I really like Forbidden Island. I may even prefer it to Pandemic the majority of the situations where I play games.
Is there a connection between the two other than game play? Because I really felt like when I was playing that a lot of the elements reminded me of Pandemic, and I was wondering if it was just me.
Yes my Lord, but questions are dangerous, for they have answers.
13 heads and counting now, plurality is adaptive. If our experience might help you,
In post 434, xRECKONERx wrote:Galaxy Trucker is insanely fun. It's a bit chaotic/too RNG for some of my group's taste, but I always enjoy it.
If you like strategy with very low randomness, I would highly recommend Brass. It's top-10 on BGG for a very good reason.
I think one of my biggest issues is that these "resource management" games all seem to go for the same type of setting and that just gets old and makes the games feel way too similar, even if they're really different, mechanically. Give me a resource management game in space.
I do remember a game called Weedz or something like that, which was a resource management game where you played as a California Pot Farmer.
One time, back in 'nam, Sudo was set upon by an entire squadron of charlies. He challenged them all to a game of Pictionary, which he won resoundingly. The charlies were forced to not only surrender the skirmish, but also their world-famous chili recipe, which Sudo sold to Texas for a hefty profit. Sudo is a master of diplomacy.
Have you guys discussed knights over camelot yet? Game is a ton of fun. It's one of the coop against the board games where one of the players may be allied with the board as the traitor. Each turn you have to cause something bad to happen, and then you can make one action. Pretty interesting.
Untrod Tripod (7:27:18 PM): you enjoy whoring
xcaykex (7:27:24 PM): yes
xcaykex (7:27:26 PM): i know that
So, played 7 Wonders for the first time. It's pretty cool.
One time, back in 'nam, Sudo was set upon by an entire squadron of charlies. He challenged them all to a game of Pictionary, which he won resoundingly. The charlies were forced to not only surrender the skirmish, but also their world-famous chili recipe, which Sudo sold to Texas for a hefty profit. Sudo is a master of diplomacy.
I love Leaders and still haven't played Cities. If you poke around on Boardgamegeek, someone made just a ton of wonders based on all kinds of things, famous cities, science fiction places, even Lovecraftian locales.
i've played both leaders and cities. i think cities is the far more interesting expansion.
and yes, i've played knights over camelot. i find that the balance on it isn't quite as good as battlestar gallactica (being fairly heavily traitor weighted), but it's still a lot of fun.
I've only played base (and only about 4-5 games of that), but I really like Card Drafting as a mechanic, in general. I really enjoy Notre Dame for that reason, too.
One time, back in 'nam, Sudo was set upon by an entire squadron of charlies. He challenged them all to a game of Pictionary, which he won resoundingly. The charlies were forced to not only surrender the skirmish, but also their world-famous chili recipe, which Sudo sold to Texas for a hefty profit. Sudo is a master of diplomacy.
I just bought Thunderstone Advance: Towers of Ruin. Game here
It's a deckbuilding game, and it's a lot of fun. The lady in the game shop recommended it, so I decided to take a punt. It really is a lot of fun. You can also play it solo player, I've tried it duo atm, but when CDB comes on Tuesday we'll do it as a three.
In post 460, zoraster wrote:i've played both leaders and cities. i think cities is the far more interesting expansion.
I wouldn't play with just Leaders anymore but I think Leaders & Cities together is the best option. Then Cities then just the base game and then Leaders.
If you like Thunderstone, have you played Ascension?
Nightfall's also good, but my absolute favorite deckbuilder at the moment is Eminent Domain - and it doesn't even have random setup.
Okay, looking for a new board game to buy. Prerequisites:
- Nothing over like an hour or so, we already own a bunch of 1.5-3hr games
- Something that scales up to at least 5 players, more is better but not required
- Our group tends to like drafting mechanics in games (magic players) & simultaneous turns (only suggestions, not crucial)
- Nothing fully cooperative...stuff with one traitor is fine but nothing where it's everyone versus the board
- Our most played games in this group are 7 Wonders, Betrayal at House on the Hill, Smallworld, Shadow Hunters, and Game of Thrones
In post 471, xRECKONERx wrote:I haven't thought about RftG and I own/hate Munchkin. Ony things I've really considered so far are Lords of Waterdeep and Letters from Whitechapel
Blood Bowl Team Manager and Lords of Waterdeep are both good choices, I'd say BBTM is a quicker play but it maxs out with four players and the teams feel a little unbalanced (which is good in that they play differently, bad in that some teams are better than others straight up) while LoW is slower but it goes to five players and is better balanced, not a bad choice between them.
Notre Dame is also a good game, which I believe scales up to 6, is strategic, and features a card drafting mechanic.
One time, back in 'nam, Sudo was set upon by an entire squadron of charlies. He challenged them all to a game of Pictionary, which he won resoundingly. The charlies were forced to not only surrender the skirmish, but also their world-famous chili recipe, which Sudo sold to Texas for a hefty profit. Sudo is a master of diplomacy.