Super Dangan Ronpa 2 Mafia (GAME OVER)


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Post Post #2400 (ISO) » Wed Nov 12, 2014 7:31 am

Post by Thestatusquo »

In post 2398, Bookitty wrote:
In post 2394, Thestatusquo wrote:Also, I read the town dead thread. You were absolutely nailing things there. Don't sell yourself short.

I'm sorry I ONCE AGAIN missed the chance to actually play with you in a game we were both in.


I'm planning on sticking around a while, so we'll get a chance! :)

And awww, <3 Varsoon. Right back at you :)

me too!

Also, for all the people NK'd. If you got NK'd, it was a sign of respect. It meant that we respected you as a player in general.
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Post Post #2401 (ISO) » Wed Nov 12, 2014 8:01 am

Post by Saki »

I'm sorry I had to quit this game being a complete asshole and tool
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Post Post #2402 (ISO) » Wed Nov 12, 2014 8:14 am

Post by caledfwitch »

In post 2396, vezokpiraka wrote:Again what is wrong with your setup design caled?

Scum had a roleblocker while town had a bodyguard, a flavor cop and a pair o masons? Why did you put a bodyguard with a roleblocker? Do you just want town to suffer?


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Post Post #2403 (ISO) » Wed Nov 12, 2014 8:27 am

Post by vezokpiraka »

Mountainous with 2 scum and 10 towns is scum sided. Slightly.
This game had 12 townies and 4 scum. Flavor cop was ok I guess. I don't know the flavor so I have no idea if it meant the scums were bad. Bodyguard is useless in a game with only one other PR. Masons are good, but aren't anything to write home about. Scum had a roleblocker and an encryptor. Encryptor was negative scum power, but scum having daytalk was already an upgrade over mountainous. Roleblocker could block bodyguard and get a lynch easily on him.

With that said I think the setup favored scum at least a bit more than town. Also even numbers with no possibility on going to odd numbers unless there was a no lynch is also a bad for town.
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Post Post #2404 (ISO) » Wed Nov 12, 2014 8:43 am

Post by Thestatusquo »

Town would have been in this game if they had not been completely useless. The game ended day 4 with the town doing literally nothing to catch scum. I think that means town had ample chance to win the game, they just did not give themselves a chance to do so.
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Post Post #2405 (ISO) » Wed Nov 12, 2014 8:50 am

Post by Thestatusquo »

Also, if you think that this game was scum sided from a balance perspective feel free to never ever sign up for any of my games. :)
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Post Post #2406 (ISO) » Wed Nov 12, 2014 10:57 am

Post by GuyInFreezer »

In post 2396, vezokpiraka wrote:Again what is wrong with your setup design caled?

Scum had a roleblocker while town had a bodyguard, a flavor cop and a pair o masons? Why did you put a bodyguard with a roleblocker? Do you just want town to suffer?

The role bodyguard itself is terrible anyway

I expected at least one more weak investigative roles such as tracker because rolecop was really weak role with only one absolute guilty (Encryptor) and even weaker as flavor cop when apparently the flavor was randomized.
Also did masons had daychat?
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Post Post #2407 (ISO) » Wed Nov 12, 2014 2:18 pm

Post by FakeGod »

Caled, let's mod RWBY micro together.

I think I can help you become a better mod.
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Post Post #2408 (ISO) » Wed Nov 12, 2014 5:21 pm

Post by Bookitty »

In post 2406, GuyInFreezer wrote:Also did masons had daychat?


No. We talked for the first time night one :)
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Post Post #2409 (ISO) » Wed Nov 12, 2014 6:02 pm

Post by Seohyun »

In post 2404, Thestatusquo wrote:Town would have been in this game if they had not been completely useless. The game ended day 4 with the town doing literally nothing to catch scum. I think that means town had ample chance to win the game, they just did not give themselves a chance to do so.

I blame myself for not putting on any pressure and not being any confident in my scumreads, but now I know how to act better so yay?

Bookitty wrote:
In post 2406, GuyInFreezer wrote:Also did masons had daychat?

