In post 42945, Klazam wrote:what's the benefits of attack+move?
I hear lots of that, but i've never understood why its superior
it's usually attack+move+click actually (and i'm pretty sure that's what he means).
Two main reasons: first, kiting. Kiting requires at least two clicks: an attack on an enemy on one side of your screen and then a click to keep moving on the opposite side of the screen. If you instead use attack+move+click, all you have to do (usually) is use that, then right click without even moving your cursor (though you do have to wait for the minimum attack animation). At the very least, those super quick mouse moves don't have to be as precise.
Second, to keep you from wrong clicking -- at worst, canceling your attack animation. Simplest example: you're in lane and you're smart so you are ALWAYS moving unpredictably as possible. Then you want to kill a minion. So you click on it. Except ooops! you clicked beside it! Suddenly you miss a CS. Obviously not the end of the world, but a small thing. Now consider a team fight, particularly against champions with blink or dash. You go to attack ekko except in the instant you click he's not there. You instead start moving toward that point, putting you out of position. Whoops! IF you had used attack+move+click, you probably would have still attacked him.
Position is always a very important thing in league of legends. For an ADC, I'd argue it's THE most important thing. If you put yourself in positions where you can put damage on enemies and they can't put damage on you, you win team fights even if you're somewhat behind (what ADC hasn't gone 0-3-0 in lane only to end up something like 8-4-5 at the end). Attack+move+click may not be strictly necessary for positioning, but it's a huge tool to assure that you're positioning exactly where you want to go.
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