The MafiaScum Minecraft Thread - AllTheMods 9!!! - NEW Vanilla?

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New Vanilla Server?

Yes, on latest stable version; with fun events & mini-games!
3
33%
Yes, on latest stable version; for consistency & community! (no plugins)
3
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Yes, on "snapshots"/development versions; bleeding edge! (definitely no plugins)
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Yes, with Spigot/Bukkit/server "plugins" (or commands like /tpa, /home, etc.)
3
33%
Yes, but I'll post with my specific thoughts and ideas!
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No votes
 
Total votes: 9

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Post Post #11175 (ISO) » Fri Feb 01, 2013 12:23 am

Post by Maruchan »

Wut we're getting:

Me wrote:modded.maruchanserver.com & modded.maruchanserver.com/dynmap OR :8321
[1/31/2013 16:45:34] Maruchan: mafiascum.maruchanserver.com $ mafiascum.maruchanserver.com/dynmap OR :8321 (NOT ON SPACENUKKIT PLEASE im sorry but mutlicraft is easier for the otehr admins to use and whatnot)
[1/31/2013 16:46:04] Maruchan: hosting.maruchanserver.com for the multicraft control panel (if thats possible?) as well as for the IP for every otehr server
[1/31/2013 16:46:10] Maruchan: with :'s after them
[1/31/2013 16:46:48] Maruchan: hosting.maruchanserver.com/irc for the web-access IRC client?
[1/31/2013 16:46:59] Maruchan: whatever yo udo with hosting.maruchanserver.com to make teamspeak3 access it
[1/31/2013 16:47:20] Maruchan: and whatever prefix you want to do for the puuty thing, if its easier/less hastle to route it through hosting. as well, do it
[1/31/2013 16:47:25] Maruchan: if not, do whatever is easiest for you
[1/31/2013 16:47:40] Maruchan: uhm is that all?
[1/31/2013 16:48:01] Maruchan: IRC webclient, TS3, Control Panel, Others' Server, My 2 servers
[1/31/2013 16:48:12] Maruchan: yeah i think thats it (y)


on this machine:
http://www.ovh.co.uk/dedicated_servers/sp_32g.xml
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Post Post #11176 (ISO) » Fri Feb 01, 2013 4:27 am

Post by T-Bone »

Well fuck this shit. I thought I'd give FTB another chance...but the Twilight spawn is high above the ground so I just endlessly fall to my death. It's fucking unplayable.
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Post Post #11177 (ISO) » Fri Feb 01, 2013 4:32 am

Post by Klazam »

ummmm

Ill save you, tbone
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Post Post #11178 (ISO) » Fri Feb 01, 2013 4:42 am

Post by Rhinox »

Oh by the way I saw you tbone on the nilla server yesterday while I was checkin out the dynmap. I take it that the dynmap chat doesn't connect with the minecraft chat?
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Post Post #11179 (ISO) » Fri Feb 01, 2013 4:52 am

Post by T-Bone »

it does
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Post Post #11180 (ISO) » Fri Feb 01, 2013 6:01 am

Post by Rhinox »

oh so you guys were just ignoring me then.. ic how it is :(
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Post Post #11181 (ISO) » Fri Feb 01, 2013 6:07 am

Post by Klazam »

YAY. GOT TBONE ON SERVER
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Post Post #11182 (ISO) » Fri Feb 01, 2013 6:33 am

Post by Maruchan »

In post 11176, T-Bone wrote:Well fuck this shit. I thought I'd give FTB another chance...but the Twilight spawn is high above the ground so I just endlessly fall to my death. It's fucking unplayable.

yo ucould just ask an admin to build a small platform there and put a pool on the dround to jump into.......
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Post Post #11183 (ISO) » Fri Feb 01, 2013 9:26 am

Post by Maruchan »

Process of upgrading temporarily paused (for less than a day) until I decide what I'm going to do with this. If I want to keep it how we currently are, where I let Corin manage everything, pay bookoo bucks for a nice spiffy control panel so I can learn to do everything, or turn this into a business where i can make a profit.
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Post Post #11184 (ISO) » Fri Feb 01, 2013 10:10 am

Post by fuzzybutternut »

If we have to pay, I'm not going to be able to play anymore. I'm flat broke.
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Post Post #11185 (ISO) » Fri Feb 01, 2013 10:13 am

Post by izakthegoomba »

I think Maru means renting out server space to other people for money. I could be mistaken though.
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Post Post #11186 (ISO) » Fri Feb 01, 2013 10:42 am

Post by Maruchan »

In post 11185, izakthegoomba wrote:I think Maru means renting out server space to other people for money. I could be mistaken though.

thissss

sorry for misunderstanding, this server will remain up for the rest of my naval career (since i will have guaranteed paycheck), and will remain free, i'm just deciding whether to use the machine to start a small business and make some of my cost back up, and not waste unused spaces.
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Post Post #11187 (ISO) » Fri Feb 01, 2013 11:20 am

Post by Rhinox »

So even though my computer is borked right now, I'm making planssssssssssssss.

