Scumleague Fantasy Football 2014 (Voodoo Dynasty)

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Post Post #925 (ISO) » Wed Nov 26, 2014 7:41 pm

Post by Aronis »

Well, I really need to snap this losing streak. Even then, the division leader needs to lose at least one of these last two.
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Post Post #926 (ISO) » Thu Nov 27, 2014 6:34 am

Post by Locke Lamora »

L1 update ahead of the first games of week 13:

Week 12 - Final Results

Lamora's Lynch Mob 116.24 - 111.56 Rob's Game Theory
Mask of Zorotter 120.92 - 133.06 Wrath of Romo
Tally Whackers 82.62 - 62.18 Zanarkand Abes
my team is a potato 93.16 - 89.20 The Wonderbolts
Kmd's Raiders 85.44 - 78.30 Beavers Love Wood
The Moo Cows 121.38 - 70.80 Back in the Show

Still no playoff or relegation teams confirmed after week 12.

East Division: KMD got exactly what he needed in week 12 as he defeated IS while Rob lost to me. He now sits one game back of both IS and Rob and can win the division if he wins out and neither IS nor Rob goes 2-0. He does have a huge deficit in points scored so it's unlikely he'd beat either of them for the wildcard on a tiebreaker. Whoever wins in the IS - Rob matchup this week will be guaranteed to make the playoffs in some form, while the loser will almost certainly still be ahead of KMD on points scored but will need a week 14 win to secure the wildcard. I moved out of the relegation spots to drop DDD in but need to keep winning with everything still very close there.

Central Division: Zoraster's luck didn't get any better as he ran into highest-scoring Nero and lost again despite having the third-highest score of the week himself. He now has a very slight chance at the wildcard, needing to not only win out and for the East results to break exactly right, with Rob losing both remaining matchups and KMD dropping this week to me, but to also outscore Rob by almost 40 points. He also needs to win out to take the division, with Nero beating hasdgfas this week to set up that crucial showdown in week 14. To further complicate matters, Nero could beat zor to the division even if he does win out, as Nero is only 10 points behind him and thus has a great chance to overturn that deficit if he wins out too. Both can also still mathematically get relegated but have a solid points advantage over the teams currently in that fight. Hasdgfas just needs a win in either week but is in trouble if he can't manage that as both zor and Nero have the points advantage over him. DDD can avoid relegation with one win, but it would take an 0-2 stretch from me and a 52-point swing in scoring to swap our 8th and 9th places.

West Division: Tally finally snapped the losing streak and now has only one way to drop out of the playoffs: go 0-2 with peg going 2-0, as well as getting outscored by almost 90 points. They face each other this week to determine whether that division will go down to the wire. Peg already has no shot at the wildcard so winning out to tie Tally at 7-7 and win the divisional tiebreaker is the only way to make it, but for now he is still in the relegation places and could easily go down if he does not win both. Llama and BS face each other in what is essentially a 'loser gets relegated' matchup, as they have the two lowest point totals in the league and would need a huge swing to move past any of the other candidates. The winner will still be at high risk of relegation and really needs poor final weeks from myself, peg and DDD to have any chance of escaping.
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Post Post #927 (ISO) » Sun Nov 30, 2014 8:23 am

Post by Rob14 »

As an addition to that very helpful League 1 report, KMD actually plays me in Week 14. This is likely a must-win game for both of us, especially if I lose this week.
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Post Post #928 (ISO) » Sun Nov 30, 2014 8:28 am

Post by Rob14 »

How many teams get relegated, by the way?
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Post Post #929 (ISO) » Sun Nov 30, 2014 8:39 am

Post by Rob14 »

I'm developing a list of my most hated players of week 13 for fantasy.

Week 13:
1. Trent Richardson - the reasons are obvious. he's not even starting for me, but he still tops the list.
2. Drew Brees - stop stealing all the goalline TDs! 3 yards out on 1st down goes to the running back!
3. Josh Gordon - your stoner ass should have been suspended for the whole year
4. Josh McCown - stop being so useless. if you're going to continue to be useless, please at least be useless in the direction of who is clearly your best WR - Mike Evans.
5. Everyone on the Minnesota defense - how have you blocked two kicks for TDs. you're not even a good defensive unit.
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Post Post #930 (ISO) » Sun Nov 30, 2014 8:42 am

Post by Locke Lamora »

Four go down. Last year the top 3 in L2 and champion of L3 joined L1 so I assume we're doing the same.
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Post Post #931 (ISO) » Sun Nov 30, 2014 8:45 am

Post by Rob14 »

Where do the four go to? All L2 and then 4 L2 players go to L3, I imagine?
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Post Post #932 (ISO) » Sun Nov 30, 2014 8:46 am

Post by Rob14 »

In post 894, mith wrote:
In post 888, Kublai Khan wrote:Reminder, this is the promotion/relegation schematic...

