In post 416, copper223 wrote:@Acryon
The point I can sympathize with is the misrepping, I thought about it as well when discussing lurkers with the House head of the hydra:
- Why did he misrep you and call you town after doing so?
- Did you check his playstyle before concluding he had misrepped you?
- Because scum removing credibility from town (specifically those that seem to be on to them) is just as important, if not more-so in certain cases, as pushing lynches on town.
- No, because it's the specific way in which they were doing it combined with the misrepresentation and actions that seemed to not line up with their proclaimed MO that makes them very likely scum to me. Playstyle alone is never alignment indicative, and that has never been my argument. But the way in which it is being done in this game, put together with the actions that are alignment indicative, makes the play feel scum-motivated.
The point about scum trying to establish a "protocol for scumhunting" for town I find pretty bad, I understand hiding proper scumhunting and actively lurking behind theory discussion, but why would scum piss other players off by telling them how they are supposed to play? I don't see that as manipulative in the slightest, it's quite the opposite and more akin to a bully approach, which isn't going to make you any friends, so I find it an unlikely strategy for scum.
I find quite the opposite to be true. In many games, it is very easy for someone to control the game (town or scum) by telling people how to play the game. This obviously doesn't work quite as well in games with a hard-headed town, but it can, and does, happen and work. You can believe it is incorrect, but it doesn't mean it doesn't happen.