The MafiaScum Minecraft Thread - AllTheMods 9!!! - NEW Vanilla?

This forum is specifically for discussing non-Mafia games
(board, card, video, we're not picky)
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Playing
such games should happen in the Mish Mash forum, of course.

New Vanilla Server?

Yes, on latest stable version; with fun events & mini-games!
3
33%
Yes, on latest stable version; for consistency & community! (no plugins)
3
33%
Yes, on "snapshots"/development versions; bleeding edge! (definitely no plugins)
0
No votes
Yes, with Spigot/Bukkit/server "plugins" (or commands like /tpa, /home, etc.)
3
33%
Yes, but I'll post with my specific thoughts and ideas!
0
No votes
 
Total votes: 9

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Post Post #15325 (ISO) » Tue Oct 08, 2013 12:43 pm

Post by Axxle »

In post 15302, Andrius wrote:I have resorted to planting seed/collecting and making chickens with eggs to sort of pay off her keeping me alive.
I just ended up fishing for all my food, just need some sticks and some string.
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Post Post #15326 (ISO) » Tue Oct 08, 2013 2:58 pm

Post by Andrius »

Yeah but being THE BAKER I'm pretty sure I have to live off of wheat-based products. :P
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Post Post #15327 (ISO) » Tue Oct 08, 2013 2:59 pm

Post by Klazam »

cookies, cake, bread

heh
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Post Post #15328 (ISO) » Tue Oct 08, 2013 4:01 pm

Post by Andrius »

Got bored of being alone in Multiplayer so I went to be alone in SOLO SUPERFLAT.

Guess what it gave me:
Image

You are looking at SUPERFLAT mode, with a sizeable chunk of NOTFLAT. It spans from that jungle tree on the right to a small desert area on the left. The water is perfectly preserved. The biome itself is no more than 20 blocks wide, with the jungle tree being cut in half. (Instead of a 2x2 base its a 2x1 base- cut directly in the middle.)

Despite this, the rest of it SEEMS to be SUPERFLAT. I might actually swap over to SURVIVAL and see how far I get. XD
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Post Post #15329 (ISO) » Tue Oct 08, 2013 9:22 pm

Post by izakthegoomba »

Yeah, there's some serious bugginess with superflat maps at the moment.
(Mostly) on hiatus until further notice. Planet MafiaScum 2 will be modded by Inspi and JDGA - go check it out!
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Post Post #15330 (ISO) » Wed Oct 09, 2013 3:33 am

Post by Maruchan »

that would be fun
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Returning to modding after a nearly two year hiatus!
9 player Purgatory coming to the Open Queue Soon!
Join Now!

Micro Grand Idea uPick coming to the micro queue soon!
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Post Post #15331 (ISO) » Wed Oct 09, 2013 6:21 pm

Post by Klazam »

RobCraft is dead.
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Post Post #15332 (ISO) » Thu Oct 10, 2013 3:54 am

Post by Rob14 »

...No it isn't, and I'd prefer if you posted actual information instead of sensationalist statements that make other server users come panicking into IRC thinking they've lost all progress.

Everything is fixed now. The culprit was Klaz's cow grinder - the block that triggered the error was a Redstone Transfer Conduit (or something similarly named) or a Liquiduct based on the item ID. I broke the relevant blocks and can replace them at a later time.
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Post Post #15333 (ISO) » Thu Oct 10, 2013 4:04 am

Post by Klazam »

In post 15332, Rob14 wrote:...No it isn't, and I'd prefer if you posted actual information instead of sensationalist statements that make other server users come panicking into IRC thinking they've lost all progress.

Sorry, not my intent to cause any panic.

I'll need to fix that issue. :-/

Did you turn off spawner while you was at it too? (Thanks)
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Post Post #15334 (ISO) » Thu Oct 10, 2013 4:26 am

Post by fuzzybutternut »

Image

the aftermath of a server reboot.
(was way worse before I turned the turtles back on)
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GTKAFuzzy! Come ask me questions. :D
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Post Post #15335 (ISO) » Thu Oct 10, 2013 4:30 am

Post by Klazam »

dear god
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Post Post #15336 (ISO) » Thu Oct 10, 2013 4:31 am

Post by fuzzybutternut »

You had skellies inside your skellies bro. 's not good.
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Post Post #15337 (ISO) » Thu Oct 10, 2013 6:54 am

Post by Bulbazak »

Skelliception
Bulbazak is so town that everytime someone votes him Mastin coughs blood.
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Post Post #15338 (ISO) » Thu Oct 10, 2013 8:27 am

Post by Rob14 »

Due to concerns about server lag, the following rules are being put in place regarding soul shards. If a player is found to break these rules, you risk losing your soul shards/spawners altogether.

