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Post Post #6150 (ISO) » Fri May 01, 2015 6:39 am

Post by Thestatusquo »

ooh hooded hydra seems sweet.
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Post Post #6151 (ISO) » Fri May 01, 2015 6:39 am

Post by Natirasha »

M14 was sweet because it was weird, but M13 was better because the format was DEEEEEEEEP. Like, holy hell, UR counterburn was a viable deck! When has that ever been a thing? Even by the end of the format(and no joke M13 is the draft format I played the most because it was amazing), I was still finding new uses for the cards and I think I played every card in the set at least once. All the colors were balanced, it was just...so good!
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Post Post #6152 (ISO) » Fri May 01, 2015 6:40 am

Post by Thestatusquo »

I usually forced mill in m13. With a surprising amount of success.
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Post Post #6153 (ISO) » Fri May 01, 2015 6:44 am

Post by Sudo_Nym »

Real men draft Homelands.
One time, back in 'nam, Sudo was set upon by an entire squadron of charlies. He challenged them all to a game of Pictionary, which he won resoundingly. The charlies were forced to not only surrender the skirmish, but also their world-famous chili recipe, which Sudo sold to Texas for a hefty profit. Sudo is a master of diplomacy.
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Post Post #6154 (ISO) » Fri May 01, 2015 7:11 am

Post by hasdgfas »

In post 6150, Thestatusquo wrote:ooh hooded hydra seems sweet.


Hooded Hydra was great in the deck. It comboed with so many things, whether an End Hostilities out of the sideboard or extra value after a Whisperwood sacrifice, and a surprise 5/5 for 2 mana was great.
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Post Post #6155 (ISO) » Fri May 01, 2015 10:10 am

Post by Siveure DtTrikyp »

It's awkward doing facedown because it's fairly expensive to play stuff facedown and flip and it's not actually that great when you do. And having enchantments to fix this is also awkward because A) they're also slow and B) what if you don't get them?

I've considered trying assault formation in morph because of dragon eye savants/monastery flock (which enables you to maybe try play slower?), and I think it also fixes that a bunch of your enchantments are 100% vital but also fairly terrible in multiples. Have no idea what the actual list would be. Probably want 4 rattleclaw mystics, 4 dragon eye savants, 4 monastery flock, 4 den protector, 4 deathmist, 2 assault formation, 4 secret plans, 4 commune with the gods with some amount of trail of mystery/obscuring aether. Satyr wayfinder probably also makes some sense?

Not playing deathmist raptor in morph/manifest makes absolutely no sense.
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Post Post #6156 (ISO) » Fri May 01, 2015 10:53 am

Post by PeregrineV »

I, too, would like a playset of Deathmist Raptor, but don't have $80 to drop on them. I do think Whisperwood Elemental would really help, and it's only $12 ATM.

Another artifact that may help is Stormrider Rig, since it's free to attach to a creature when they enter the battlefield.

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Post Post #6157 (ISO) » Fri May 01, 2015 12:36 pm

Post by Thestatusquo »

You could probably trade for a couple of them with the set of wooded foothills that you should take out of this deck.
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Post Post #6158 (ISO) » Fri May 01, 2015 5:39 pm

Post by Natirasha »

Eh, just wait til near rotation, although I guess there isn't much more time for dtk to be drafted...
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Post Post #6159 (ISO) » Sat May 02, 2015 2:17 pm

Post by AGar »

In post 6124, bv310 wrote:Man, I really enjoyed AVR Draft, but it's pretty consistently shit on as awful.


You could do some fun (read: dumb) shit in AVRx3. Like Bloodflow Connosieur + Thatcher Revolt. or Butcher Ghouls. or Undead Executioners.
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Post Post #6160 (ISO) » Sat May 02, 2015 2:31 pm

Post by DeathNote »

went 3-0 drafting 5 color dragons. :)
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Post Post #6161 (ISO) » Wed May 06, 2015 3:30 am

Post by Thestatusquo »

I've started to think that you're just almost never going to get "the red deck" in this format. It's viewed as good by pretty much everyone so you end up with at least 3 sometimes up to 5 people at a table trying to be in red.

Last night I opened up with roast into tail slash, saw a third pick pacifism and then just never saw another red card the rest of the pack. Ended up wheeling some really nice white and went into pack 2 with almost mono white plus the two red cards. Got shipped 2 pristine skywise pick 3 and 4 and pivoted hard into blue. Ended up working really well for me.

I feel like I need a very strong reason to be in black or red, and by that I mean I need to open a bomb, otherwise I will start avoiding them. Our table had 4 black drafters and 5 red drafters.
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Post Post #6162 (ISO) » Wed May 06, 2015 4:08 am

Post by Espeonage »

I went second in a close final by switching colour twice.

I got some good red and black removal but found that I got no red and only a tiny bit of black, I quickly transitioned into blue but none of it was good enough on my review and I was looking pretty weak. I figured that I'd seen a bit of white and green going past and made the decision that if it looked open I'd take it. I opened a FRF Atarka which was solid as I was already in red. I also opened a wooded foothills in the pack and figured it would wheel which it did. Second pick third pack was the bolster 5 elephant, picked up some fixing and decent red and green removal and ended up with a solid Jund removal/bombs deck with dash for early game. And I hadn't started in green until pack three.

