MICRO 373 — SPACE INVADERS MAFIA — GAME OVER

Micro Games (9 players or fewer). Archived during the 2023 queue overhaul.
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Post Post #400 (ISO) » Tue Aug 12, 2014 1:27 pm

Post by Flames682 »

Stealing top from Marquis
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Post Post #401 (ISO) » Tue Aug 12, 2014 1:40 pm

Post by Marquis »

VOTECOUNT 1.16


[ Aegor
4
]
BBmolla, Regfan, Clusk92, notscience
[
L-1
]

[ BBmolla
0
]

[ beastcharizard
0
]

[ Clusk92
3
]
RedCoyote, Aegor, Flames682
[
L-2
]

[ Flames682
0
]

[ notscience
0
]

[ RedCoyote
0
]

[ Regfan
0
]


[ Not Voting
1
]
beastcharizard

[ Deadline ]
(expired on 2014-08-12 18:45:00)

With
8 alive
, it takes
5 votes to lynch
.

The
Laser Cannon
has fired;
Bunker ZZZX
has died.
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Post Post #402 (ISO) » Tue Aug 12, 2014 1:52 pm

Post by RedCoyote »

BB and Reg worked considerably hard to defend Clusk this game, and I am going to remember that. beast, did you have anything to say?
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Post Post #403 (ISO) » Tue Aug 12, 2014 2:05 pm

Post by Flames682 »

RC, reads on Clusk and Aegor?
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Post Post #404 (ISO) » Tue Aug 12, 2014 2:05 pm

Post by notscience »

In post 402, RedCoyote wrote:BB and Reg worked considerably hard to defend Clusk this game, and I am going to remember that. beast, did you have anything to say?


regfan is stubborn town
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Post Post #405 (ISO) » Tue Aug 12, 2014 2:07 pm

Post by RedCoyote »

Clusk is scum and Aegor's kneejerk reaction to you, Flames, seemed like it came from a townie. Given the short time period of these days, I'm reluctant to call him town for sure. My initial reaction is that the role slot is town and the wagon was formed in suspicious haste.
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Post Post #406 (ISO) » Tue Aug 12, 2014 2:08 pm

Post by notscience »

I don't like either of these wagons tbh
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Post Post #407 (ISO) » Tue Aug 12, 2014 2:17 pm

Post by BBmolla »

In post 371, Clusk92 wrote:BBmolla seems less obvtown now he's not happy with my lynch all of a sudden with no explanation - could be whiteknighting.

Everything about your lynch, including your posts, scream scum mislynch. Call it whatever you want, your lynch looks gross to me atm.
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Post Post #408 (ISO) » Tue Aug 12, 2014 2:19 pm

Post by BBmolla »

In post 406, notscience wrote:I don't like either of these wagons tbh

Yeah after the last page, this is my thoughts. Can't we just go back to notscience?
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Post Post #409 (ISO) » Tue Aug 12, 2014 2:19 pm

Post by BBmolla »

blehg
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Post Post #410 (ISO) » Tue Aug 12, 2014 2:20 pm

Post by Flames682 »

Too late for that molla
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Post Post #411 (ISO) » Tue Aug 12, 2014 2:21 pm

Post by BBmolla »

Well I prefer Aegor over Clusk. Clusk is pretty genuinely town imo.
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Post Post #412 (ISO) » Tue Aug 12, 2014 2:24 pm

Post by Flames682 »

Since there's 20 minutes left and it seems like no one is changing they're vote...

VOTE: Aegor
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Post Post #413 (ISO) » Tue Aug 12, 2014 2:27 pm

Post by RedCoyote »

I was watching the thread, Flames, but I appreciate you hammering, actually. You're town to me. We'll see what Aegor flips, but I'm not confident that he will be scum. If Aegor is scum, I'll eat my words and give BB and Reg pats on the back. If not, then I think they deserve some limelight for wrecking my wagon.
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Post Post #414 (ISO) » Tue Aug 12, 2014 2:29 pm

Post by Marquis »

VOTECOUNT 1.17 [ FINAL ]


[ Aegor
5
]
BBmolla, Regfan, Clusk92, notscience, Flames682
[
L-0
]

[ BBmolla
0
]

[ beastcharizard
0
]

[ Clusk92
2
]
RedCoyote, Aegor
[
L-3
]

[ Flames682
0
]

[ notscience
0
]

[ RedCoyote
0
]

[ Regfan
0
]


[ Not Voting
1
]
beastcharizard

[ Deadline ]
(expired on 2014-08-12 18:45:00)

With
8 alive
, it takes
5 votes to lynch
.

