Pokemon X/Y Thread
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Espeonage anySurvivorany
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Brandi Awwwrtist
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Espeonage anySurvivorany
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Espeonage anySurvivorany
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Ugh, mine's female. If you are cool living without one or both of Superpower and Belly drum, then I just need males and I can breed up. I am in the middle of a shuppet project and a cradily project (so a corsola project by extension).
tbh though belly drum isn't that great.
I'll see if I can get a parent with AJ and Superpower.Don't @ me.-
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Brandi Awwwrtist
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In post 527, Espeonage wrote:let me go have a look. I hope mine's male actually, means it can pass on the egg moves.
-Serebii"Another interesting change, that is still being investigated, is that if the mother has Egg moves that the baby can learn, there is a chance that those moves shall be passed to the child as well as any moves the father may know. We're still investigating all the changes to inheritance."
Egg moves can be passed down by mothers now.-
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Espeonage anySurvivorany
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Brandi
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animorpherv1 Honey Trap
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Brandi, can you put the Lumiose City guide in the OP if possible? I keep looking for it. Thanks."Animorpherv1's posts are so powerful that prolonged exposure may cause vertigo, nausea, acute tinnitus, and in rare cases, death." - vonflare
"Ani is right 100% of the time" - Alisae-
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Brandi
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animorpherv1 Honey Trap
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Bowser Mafia Scum
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Natirasha Jack of All Trades
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In pursuit of the greatest team! I present my current teamm.
Spoiler: Pokebank OU
Poor Gardevoir wasn't cutting it anymore--and Megawile is actually disgusting. People said I was insane running Hydreigon nowadays, but it's been serving me well. You concede to Azumarill, but everything else is great. Dark is probably the second best STAB now that the steel resist is gone, and you can just eat everything else alive.Natirasha is just a vestige, it's Contessa now.-
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Espeonage anySurvivorany
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Natirasha Jack of All Trades
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animorpherv1 Honey Trap
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Espeonage anySurvivorany
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Patrick Rantbuddy
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Psyche he/theySurvivorhe/they
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Patrick Rantbuddy
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A given distribution of team archetypes, or deeper than that? Normally when I make a team I think of it as being weak or strong against certain pokemon, or a certain poke running a certain moveset, rather than being weak/strong against a whole type of team (though it is possible).Primpod 11:13 pm
chamber can you please come to ukmeet
i would love to finally touch your face-
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sirdanilot Mafia Scum
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Not mathematically, if that's what you were thinking. Pokemon as a game is way too complex for that, as there are so many factors to consider. Even two teams with the same six pokemon can be completely different if you give the pokmemon different movesets, ev/natures and items.In post 542, Psyche wrote:Think there's probably a way to definitively determine which is the most effective team against a given probability distribution of teams.
As for your team being weak against a certain type of team; yes, in an ideal situation you should only lose to teams that happen to counter your team a lot, rather than lose because you chose the wrong moves/switches (which we call 'bad prediction'). But if your team is fundamentally weak against a certain type of team that you encounter over and over (such as rain team or stall teams), then something is wrong with your team and you should fix it.-
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animorpherv1 Honey Trap
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What I loved about it is that no one ever saw AcroGem coming on Gliscor - ever. it worked so well because of that.In post 540, Espeonage wrote:It's so versatile."Animorpherv1's posts are so powerful that prolonged exposure may cause vertigo, nausea, acute tinnitus, and in rare cases, death." - vonflare
"Ani is right 100% of the time" - Alisae-
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Natirasha Jack of All Trades
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Psyche he/theySurvivorhe/they
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What does the complexity of the problem have to do with the resolvability of the problem? Combinatorial explosions aren't really that big of a deal, because most factors can be ignored or examined heuristically. For example, the thousands of possible configurations of teams involving a totodile can all probably be ignored given a probability distribution modeling the OU tier.Not mathematically, if that's what you were thinking. Pokemon as a game is way too complex for that, as there are so many factors to consider. Even two teams with the same six pokemon can be completely different if you give the pokmemon different movesets, ev/natures and items.
Since there are no strong time limits on the answer (teams don't have be produced instantaneously), you could expect a program dealing with a minor combinatorial explosion to still finish in a matter of days.You can't step in the same river twice.-
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sirdanilot Mafia Scum
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^ That's right. But there are two other factors which make this impossible to determine mathematically:
- Metagame. Not every move that a pokemon learns is used, often a pokemon is only used with a small amount of movesets. In addition, most pokemon have fixed movesets rather than just a random combination of 4 of its most-used moves. Now, statistics about which move is run on which pokemon are known, but moveset-statistics (e.g. whether Wish is run on Blissey more often in combination with IceBeam or ThunderBolt) are, to my knowledge, not available. This metagame changes continuously. Likewise, not every nature/ev spread/item is used with just any moveset. Though statistics on what natures and what items are used on what pokemon are known, this does not say anything about moveset-item combinations or moveset-ev spread combinations.
- Randomness and prediction. Person A using team 1 will battle differently than person B using the exact same team. Person A will also play differently, depending on what opponent he faces (does he know him or not? is he perceived to be good or not? what team does he run?). Because randomness is a key factor in Pokemon, the outcome of battles can't easily be predicted, even if the variable 'different teams' is ruled out. Some players are simply better than other, or better with a certain play style (e.g. some are better at stall and others not).
- Also, Smogon tends to change the metagame a lot by banning pokemon or unbanning them, which can often majorly impact the metagame. I don't think everyone plays through smogon these days though.
In short, Pokemon is way too dynamic, random and ever-changing to calculate mathematically.-
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T S O Survivor
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