No. We talked for the first time night one :)

yep, so after bookitty died it was quite lonely talking to myself hah
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Post Post #2410 (ISO) » Wed Nov 12, 2014 11:46 pm

Post by Slandaar »

In post 2401, Saki wrote:I'm sorry I had to quit this game being a complete asshole and tool

No-one cares about that. We just want to know if you lied or not?
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Post Post #2411 (ISO) » Wed Nov 12, 2014 11:47 pm

Post by Marquis »

I*
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Post Post #2412 (ISO) » Thu Nov 13, 2014 1:53 am

Post by Shadoweh »

I was tempted to join this game but I didn't want to run the risk of spoilers
And I heard someone spoiled the entire game so I do not regret my life choices!
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Post Post #2413 (ISO) » Thu Nov 13, 2014 4:06 am

Post by Slandaar »

The problem town had was Varsoon is a VI who trashed the thread when he came in and Vezok is TSQ's best friend and would never vote him whatever the situation along with Saki and it's like 7 scum. But when you lynch one of those 3 people won't accept it was a good lynch...
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Post Post #2414 (ISO) » Thu Nov 13, 2014 4:09 am

Post by Slandaar »

Also NM was pestering me consistently about the dumbest stuff I have read in a long time.
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Post Post #2415 (ISO) » Thu Nov 13, 2014 4:30 am

Post by Varsoon »

The problem is that town had a VI called Slandaar who was playing scummy.
You really can't fault me for pushing a lynch on someone who's playing scummy, man.
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Post Post #2416 (ISO) » Thu Nov 13, 2014 4:34 am

Post by Slandaar »

Saying someone who is town played scummy is the sign of a VI I am afraid Varsoon.
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Post Post #2417 (ISO) » Thu Nov 13, 2014 4:36 am

Post by Slandaar »

Because you are not assessing the situation correctly, you are saying they played scummy so the lynch was OK thus you will never get better and are a VI.

I on the other hand have assessed things and know you are a VI now.
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Post Post #2418 (ISO) » Thu Nov 13, 2014 4:41 am

Post by Thestatusquo »

Is slandaar even for real?
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Post Post #2419 (ISO) » Thu Nov 13, 2014 4:43 am

Post by OkaPoka »

And the problem is you people are too salty and still want vengeance...
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Post Post #2420 (ISO) » Thu Nov 13, 2014 4:52 am

Post by vezokpiraka »

In post 2418, Thestatusquo wrote:Is slandaar even for real?

When he wins, he is a god. When h loses he is still a god. It can never be his fault. Everything he does is the best possible thing anyone could've done.
/sarcasm.
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Post Post #2421 (ISO) » Thu Nov 13, 2014 4:57 am

Post by Slandaar »

No, the point is I seem to have received a lot of the blame for no actual reason. I have now distributed the blame to where it should be distributed.
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Post Post #2422 (ISO) » Thu Nov 13, 2014 5:11 am

Post by Thestatusquo »

You were the driving force on all the misslynches, then you got yourself rung up because you were so incredibly scummy. Then you fake claimed shittily, earning yourself a hammer and outing the real mason at the same time. Then, because you made it 1v1 and were unable to understand the basic concept that sometime town players attack town players, you ensured that varsoon was the next days misslynch.

Yeah, dude. You played fucking flawlessly.
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Post Post #2423 (ISO) » Thu Nov 13, 2014 5:18 am

Post by Slandaar »

I had nothing to do with Flames mislynch. Nothing. So, you are literally lying here. Everyone with common sense knew who the mason one. I knew, the scum knew, so it doesn't matter and as we have covered he was alive the final day so it made no difference. It had the possibility to be great though.

Varsoon offered the 1v1, not me. I agreed and ensured it happened.

Good try TSQ.
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Post Post #2424 (ISO) » Thu Nov 13, 2014 5:28 am

Post by Flames of Disaster »

Cut Slandaar some slack. I think he was wholly responsible for Saki mislynch, but Varsoon vs Slandaar was a 2 way thing which I fanned the flames. Plus, Vezok's tunnel on Slandaar was pretty bad as well so it's really the whole town's fault for being bad.., Slandaar was just the scapegoat, please don't get mad out of game, it's all just a game :/

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