Spoiler: Boring image
Image


Spoiler: Boring words
That is the template I'm using to design the foundation of Mazetown. The image is a template of 1 vertical level of the maze. The red side is in the nether and the gray side is in the overworld. The overworld level is 9x9 or 81 nodes (rooms) spanning a real area of 55x64 overworld blocks. The nether level is 10x10 or 100 nodes spanning a real area of 61x71 nether blocks, or 488x568 in the overworld. The portals are set up so they are linked pairs by manually placing them so that the nether portal is at the x/8, y, z/8 coordinate of the overworld portal. (although, I was/am tempted to play with the portal positioning to create a scenario where you go in an overworld portal, come out in the nether, and then go back in the same nether portal to come out in a different overworld portal than you originally went in :twisted: )

The level is just 1 of many stackable levels. Since the nether is 128 blocks in y, and each level only needs 4 blocks in y, that means there is the potential for me to create a 32 vertical levels of mazes in each dimension. I could actually go all the way to 64 levels in the overworld but above y=128 I won't be able to link nether portals anymore, so it would be overworld only up there. But I don't want to go too deep to stay away from lava and void fog, and I want to stay mostly underground in the overworld because its easier to dig the rooms than to build the rooms up, so the actual number of levels I'll build will probably be a lot less. The dotted lines are optional intermediate levels above and below the main level. The intermediate levels wouldn't have portals, but they do increase the complexity of the maze by increasing the degrees of freedom at each node. For example, you could enter a room, see 3 doorways to different rooms on the same level, see 4 ladders up to 4 different rooms, and 4 ladders down to 4 other different rooms. And only 1 of those 11 paths would be the correct one :twisted:

But it will be a full 3.5 dimensional maze - I can't claim that full 4th spatial dimension because due to minecraft mechanics I A) don't easily have the option to build a nether portal at every node in both dimensions, and B) only have 2 levels in that 4th dimension (overworld and nether). So what that means is, if I ever finish this and pull it off, don't go in expecting a linear clear the first level, go up, clear the second level, go up, etc. It'll be more like, wind around, go up 3 levels, wind around, go down a level, go in a portal, wind around in the nether, go up a level, wind around, go down 2 levels, go in a portal, etc.

Why am I telling you all the secrets? well even with this knowledge of how the maze will be laid out and basically works, I'm still guessing it will end up being impossible to complete (yes, that's an officially declared challenge). If I build 10 levels for example, between the nether and the overworld it would be a total of 1810 rooms with 1 correct path through the maze and no available solving algorithm like "take a right turn at every intersection" which helped me though some of the other mazes. If you enter a room with 11 other exits, which turn is the right turn?? :P


First thing I need to do (after I fix my computer) is seek out the right location. I'm gonna probably need an island thats at least 75x75 surrounded by at least 1000x1000 of ocean. Reason is that the roughly 1000x1000 area surrounding my maze in the overworld will need to be declared a Portal free zone because any portal created in that area will link to the maze nether portals on the way in. And hopefully, the nether at that area would be mostly solid netherrack and very little lava/open space. Would be ideal.

But anyways, that's the challenge you guys have to look forward to :)
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Post Post #11188 (ISO) » Fri Feb 01, 2013 11:53 am

Post by Maruchan »

kso, server is back going in the process of getting everything installed and set up and shit, and I am also going to start selling extra space n shiz. Klaz, once it's all set up i'll get you links to the panels you'll need and invoicesetupthingamaboober

And if any of you know people that want a VPS or miencraftserver, lemmekno.
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Post Post #11189 (ISO) » Fri Feb 01, 2013 2:36 pm

Post by Maestro »

In post 11187, Rhinox wrote:First thing I need to do (after I fix my computer) is seek out the right location. I'm gonna probably need an island thats at least 75x75 surrounded by at least 1000x1000 of ocean. Reason is that the roughly 1000x1000 area surrounding my maze in the overworld will need to be declared a Portal free zone because any portal created in that area will link to the maze nether portals on the way in. And hopefully, the nether at that area would be mostly solid netherrack and very little lava/open space. Would be ideal.

But anyways, that's the challenge you guys have to look forward to

I would very much be interested in helping you search, if you'd like a hand.
I'd suggest North or South, with VERY far South being the least relatively inhabited. (esp. since Clammy disappeared)

We could easily find you an island and some ocean, then ask Maru or izak to put up sign at the boundaries of whatever portal-free zone you need.

In conclusion: this sounds awesome.
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Post Post #11190 (ISO) » Fri Feb 01, 2013 4:58 pm

Post by Klazam »

Puny island is less than 75x75, right? If not, he can have it.
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Post Post #11191 (ISO) » Fri Feb 01, 2013 4:59 pm

Post by Klazam »

If I recall right, it's around 40x40
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Post Post #11192 (ISO) » Fri Feb 01, 2013 7:16 pm

Post by T-Bone »

Age 57 can be deleted at earliest convenience.
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Post Post #11193 (ISO) » Fri Feb 01, 2013 7:22 pm

Post by Maestro »

Done.
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Post Post #11194 (ISO) » Fri Feb 01, 2013 7:24 pm

Post by Maestro »

...what about Ages 42-56 guys?
I believe 44 is Klaz's and 45 is mine.

So. Claims or deletes?

I'm tired of these "only-for-symbol" ages appearing and disappearing all the time.

Who resurrected Age 26? We deleted that one yesterday and if you don't like that you should've said something.
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Post Post #11195 (ISO) » Fri Feb 01, 2013 7:24 pm

Post by T-Bone »

What do I do with the book?
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Post Post #11196 (ISO) » Fri Feb 01, 2013 7:25 pm

Post by Klazam »

44 is mine
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Post Post #11197 (ISO) » Fri Feb 01, 2013 7:26 pm

Post by Maestro »

Lava it, put it on the ground and punch it a few times, throw it to a Creeper, I don't know. Be creative.

P-Edit: I thought I said that? Yeah, 44 is your Lumberjack Age and 45 is my Voidcastle.
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Post Post #11198 (ISO) » Fri Feb 01, 2013 7:26 pm

Post by Maestro »

In post 11197, Maestro wrote:Be creative.

LOL NOPUNINTENDED
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Post Post #11199 (ISO) » Fri Feb 01, 2013 7:40 pm

Post by T-Bone »

Yea done with 58 too. Became too dangerous
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