L1 #1-8
L2 #1-3
L3 #1


L2 #4
L1 #9

L3 #2

L2 #5
L1 #10

L2 #6
L3 #3

L2 #7
L1 #11

L3 #4

L3 #5

L1 #12


L3 #6
L2 #8

L3 #7
L3 #8
L2 #9

L2 #10

L3 #9
L3 #10
L3 #11
L3 #12


It will be a little different this year because L2 is at 12, but not wildly so.


Found it.
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Post Post #933 (ISO) » Sun Nov 30, 2014 8:56 am

Post by Rob14 »

The obvious thing, imo, with no particular ordering.

L1 #1-8
L2 #1-3
L3 #1

L1 #9-11
L2 #4-9
L3 #2-4

L1 #12
L2 #10-12
L3 #5-12

The main difference is that it's symmetrical. In L1, the bottom four are relegated, with the person finishing last bumping all the way down to L3. In L3, conversely, the top four are promoted, with the person finishing first bumping all the way up to L1. In L2, the top three are promoted and the bottom three relegated. This is mathematically pleasing to me, but it also has practical advantages in that it's easiest to understand and doesn't require a large number of players from L2 to be relegated (which WOULD be required if we promoted someone from L3 to L1 without demoting someone from L1 to L3).

But what do I know.

Also, is there a possibility of an L4 next year? I feel like we could definitely fill an L4 if we adopted 10-10-10-10 instead of 12-12-12, and I tend to prefer 10 team leagues to 12 team leagues.
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Post Post #934 (ISO) » Sun Nov 30, 2014 9:10 am

Post by Locke Lamora »

That promotion system makes sense. Don't know if mith has decided on one already or not.

I much prefer the balance in 12-teamers, myself. Too much available in free agency in a 10-teamer. I don't see the 12-team format changing in L1 particularly because it's been that way for a while. You also can't do the same divisional setup we have now with 10 teams.
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Post Post #935 (ISO) » Sun Nov 30, 2014 9:17 am

Post by Flameaxe »

Downvote 10 team.

Something something scarcity.
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Post Post #936 (ISO) » Sun Nov 30, 2014 9:17 am

Post by Rob14 »

Yeah, I'm just throwing it out there if he hasn't thought about it. The promotion/relegation system doesn't affect me at all, so I don't particularly care either way.

I'm not a fan of divisions, personally. It adds a little bit of excitement, but it's also not terribly fair that KMD, one of the stronger players in L1, only has a slight chance at a wild card spot because he's in the strongest division.
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Post Post #937 (ISO) » Sun Nov 30, 2014 9:24 am

Post by Zachrulez »

Wow, I think I'm going down hard this week.
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Post Post #938 (ISO) » Sun Nov 30, 2014 12:39 pm

Post by Kmd4390 »

I need to win next week and it looks like I'll need help from Locke too. Of course that assumes I hold on this week which isn't exactly final yet.
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Post Post #939 (ISO) » Sun Nov 30, 2014 12:49 pm

Post by LlamaFluff »

L1 going to be interesting. At least one (probably two or three, feasibly four) teams with five wins are going to get relegated, and there is a decent chance that a six win team is going down a league.
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Post Post #940 (ISO) » Sun Nov 30, 2014 1:10 pm

Post by T-Bone »

huh, I think I snagged the wildcard out from under Yiley's nose.
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Post Post #941 (ISO) » Sun Nov 30, 2014 2:46 pm

Post by Rob14 »

I hope Lamora manages to avoid relegation. I both like his updates and really think that he did a good job in improving his team throughout the season.

I've now clinched my playoff spot in L1, as has hasdgfas and Tally, barring anything going really oddly in their games.

Nero's loss knocks him out of the hunt for a wild card slot.

The game between zoraster and D3 for Week 13 is still too close to call. I'd give D3 the edge at the moment. If zoraster loses this game, he's out of the hunt for a wild card as well.

