In post 24, davesaz wrote:In post 20, droog wrote:In post 14, Romitelli wrote:Not particularly, but why do you ask?
you were the first player to not rvs vote
wondered why
What was that vote right before yours?
i cant read appaently
In post 24, davesaz wrote:In post 20, droog wrote:In post 14, Romitelli wrote:Not particularly, but why do you ask?
you were the first player to not rvs vote
wondered why
What was that vote right before yours?
In post 24, davesaz wrote:In post 20, droog wrote:In post 14, Romitelli wrote:Not particularly, but why do you ask?
you were the first player to not rvs vote
wondered why
What was that vote right before yours?
In post 25, insanity018 wrote:Mine!
In post 29, Hayate Yagami wrote:So, my opinion in terms of numbers:
1. Scum are probably not going to double up so we can assume that there is one scum per number.
In post 31, droog wrote:dino you looked at the old games right?
what choices did scum make in those?
In post 36, Aneninen wrote:Hi everyone, I haven't read anything yet in this thread but I know that I'm right, everyone else is wrong and this parrot is dead.
VOTE: Siveure DtTrikyp
Because he wants to evade votes by having a name like that but that won't work against me and you pretty much know it.
In post 37, droog wrote:interesting that jail keeper is paired with tracker
do you guys have stats on which rankings scum have?
itd be very interesting if the jailkeeper picks were all scum priorities
which implies they desperately dont want a tracker
or really want jailkeeper
In post 30, Mathdino wrote:I wouldn't put it past clever scum to double up and have the 3rd scum pick a separate number. It might be something I'd do out of audacity. Agree on everything else though.
I want to note however that there are definitely picks that scum would find very lucrative. Among them:
1-shot Vig
Roleblocker (just block everyone at the top of the draft)
Jailkeeper
Vengeful/Night3Vig
Since JK and RB are paired up with Tracker and Doc, not much alignment indicative in that. However, 1-shot Vig/1-shot PGO, along with Vengeful/Night3Vig are HIGHLY useful scum roles.
What this means is if you were near the top and you went for either of the above slots and you DIDN'T get them, there is likely scum above you. Be sure to factor this in.
In post 41, Mathdino wrote:PGO is a terrible role because you can't predict for sure when you'll get targeted, so let's get that off the table. 1-shot vig has a much higher chance of hitting town than not.
I'd actually be totally cool with lynching a claimed vengeful if we all vote on who they shoot if they end up being town. Vengeful and vig by themselves are much more likely to hit town than not and if anything are a detriment to town.
When it comes to vig, if the vig agreed to shoot someone the crowd decides on, sure I'd be fine with keeping them alive.
Basically my point is, something like Cop is 10x more useful to town than any killing roles are, and I have a problem with any uncontrolled vigs because if they're scum it's a free pass to kill off a townie they happened to be 'scumreading'.
In post 44, Mathdino wrote:Amy, what are your reads? What's your read on me? If scum, why didn't you vote me?
In post 43, Mathdino wrote:
I don't want to waste a townie dying just to get a read on someone. If there's a vig out there planning on shooting, I suggest leashing them, using their shot as a nulltell, lynching them if they don't shoot who we collectively want, and reading them by other means.
The "People wanted me to shoot them" being a legitimate defence is only applicable if we try to read someone based on their shot.
So how bout this. We can vote on who gets vigged with aVig: Hayateor something and someone can tally up the votes. If the claimed vig doesn't shoot the most popular target (who isn't already lynched), we kill em.