Team Mafia 2015 Winners: Young and Beautiful

For Team Mafia 2015 Games and Information
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Lady Lambdadelta
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Post Post #200 (ISO) » Fri Mar 13, 2015 9:00 am

Post by Lady Lambdadelta »

So currently, baring other teams signing up, one single team will not make it into TM2015.
Yes my Lord, but questions are dangerous, for they have answers.

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Post Post #201 (ISO) » Fri Mar 13, 2015 9:02 am

Post by zoraster »

correct
.
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Post Post #202 (ISO) » Fri Mar 13, 2015 9:08 am

Post by Lady Lambdadelta »

I wasn't asking a question, I was commenting on how painful it will be for that one team.

And how much I don't want to be it.

;-;
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13 heads and counting now, plurality is adaptive. If our experience might help you,
click here
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Post Post #203 (ISO) » Fri Mar 13, 2015 9:14 am

Post by zoraster »

yeah :-/
.
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Post Post #204 (ISO) » Fri Mar 13, 2015 9:15 am

Post by hitogoroshi »

In post 197, zoraster wrote:
In post 194, EspeciallyTheLies wrote:Why are we choosing who goes where BEFORE receiving role PMs? That doesn't make sense to me.


To avoid conversations like this: "Zoraster is well known to really hate playing scum and being really, really bad at it. There's no way his team would place him on a scum role"

While you could mitigate the chance of Zoraster getting put on a scum role by putting a token on it if you want, you can't assure it.


This was explicitly one of the main reasons I played Team Mafia the first two times so happy to be modding since I no longer get to be conftown

p.s my large theme is gonna be dope as heck.
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Post Post #205 (ISO) » Fri Mar 13, 2015 9:28 am

Post by Gammagooey »

In post 204, hitogoroshi wrote:
p.s my large theme is gonna be dope as heck.


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Post Post #206 (ISO) » Fri Mar 13, 2015 9:33 am

Post by xRECKONERx »

no Cockettes in Early Bird?

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Post Post #207 (ISO) » Fri Mar 13, 2015 9:45 am

Post by Psyche »

oh, wgeurts
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Post Post #208 (ISO) » Fri Mar 13, 2015 10:00 am

Post by Aeronaut »

If it hasn't been done already, maybe make a list of ready replacements out of the teams who don't get picked
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Post Post #209 (ISO) » Fri Mar 13, 2015 10:05 am

Post by CuddlyCaucasian »

I'm offended that BBmolla was allowed on team nocaps when he very clearly possesses caps!
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Post Post #210 (ISO) » Fri Mar 13, 2015 10:16 am

Post by Mina »

I'm just
un
happy this draft wasn't based on team name quality.

(That one is NOT staying.)
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Post Post #211 (ISO) » Fri Mar 13, 2015 3:53 pm

Post by Quilford »

In post 206, xRECKONERx wrote:no Cockettes in Early Bird?

RABBLE
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Post Post #212 (ISO) » Fri Mar 13, 2015 4:05 pm

Post by Metal Sonic »

In post 200, Lady Lambdadelta wrote:So currently, baring other teams signing up, one single team will not make it into TM2015.


Why won't other teams sign up?
oopsies! haha!

I've updated my wiki! Check it out!
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Post Post #213 (ISO) » Fri Mar 13, 2015 4:51 pm

Post by GuyInFreezer »

In post 200, Lady Lambdadelta wrote:So currently, baring other teams signing up, one single team will not make it into TM2015.

And with our luck that's probably gonna be our team.
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Post Post #214 (ISO) » Fri Mar 13, 2015 7:29 pm

Post by mastin2 »

In post 200, Lady Lambdadelta wrote:So currently, baring other teams signing up, one single team will not make it into TM2015.
Watch it be the harem. :cry:
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Post Post #215 (ISO) » Fri Mar 13, 2015 8:45 pm

Post by Iecerint »

I hope any other potential teams sign up soon while any further viable expansion is still viable.
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Post Post #216 (ISO) » Sat Mar 14, 2015 1:01 am

Post by T S O »

Maybe we should choose the team to remove, like a democracy.
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Post Post #217 (ISO) » Sat Mar 14, 2015 2:28 am

Post by Katsuki »

I'm just wondering how a best team can be determined when they're only playing in 4/6 games.

TM1 was awesome because everyone had to play the same games with everyone else.
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Post Post #218 (ISO) » Sat Mar 14, 2015 3:17 am

Post by Trojan Horse »

In post 217, Katsuki wrote:I'm just wondering how a best team can be determined when they're only playing in 4/6 games.

TM1 was awesome because everyone had to play the same games with everyone else.


Which of the following would you prefer:

1. 20 teams that get to play in 4/6 games, or
2. 12 teams that get to play in 4/4 games, and 8 teams that get to play in 0/4 games?

I prefer scenario #1, personally. :)
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Post Post #219 (ISO) » Sat Mar 14, 2015 4:28 am

Post by Egg »

In post 218, Trojan Horse wrote:
In post 217, Katsuki wrote:I'm just wondering how a best team can be determined when they're only playing in 4/6 games.

TM1 was awesome because everyone had to play the same games with everyone else.


Which of the following would you prefer:

1. 20 teams that get to play in 4/6 games, or
2. 12 teams that get to play in 4/4 games, and 8 teams that get to play in 0/4 games?

I prefer scenario #1, personally. :)


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Post Post #220 (ISO) » Sat Mar 14, 2015 5:37 am

Post by zoraster »

Having more games than teams has advantages beyond just more players. Competitive balance-wise having teams of six playing in six games might be best (sample size is larger) but I think four games is about the max that players can reasonably be expected to follow.

Also if people have thoughts on what 9p open should be played I an definitely willing to consider it. Just remembers that it has to fit in well into team mafia: it shouldn't be too swingy or rely too heavily on the actions of just one person, particularly a town person.
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Post Post #221 (ISO) » Sat Mar 14, 2015 5:47 am

Post by Egg »

Matrix6?
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Post Post #222 (ISO) » Sat Mar 14, 2015 6:10 am

Post by zoraster »

Matrix6 would be fine with me but I know many people have mixed or negative feelings about it. I'm not as in tune with newbie stats and what not so if someone who knows more in depth it's strengths and weaknesses wants to describe those....
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Post Post #223 (ISO) » Sat Mar 14, 2015 6:11 am

Post by EspeciallyTheLies »

haaaaaaate
Art is cool.
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Post Post #224 (ISO) » Sat Mar 14, 2015 6:15 am

Post by wgeurts »

Field day would be cool.
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