Soul Shard Rules:


1. There are no rules/regulations on Tier 1-2 soul shards.
2. Tier 3-4 soul shards are BANNED entirely. They may not be used, as they cannot be turned off through the use of redstone.
3. Each player is allowed to use a maximum of one Tier 5 soul shard at a time. You can possess/set up more than one soul shard, but only one may be active at any given time.
4. Each player must hook up a wireless redstone kill switch to their Tier 5 soul shards. The frequency of the kill switch should be sent to me by PM (on mafiascum or IRC). This is just so that any server issues caused by soul shards can be quickly and easily addressed.

I don't think anyone currently has more than one Tier 5 soul shard active, but in the interests of fairness, if anyone DOES then they have a full week to comply with that limit. Kill switches are needed immediately, though, because of the importance of being able to address any server issues that pop up.
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Post Post #15339 (ISO) » Thu Oct 10, 2013 11:38 am

Post by fuzzybutternut »

What about auto-spawners?
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Post Post #15340 (ISO) » Fri Oct 11, 2013 3:57 am

Post by EspeciallyTheLies »

Those arent soul shards are they? Mfr i thought.....
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Post Post #15341 (ISO) » Fri Oct 11, 2013 5:15 am

Post by Klazam »

I dont think they cause any problems. or at least i did not notice any in the past. what's their spawn rate, im curious? Soul shards can go up to 6 mobs 2 seconds.
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Post Post #15342 (ISO) » Fri Oct 11, 2013 8:47 am

Post by EspeciallyTheLies »

Fetchy was murdered by fire last night.

I will find you, whoever you are, and I will get you.
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Post Post #15343 (ISO) » Fri Oct 11, 2013 9:16 am

Post by Xalxe »

I did it.
"I, too, would prefer to know the Xalxe of my demise." - Felissan, 2022
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Post Post #15344 (ISO) » Fri Oct 11, 2013 9:42 am

Post by EspeciallyTheLies »

>:( i pronounce your name "zalksy"
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Post Post #15345 (ISO) » Fri Oct 11, 2013 9:53 am

Post by Klazam »

[11:22pm] Rob13: OH NO
[11:22pm] Rob13: FETCHY DIED
[11:22pm] Rob13: HOW
[11:22pm] Klaz: WaitWHAT
[11:22pm] Klaz: !players
[11:22pm] RobCraft: Players currently in game: OsoHP
[11:22pm] Rob13:
[11:22pm] Klaz: How did he die
[11:22pm] Rob13: he died in the most ironic way possible
[11:22pm] Rob13: as a wood golem
[11:22pm] Klaz: and how did you know about it?
[11:22pm] Rob13: he was set on fire
[11:22pm] Rob13: it's in the console
[11:23pm] Rob13: 10.10 23:06:28 [Server] INFO [Thaumcraft] EntityGolemWood['Fetchy'/993, l='world', x=853.50, y=66.95, z=1048.60] was killed by null (inFire)
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Post Post #15346 (ISO) » Fri Oct 11, 2013 9:55 am

Post by Xalxe »

In post 15344, EspeciallyTheLies wrote:>:( i pronounce your name "zalksy"
It's pretty clearly pronounced "Xalxe." THIS IS WHY I KILLED FETCHY
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Post Post #15347 (ISO) » Fri Oct 11, 2013 10:00 am

Post by EspeciallyTheLies »

Fetchy wanted nothing more than to put things in chests.

Edit: There will be a memorial service and committal at 7:30 on modded server. At those coordinates. Around 7:30.

Klaz isn't coming because he is racist against wood golems.
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Post Post #15348 (ISO) » Fri Oct 11, 2013 10:37 am

Post by Rob14 »

I will deface the grave.
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Post Post #15349 (ISO) » Fri Oct 11, 2013 10:43 am

Post by EspeciallyTheLies »

You're all terrible people. :'(
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