Mini 1608--Mafia on the Air(Fin)


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Post Post #2075 (ISO) » Tue Sep 16, 2014 6:13 am

Post by Cutty Shark »

And we know that Nashville targeted them, so I want to know exactly what they did

-b
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Post Post #2076 (ISO) » Tue Sep 16, 2014 6:19 am

Post by The Fonz »

Sorry, who is them in the above post?
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Post Post #2077 (ISO) » Tue Sep 16, 2014 6:20 am

Post by Cutty Shark »

gossamer wings

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Post Post #2078 (ISO) » Tue Sep 16, 2014 6:22 am

Post by The Fonz »

Also, given that IHNC apparently has a one-shot kill immunity, does that mean they were targeted twice?
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Post Post #2079 (ISO) » Tue Sep 16, 2014 6:22 am

Post by Anatole Kuragin »

In post 2078, The Fonz wrote:Also, given that IHNC apparently has a one-shot kill immunity, does that mean they were targeted twice?


mod error killed them from what I can tell, hence the honorary victory
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Post Post #2080 (ISO) » Tue Sep 16, 2014 6:22 am

Post by Cutty Shark »

F16, do you know what Tammy meant by amnesiac mafia?
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Post Post #2081 (ISO) » Tue Sep 16, 2014 6:23 am

Post by The Fonz »

Or is that the error Nati was apologising for?

P-edit: that.
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Post Post #2082 (ISO) » Tue Sep 16, 2014 6:23 am

Post by Anatole Kuragin »

I'm guessing scum "killed" ihnc and nat forgot about his role, posted he was dead, then realized the mistake.
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Post Post #2083 (ISO) » Tue Sep 16, 2014 6:23 am

Post by Lissa »

Nope, nothing about any fears. Nothing that seems to imply anything else either, I've read it over several times and I can't pick up on any game related anything from it.
Basically my story is, my friend applied for a job here and convinced me to apply with him and I got the job instead of him.

In post 2074, The Fonz wrote:The results PM I got describes my attempt to communicate with someone as not one which someone not under the influence of something would be able to ignore, and that the way F-16 was driving indicated he wasn't even aware I was there. Trying not to go too close to the line, but the contents of my PM are not ambiguous in that.

On the 'maybe the amount of power is townsided' you might be right. Part of why I had no hesitation in hammering Honey is that it seemed to me unclear that there would be any pure VTs in this setup at all.

I'm not sure what that implies. It lines up with a possible "control" ability and with F-16's own report of bruises, headache and dirt.

And yeah I'm thinking we likely don't have any VTs. Just a bunch of unclear power.

Agreed Bork, I want to hear more from nashville about that.

In post 2078, The Fonz wrote:Also, given that IHNC apparently has a one-shot kill immunity, does that mean they were targeted twice?

I'm pretty sure that was the mod error and why IHNC was given an honorary win. They weren't supposed to die last night, I think.
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Post Post #2084 (ISO) » Tue Sep 16, 2014 6:25 am

Post by Anatole Kuragin »

Interesting - I don't know if anyone else has similar flavor and can corroborate this, but my character's flavor is directly at odds with the CEO because his show is kinda "out there" and he thinks they're trying to homogenize programming.
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Post Post #2085 (ISO) » Tue Sep 16, 2014 6:28 am

Post by Cutty Shark »

We're also an actor (I'm guessing that the people that Oka has flavor on are exclusively the people who work at the station as actors and not business people)

But our show is an action show and our role PM doesn't directly say anything about any other person in the game

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Post Post #2086 (ISO) » Tue Sep 16, 2014 6:31 am

Post by Anatole Kuragin »

My character is afraid of the CEO phasing them out so maybe

a) mafia kill flavor is "forcefully relocated" as in canceling/phasing out/etc. which would make the other party's kill murder/killing

b) the way the CEO related stuff

In that end, you've payed off a few staff at the station to help you swing 'majority control' to you...
and the wincon about control seem to imply something more sinister than just stock control/majority voting. So I'm kinda inclined to say the third party/kill faction just kills and maybe the CEO faction can kill and potentially recruit or use some sort of mind control flavor to implicate townies in kills or maybe the goonish roles themselves are mind controlled? I think I'm getting a little tinfoily here but this setting is actually starting to get pretty interesting.
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Post Post #2087 (ISO) » Tue Sep 16, 2014 6:31 am

Post by The Fonz »

