DO NOT OPEN IT. DO NOT.In post 1694, Mina wrote:Sorry, I ended up going with Arkham Horror. The guy at the game store gave it a glowing review and recommended it over CarcassonneIn post 1685, Glork wrote:I've heard many, many good things about Carcassone but have never had an opportunity to play. Thus, I selfishly vote for that. <.<(probably because the former is much more expensive). Last chance for someone to tell me they're bringing it to the meet or it's unplayable to someone of Faraday's intelligence level before I open it!
Also, I'll try to get my hands on a sleeping bag within the next few days.
If need be, we can bring it (Commune has a copy) but it is a
- Everybody is working together to either seal a certain number of gates (by rolling dice) or closing a certain number of gates (by rolling dice). If that doesn't happen, then everybody rolls dice together to try and beat the last boss.
- Each turn consists of moving to a space on the board, drawing a card, and hoping the game doesn't decide to cosmically fuck with you that turn. You have no control over whether something good or bad happens to you. There are literally cards that just go "lol you die" and you have no way of stopping it.
Take it back take it back take it back. I think