The
Laser Cannon
has fired;
Bunker ZZZX
has died.
link in bio
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Post Post #415 (ISO) » Tue Aug 12, 2014 2:48 pm

Post by Marquis »


PROMISE ME YOU'LL SURVIVE


THAT YOU WON'T GIVE UP


NO MATTER WHAT HAPPENS


NO MATTER HOW HOPELESS


PROMISE ME YOU'LL SURVIVE


Image

PROMISE ME NOW, ROSE, AND NEVER LET GO OF THAT PROMISE



ALIEN AEGOR LYNCHED


NIGHT 1 BEGINS
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Post Post #416 (ISO) » Wed Aug 13, 2014 2:40 pm

Post by Marquis »


oops I forgot to give a deadline which was supposed to be in 24 hours but now it's ~18 hours from this post:


(expired on 2014-08-14 12:40:00)
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Post Post #417 (ISO) » Thu Aug 14, 2014 8:53 am

Post by Marquis »

night 1 ending please stand by
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Post Post #418 (ISO) » Thu Aug 14, 2014 9:11 am

Post by Marquis »


THIS HERE'S MISS BEAST BUNKER


I'M CLUSK BUNKER


Image

WE ROB BANKS



BUNKER BEASTCHARIZARD KILLED


BUNKER CLUSK92 KILLED


DAY 2 BEGINS
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Post Post #419 (ISO) » Thu Aug 14, 2014 9:16 am

Post by Marquis »


I'M EASY LIKE SUNDAY......


Image




VOTECOUNT 2.00


[ BBmolla
0
]

[ Flames682
0
]

[ notscience
0
]

[ RedCoyote
0
]

[ Regfan
0
]


[ Not Voting
5
]
BBmolla, Flames682, notscience, RedCoyote, Regfan

[ Deadline ]
(expired on 2014-08-21 13:15:00)

With
5 alive
, it takes
3 votes to lynch
.

The
Laser Cannon
has
not
fired yet.
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Post Post #420 (ISO) » Thu Aug 14, 2014 9:23 am

Post by Regfan »

Typed this up at night expecting both Beast/Clusk to be shot and flip town:

Okay, here's the plan: RC is shooting today but we are
not lynching
.

Right now it's 1-3-1
, if the shot is mafia then cool we've won but
if the shot is town it turns into 1-2-1
in which case
an incorrect lynch is automatic loss
(Mafia just shoot the remaining bunker) however
by NLing it goes into the night as 1-2-1 where one of two things occur 1) Mafia shoot a bunker and it goes into 1-1-1 which means that we're not lynching in a 33% chance but rather a 50% one OR 2) Mafia no-kill either intentionally, doc save or them not having anyone they can kill, this means we have the shot AND lynch the following day changing it from 33% to 66%.


Additionally we can lock whoever our scum read is at the time into a position where they can't kill if they're scum (Getting the 66% chance of winning) or force scum to shoot them (Removing a scum read and getting 50%) although it does consist of a risk of a loss via bunker protection.

To illustrate lets say right now there's A (LC), B (Bunker #1 claim), C (Bunker #2 claim), D (Bunker #3 claim) and E (Bunker #4 claim)

Lets say A shoots E and they flip town. We can no lynch and have 1) B on A, C on B and D on C with B being our strongest town read and D being our strongest scum read. In this case the only possible death at night would be D and if he's scum then no kill would be possible. OR 2) Alternatively if people find that too risky we can just have B and C on A and D on B with D being being our scum read and B being our town read meaning that the only possible deaths are one of C and D.

If anyones confused at all by this or wants it explained in more detail just ask
, it's important that everyone understands exactly what this is for and how it helps because it's all reliant on people sticking to the plan.

Agreeing on who B/C/D/E are is what's the most important thing to do right now, so I suggest everyone do E: (Persons name that you want shot), D: (Persons name that you think is scum if E isn't) and B: (Person that you are confident is town) and we'll keep a vote count going of these.
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Post Post #421 (ISO) » Thu Aug 14, 2014 9:26 am

Post by Regfan »

Oh and an apology or at least an admittance that your reads have been woeful so far would be nice RC (Especially since from reading your posts it sounds like you were lurking and watching the thread a lot before the deadline but didn't chime in and it could have led towards a forced lynch on Clusk).
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Post Post #422 (ISO) » Thu Aug 14, 2014 9:28 am

Post by Regfan »

In case it's not obvious right now I'm at:

E: Notscience
and
D: BBMolla
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Post Post #423 (ISO) » Thu Aug 14, 2014 9:58 am

Post by Flames682 »

A = LC
B = Towniest Read
E = Scummiest Read



Plan 1


B on A
C on B
D on C

Possible deaths:

If B is scum: LC dies, we lose
If C is scum: D or B dies
If D is scum: C dies


Plan 2:


B and C on A
D on B

Possible deaths:

If B is scum: C or D dies.
If C is scum: D dies
If D is scum: B dies


I say we go with plan 2, it is way less risky just in case we misread B.
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Post Post #424 (ISO) » Thu Aug 14, 2014 10:04 am

Post by Regfan »

Flames in Plan 1 B can't die if C is scum and C can't die if D is scum because it'd lead towards confirmed mafia. It's a more risky plan, yes, but it means 1 correct town read = automatic win from here. Either way we can decide
which
plan we use later during the day, what's important now is peoples thoughts on the placements.

So where's your head at? While you're here also explain to me exactly
what
about Aegors BB case you read as genuine!town please.

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