM'd me about it, you're already getting a notification PM - let me know if you don't fit either group and want to know when it's starting. Note that there will be NO pre-/ins and entry is by application (though I'm looking to have a good mix of old and new faces, so don't let that put you off!). I'm not set on the number of slots yet, but expect it to be in the region of 12 to 18.

I'll need a co-mod for this game. Ideally someone who's been around in MM for a while, has a good reputation, and isn't going to flake on me. Involvement with the first game would be nice, but not essential. The co-mod will have access to all the mod data, and will be required to give input on how best to resolves disputes and handle situations in a balanced way. They'll also need to be able to help with keeping public information up to date; the extent and organisation of this can be arranged later. I'd also like someone artistic to take my shoddy drawing of the world and make a nice-looking map out of it,
and keep it updated throughout the game
- stuff is bound to change. Note that unlike co-modding, making the map does not mean you can't be a player too. Please PM me if you're interested in helping with either of those!

Spoiler: stuff that's different this time
  • Better, more transparent systems for economy and public approval (both start at 100 and change on a daily basis)
  • Better population growth (also more transparent)
  • Better, more realistic advice from NPCs - JDGA isn't going to try escaping to MafiaMars without someone telling him he's crazy this time
  • More realistic espionage, on both ends - it will be extremely hard (if not impossible) to keep massive projects like nuclear development secret, but it will also be much harder to get people high up in enemy governments (that one's for you, T-Bone)
  • Prods and replacements will be much stricter
  • There will be a small fee per week for maintaining an army, and a substantial fee per day while actively involved in conflict
  • The system for waging war will work pretty differently. On the face of it you'll still just declare war on Country X and tell me what you want to throw at them, but I will be resolving it differently. In particular, rather than losing absurd amounts of soldiers, it will be your economy and public satisfaction that suffer if you do badly.
  • Alliances will actually matter in a way other than player retribution
  • Government type and available area are gone. Bad ideas, poorly implemented, etc.
  • Researching and developing stuff will focused on individual technologies rather than giant projects. Basically the opposite of my answer to the second and third of these.
(Mostly) on hiatus until further notice. Planet MafiaScum 2 will be modded by Inspi and JDGA - go check it out!
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Post Post #288 (ISO) » Tue Dec 04, 2012 10:53 am

Post by Maestro »

In post 286, Tazaro wrote:

You were the one who answered the last question correctly; are you going to pose a question?

Spoiler:
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Post Post #289 (ISO) » Tue Dec 04, 2012 12:12 pm

Post by StrangerCoug »

RichardGHP has created a New Zealand version of my Wheel of Fortune game with my permission.
STRANGERCOUG: Stranger Than You!

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Post Post #290 (ISO) » Tue Dec 04, 2012 8:59 pm

Post by Drench »

In post 287, izakthegoomba wrote:Planet MafiaScum 2 is now officially a thing.


yesssssssssss
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Post Post #291 (ISO) » Wed Dec 05, 2012 1:33 am

Post by RedPanda »

In post 290, Drench wrote:
In post 287, izakthegoomba wrote:Planet MafiaScum 2 is now officially a thing.


yesssssssssss



YESSSSSS
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Post Post #292 (ISO) » Wed Dec 05, 2012 8:34 am

Post by Twistedspoon »

In post 291, RedPanda wrote:
In post 290, Drench wrote:
In post 287, izakthegoomba wrote:Planet MafiaScum 2 is now officially a thing.


yesssssssssss



YESSSSSS

Yesss

(unofficial pre-in)
Last edited by Twistedspoon on Wed Dec 05, 2012 9:19 am, edited 1 time in total.
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Post Post #293 (ISO) » Wed Dec 05, 2012 8:44 am

Post by Feirei »

In post 292, Twistedspoon wrote:
In post 291, RedPanda wrote:
In post 290, Drench wrote:
In post 287, izakthegoomba wrote:Planet MafiaScum 2 is now officially a thing.


yesssssssssss



YESSSSSS

Yesss


Woohoo~
I apologize if certain words are misspelled. My sister got too liberal with liquid drinks near the laptop.

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Post Post #294 (ISO) » Wed Dec 05, 2012 10:57 am

Post by Maestro »

In post 292, Twistedspoon wrote:
In post 291, RedPanda wrote:
In post 290, Drench wrote:
In post 287, izakthegoomba wrote:Planet MafiaScum 2 is now officially a thing.


yesssssssssss



YESSSSSS

Yesss

(unofficial pre-in)
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Post Post #295 (ISO) » Wed Dec 05, 2012 1:58 pm

Post by swyellowtail »

One problem: There are no pre-ins available for Planet MafiaScum 2, as stated in paragraph 2:
If you posted in the first game's thread and haven't siteflaked or if you've PM'd me about it, you're already getting a notification PM - let me know if you don't fit either group and want to know when it's starting.
Note that there will be NO pre-/ins
and entry is by application (though I'm looking to have a good mix of old and new faces, so don't let that put you off!). I'm not set on the number of slots yet, but expect it to be in the region of 12 to 18.
The Swiftwolf Temple consists of 6 different dungeons: Luck, Cooperation, Risk, Strategy, Deceiving and Might. Click here to learn more about the temple and the dungeons.
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Post Post #296 (ISO) » Wed Dec 05, 2012 2:10 pm

Post by Maestro »

Shush, swyellowtail, we know.
Hence the unofficial part. :P

JUST BE EXCITED LIKE THE REST OF US. :cry:
Just
conform
already...
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Post Post #297 (ISO) » Wed Dec 05, 2012 7:31 pm

Post by animorpherv1 »

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Post Post #298 (ISO) » Wed Dec 05, 2012 8:12 pm

Post by Cybele »

I've come up with the frame for a trivia game-show not unlike 'Who Wants to Be a Millionaire?', with its own unique gimmicks. Problem is, that trivia game-shows aren't my thing, usually. So what I'm looking for is a co-mod who would like to help me run it, and also help me come up with the questions, and fill out the details that remain. PM me. Until then, all I'll say about it, is that the working title is 'Stakes and Hedges'.
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Post Post #299 (ISO) » Thu Dec 06, 2012 7:19 am

Post by Twistedspoon »

In post 295, swyellowtail wrote:One problem: There are no pre-ins available for Planet MafiaScum 2, as stated in paragraph 2:
If you posted in the first game's thread and haven't siteflaked or if you've PM'd me about it, you're already getting a notification PM - let me know if you don't fit either group and want to know when it's starting.
Note that there will be NO pre-/ins
and entry is by application (though I'm looking to have a good mix of old and new faces, so don't let that put you off!). I'm not set on the number of slots yet, but expect it to be in the region of 12 to 18.

duh

otherwise it'd have been an official pre-in :facepalm:
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