Mine just says he's felt a generic sense of something not right at the station for the last year.
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Post Post #2088 (ISO) » Tue Sep 16, 2014 6:32 am

Post by Cutty Shark »

If this game has anything even resembling a cult I am going to invent a time machine just so I can go back and make sure I don't sign up for it

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Post Post #2089 (ISO) » Tue Sep 16, 2014 6:32 am

Post by Cutty Shark »

My PM says precisely nothing bad about the station

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Post Post #2090 (ISO) » Tue Sep 16, 2014 6:34 am

Post by Anatole Kuragin »

I don't think it would be anything more than maybe a 1-shot recruiter (corporate recruiter? hah) IF THAT because there's already a killing third party. Even with these power roles I don't see town power getting anywhere near the scum factions if it's stronger than that.

I think ihnc is definitely the ceo kill though based on the cancellation euphemism
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Post Post #2091 (ISO) » Tue Sep 16, 2014 6:35 am

Post by The Fonz »

This page makes me think 'Anatole as wizard SK who can do mind control' is a distinct possibility.
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Post Post #2092 (ISO) » Tue Sep 16, 2014 6:36 am

Post by Lissa »

In post 2086, Anatole Kuragin wrote:My character is afraid of the CEO phasing them out so maybe

a) mafia kill flavor is "forcefully relocated" as in canceling/phasing out/etc. which would make the other party's kill murder/killing

b) the way the CEO related stuff

In that end, you've payed off a few staff at the station to help you swing 'majority control' to you...
and the wincon about control seem to imply something more sinister than just stock control/majority voting. So I'm kinda inclined to say the third party/kill faction just kills and maybe the CEO faction can kill and potentially recruit or use some sort of mind control flavor to implicate townies in kills or maybe the goonish roles themselves are mind controlled? I think I'm getting a little tinfoily here but this setting is actually starting to get pretty interesting.


In post 2090, Anatole Kuragin wrote:I don't think it would be anything more than maybe a 1-shot recruiter (corporate recruiter? hah) IF THAT because there's already a killing third party. Even with these power roles I don't see town power getting anywhere near the scum factions if it's stronger than that.

I think ihnc is definitely the ceo kill though based on the cancellation euphemism

But based on honey's role PM's description of the factional nightkill, it looks to me like that faction's nightkill flavor is "murder/kill." Did anyone else get that or is that just me?
I'm not sure.

In post 2089, Cutty Shark wrote:My PM says precisely nothing bad about the station

-b

Same with mine.
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Post Post #2093 (ISO) » Tue Sep 16, 2014 6:39 am

Post by Anatole Kuragin »

Hm, you're right lissa. I think there is some lack of parity between implied flavor of kills from the PM and flavor of kills from kill descriptions. Unless the flavor is different for a different member of that faction?
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Post Post #2094 (ISO) » Tue Sep 16, 2014 6:39 am

Post by Cutty Shark »

I am really surprised a killing third party would exist in a game where we can allegedly win with 'neutrals', depends on definition on neutral I guess

I kinda feel like we're getting nowhere definitive with this

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Post Post #2095 (ISO) » Tue Sep 16, 2014 6:39 am

Post by Anatole Kuragin »

In post 2091, The Fonz wrote:This page makes me think 'Anatole as wizard SK who can do mind control' is a distinct possibility.


Do you think I would introduce mind control as a possibility if I was the one doing it?
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Post Post #2096 (ISO) » Tue Sep 16, 2014 6:40 am

Post by Anatole Kuragin »

In post 2094, Cutty Shark wrote:I am really surprised a killing third party would exist in a game where we can allegedly win with 'neutrals', depends on definition on neutral I guess

I kinda feel like we're getting nowhere definitive with this

-b


Just trying to sort out the night kills for any possible analysis.
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Post Post #2097 (ISO) » Tue Sep 16, 2014 6:40 am

Post by The Fonz »

"Arrange to be taken out of commission for a while' could totally fit the IHNC kill.

We can't win with 'neutrals' though. Town WC is all mafia and neutrals dead.
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Post Post #2098 (ISO) » Tue Sep 16, 2014 6:41 am

Post by The Fonz »

Ah no, non-neutrals dead.
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Post Post #2099 (ISO) » Tue Sep 16, 2014 6:41 am

Post by Cutty Shark »

In post 1, Natirasha wrote:You win when all non-town, non-neutral factions are dead.


Implies 'neutrals' can be alive. Maybe an SK is not 'neutral'

-b

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