We have a talkative store in drafts and the final ended up being myself and the guy opposite me who both spent the entire draft complaining about everyone being in the same colours. Turned out that half the table transitioned into white pack three. It was the most open colour, and they had either red for war flare or black for harsh already and so they all ended up getting in each other's way again.

Truth be told, given how pro tour drafts have been going and my own experience, I think being able to read your seat is more important than working out what colour is best to be in. All the colour combos can go 3-0 if you get the strong cards.
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Post Post #6163 (ISO) » Wed May 06, 2015 7:15 am

Post by hasdgfas »

I have been doing consistently poorly at this format, only going 2-1 when I drafted mono-white, 1-2 at best for all my other drafts. I'm not sure quite why I haven't yet figured out what I'm doing. This is the worst I've done in a format since RTR, and that was the first one since I started drafting regularly.
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jdodge1019: hasjghsalghsakljghs is from vermont
jdodge1019: vermont is made of liberal freaks and cows
jdodge1019: he's not a liberal
jdodge1019: thus he is a cow
----
very much a liberal now
Hascow/Cow are acceptable shortened names, never "Has"
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Post Post #6164 (ISO) » Wed May 06, 2015 9:42 am

Post by PeregrineV »

Did a fast GR deck, and barely lost to WGU because he got dragonlords while I got crap, and he topdecked them three times at the right time, when I had only 2 removal.

WR seems to win me the most games lately.
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Post Post #6165 (ISO) » Wed May 06, 2015 9:42 am

Post by PeregrineV »

This is useful to me, because i got lots of old stuff.

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Post Post #6166 (ISO) » Wed May 06, 2015 11:34 am

Post by Shanba »

I agree TSQ and particularly I think green is very underdrafted. Yes pack 3 sucks, but packs 1 and 2 are really solid for green, particularly if you can complement it with some amount of removal from the other colours. This format overall has less playables than KTK did, so you have to be a bit careful about moving into an open colour, I think, whereas in DTK you could often just force your favourite archetype super hard.

That being said, I do prefer red if I can get it. Twin bolt is nuts in this format, best common imo, better than flatten. Every colour has multiple playable x-1s and so you can often get some amount of card advantage out of it, and although this is less relevant than it was, it also picks off morphs for 2 mana, which leads to some nice tempo swings on the draw.
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Post Post #6167 (ISO) » Wed May 06, 2015 12:46 pm

Post by bv310 »

I've been finding a fair amount of success in GB recently. The B Exploit cards are all solid, you get access to Flatten/Reach of Shadows, and G has some solid beaters (and Foe-Razer Regent, who is utterly bonkers). If I get the choice, it's RG all day every day, but Shea's right that it gets overdrafted right now.
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Post Post #6168 (ISO) » Thu May 07, 2015 3:51 am

Post by Thestatusquo »

The toughness fight card always wheels super late. There was a draft a couple of weeks ago that I saw that card 12-13-14th in a row. If you're getting cards that good that late your deck is going to be good.
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Post Post #6169 (ISO) » Thu May 07, 2015 9:14 am

Post by PeregrineV »

Rules question-


Players may not rearrange the cards in their graveyards.

True or false?
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Post Post #6170 (ISO) » Thu May 07, 2015 10:09 am

Post by hasdgfas »

In post 6169, PeregrineV wrote:
Rules question-


Players may not rearrange the cards in their graveyards.

True or false?


This is a great question, because the answer is "both".

From the comprehensive rules:
404.2
Each graveyard is kept in a single face-up pile. A player can examine the cards in any graveyard at any time but normally can't change their order. Additional rules applying to sanctioned tournaments may allow a player to change the order of cards in his or her graveyard.


From the Magic Tournament Rules:
3.14 Graveyard Order

In formats involving only cards from Urza’s Saga™ and later, players may change the order of their graveyard at
any time. A player may not change the order of an opponent’s graveyard.
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jdodge1019: hasjghsalghsakljghs is from vermont
jdodge1019: vermont is made of liberal freaks and cows
jdodge1019: he's not a liberal
jdodge1019: thus he is a cow
----
very much a liberal now
Hascow/Cow are acceptable shortened names, never "Has"
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Post Post #6171 (ISO) » Thu May 07, 2015 10:31 am

Post by Sudo_Nym »

As far as I remember, the rule is because there are a few cards that care about the order of the graveyard, like Ashen Ghoul, but Wizards decided to scrap that sort of mechanic, since the graveyard was public knowledge and looking through it became a pain in the ass.
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Post Post #6172 (ISO) » Fri May 08, 2015 6:03 am

Post by PeregrineV »

http://www.vice.com/video/the-mystical- ... e=vicefbus

A documentary of some kind, but has some current stuff.
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Post Post #6173 (ISO) » Fri May 08, 2015 9:27 am

Post by Thestatusquo »

I saw that. It amuses me that they picked Jacob Wilson to focus on, as he is literally the least charismatic person of all time.
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Post Post #6174 (ISO) » Fri May 08, 2015 9:54 am

Post by Thestatusquo »

MM2015 seems kind of disappointing.
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