The remaining two that are very much in the wild card hunt are KMD and IS, notably both from Scum East. IS has the slot unless he loses and KMD wins.
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Post Post #942 (ISO) » Sun Nov 30, 2014 2:47 pm

Post by Yiley »

Unfortunately
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Post Post #943 (ISO) » Sun Nov 30, 2014 4:25 pm

Post by mith »

T-Bone, I don't think "snagged" quite covers what you are doing this week...

Current projected scores in L2 wild card race:

mith 148.46-101.74 ZachRulez
T-Bone 153.14-70.30 Untrod Tripod
Yiley 74.52-131.36 Rhinox

Xalxe has also lost to AGar, which means AGar will win that division and Xalxe is basically eliminated from the wild card (he would need to beat T-Bone by about 90 next week, plus a Yiley loss). Division 2 games are both going Panzer's way, but neither is out of reach yet.
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Post Post #944 (ISO) » Sun Nov 30, 2014 4:38 pm

Post by Rob14 »

What on earth? Can someone post T-Bone's team? How do you even reach that total?

O.o
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Post Post #945 (ISO) » Sun Nov 30, 2014 4:45 pm

Post by mith »

In post 933, Rob14 wrote:The obvious thing, imo, with no particular ordering.

L1 #1-8
L2 #1-3
L3 #1

L1 #9-11
L2 #4-9
L3 #2-4

L1 #12
L2 #10-12
L3 #5-12

The main difference is that it's symmetrical. In L1, the bottom four are relegated, with the person finishing last bumping all the way down to L3. In L3, conversely, the top four are promoted, with the person finishing first bumping all the way up to L1. In L2, the top three are promoted and the bottom three relegated. This is mathematically pleasing to me, but it also has practical advantages in that it's easiest to understand and doesn't require a large number of players from L2 to be relegated (which WOULD be required if we promoted someone from L3 to L1 without demoting someone from L1 to L3).

But what do I know.

Also, is there a possibility of an L4 next year? I feel like we could definitely fill an L4 if we adopted 10-10-10-10 instead of 12-12-12, and I tend to prefer 10 team leagues to 12 team leagues.


I'm very much against dropping someone more than one league for a bad season. Originally, I wasn't intending to promote from L3 to L1, either, but I was persuaded that winning a league (even a "weaker" league) should be rewarded. So that's why we do that.

Your suggestion is symmetrical when considering just the results of that season, but I think of the promotion/relegation system more as a method for "ranking" the players, and that takes previous years into account as well. The L3 winner is adjusted more because we didn't know much about his skill before the season, and we learned a lot. The L1 last place player, we had prior knowledge on - he/she was in L1 - and so we don't punish the most recent result as much.

Aside from that: We have never had enough returning players even to fill L2 - this year's L2 has three relegated from L1, two returning from L2, five promoted from L3, and two brand new players, and our playoffs will likely included two of the L1 relegations (me and Panzer), while the third was the points leader coming into this week (ZachRulez).

Anyway, because of that the primary point of the chart is to determine the order of the L1 promotions in case of drops; the rest of the ordering is just trying to get something in place for eventually having more stable participation in the lower divisions. I've got something worked up on my work computer; the main difference vs. last year's is that L2 will get a bit of a bump in second 12 ordering due to having more teams (so it will probably be L2 #4, L1 #9, L2#5, L3 #2, L2 #6, L1 #10, or something along those lines).
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Post Post #946 (ISO) » Sun Nov 30, 2014 4:46 pm

Post by Xalxe »

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Post Post #947 (ISO) » Sun Nov 30, 2014 4:47 pm

Post by mith »

In post 944, Rob14 wrote:What on earth? Can someone post T-Bone's team? How do you even reach that total?

O.o


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11.7 A. Green Cin - WR
18.5 T. Smith Bal - WR
5.6 K. Benjamin Car - WR
21.4 R. Jennings NYG - RB
5.3 G. Bernard Cin - RB
8* A. Fasano KC - TE
15 C. Parkey Phi - K
32 St. Louis StL - DEF
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Post Post #948 (ISO) » Sun Nov 30, 2014 4:49 pm

Post by mith »

(I had DeAndre Hopkins and Tre Mason for half of my points...)
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Post Post #949 (ISO) » Sun Nov 30, 2014 4:49 pm

Post by mith »

Bah, Xalxe'd

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