Super Smash Bros
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Salamence20 Survivor
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BROseidon Expert Marxman
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In post 49, JDodge wrote:this argument is lacking in the one true game, divekick
While a good game, it is not a smash brothers game.-
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phokdapolees Mafia Scum
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BROseidon Expert Marxman
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BROseidon Expert Marxman
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Porochaz Oh, Prozac
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In post 19, vonflare wrote:In post 17, Porochaz wrote:
None of the things mentioned made it more fun, in face maybe the opposite. Also the last point is plain wrong.
So you're saying event matches > subspace emmassary?
Yes. Very much so.
Subspace Emissary was a cool concept, but they could have changed all the enemies into grey blobs and the landscape into a black and white blocks and you would of had the same experience.Mostly retired. Unless you ask or it's something interesting.-
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LlamaFluff Jack of All Trades
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Ive been trying to get better at smash4 playing for glory as a Yoshi main, but just the skill difference between players is a bit much. Seems like maybe one out of five people you get matched with are of generally equal level. Rest of the time there is a noticeable split in skill where for one side to lose it usually takes a well punished error.-
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BROseidon Expert Marxman
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LlamaFluff Jack of All Trades
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In post 57, BROseidon wrote:Does the online matching system not have any sort of MMR?
It supposedly does, but if I play for an hour or so I will run into at least a few people who I can two stock and a couple who are going to be two stocking me. Most matches seem to be around the 70-30 split for who is winning.
Other problem is lack of characters you get to play. Easily 50% of all matches are one of ten characters.-
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JDodge Accept it
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In post 51, BROseidon wrote:In post 49, JDodge wrote:this argument is lacking in the one true game, divekick
While a good game, it is not a smash brothers game.
smash brothers are lacking in the dive department AND the kick department
divekick delivers on both-
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BROseidon Expert Marxman
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In post 58, LlamaFluff wrote:In post 57, BROseidon wrote:Does the online matching system not have any sort of MMR?
It supposedly does, but if I play for an hour or so I will run into at least a few people who I can two stock and a couple who are going to be two stocking me. Most matches seem to be around the 70-30 split for who is winning.
Other problem is lack of characters you get to play. Easily 50% of all matches are one of ten characters.
Having 10 characters take up 50% of what's being played is really good for a fighting game. Melee has 13 characters you can play in tournament and not get laughed at for playing, and that's huge.-
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vonflare doot
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In post 60, BROseidon wrote:In post 58, LlamaFluff wrote:In post 57, BROseidon wrote:Does the online matching system not have any sort of MMR?
It supposedly does, but if I play for an hour or so I will run into at least a few people who I can two stock and a couple who are going to be two stocking me. Most matches seem to be around the 70-30 split for who is winning.
Other problem is lack of characters you get to play. Easily 50% of all matches are one of ten characters.
Having 10 characters take up 50% of what's being played is really good for a fighting game. Melee has 13 characters you can play in tournament and not get laughed at for playing, and that's huge.
Is mewtwo included in that 13?THIS POST IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.-
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BROseidon Expert Marxman
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SXTLHGaiden Mafia Scum
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In post 61, vonflare wrote:In post 60, BROseidon wrote:In post 58, LlamaFluff wrote:In post 57, BROseidon wrote:Does the online matching system not have any sort of MMR?
It supposedly does, but if I play for an hour or so I will run into at least a few people who I can two stock and a couple who are going to be two stocking me. Most matches seem to be around the 70-30 split for who is winning.
Other problem is lack of characters you get to play. Easily 50% of all matches are one of ten characters.
Having 10 characters take up 50% of what's being played is really good for a fighting game. Melee has 13 characters you can play in tournament and not get laughed at for playing, and that's huge.
Is mewtwo included in that 13?
The king of mewtwos is fairly good in melee.You're not going to make a silk purse out of a sow's ear. S*Gaiden will not make long cases, write stunning insights, or sugar coat his words. He is not the man for multi-paragraph eloquence. He is, however, being honest to a fault, and it comes across in his writing.- GreyICE
it can help the game for people to be aware that L-1 is L-Gaiden- popsofctown-
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LlamaFluff Jack of All Trades
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In post 60, BROseidon wrote:In post 58, LlamaFluff wrote:In post 57, BROseidon wrote:Does the online matching system not have any sort of MMR?
It supposedly does, but if I play for an hour or so I will run into at least a few people who I can two stock and a couple who are going to be two stocking me. Most matches seem to be around the 70-30 split for who is winning.
Other problem is lack of characters you get to play. Easily 50% of all matches are one of ten characters.
Having 10 characters take up 50% of what's being played is really good for a fighting game. Melee has 13 characters you can play in tournament and not get laughed at for playing, and that's huge.
The fact that its that many show where I stand in ratings. Still have people using Lucina over Roy and things like that. Its almost all: Roy, Ryu, Lucas, Rosalina, Sonic, Mewtwo, Mac, Mario, Lucina, Link, Ness, Villager. When someone is using something else, they tend to either be really good, or really bad at an alarmingly high rate.
There are some characters like Peach, Bowser Jr, Olimar and PacMan who I have no clue when I saw last-
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vonflare doot
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AngryPidgeon Glenn Peck
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In post 56, LlamaFluff wrote:Ive been trying to get better at smash4 playing for glory as a Yoshi main, but just the skill difference between players is a bit much. Seems like maybe one out of five people you get matched with are of generally equal level. Rest of the time there is a noticeable split in skill where for one side to lose it usually takes a well punished error.
Ya. I haven't done much 1v1 yet, but my roommate and I have been doing 2v2 a lot and this is our experience. Players are either really bad (will occasionally suicice, lack basic ability to shield/dodge most things) or are really good and know combos very well.
Trying to recall what I see people play a lot. Seems like there are a few characters that just never get played, and not too many that see a ton of play there. I think Roy, Ryu, Little Mac, Yoshi, Shulk, Falcon, Link are probably some of the slightly more common picks that I see. Charizard sometimes I guess but I haven't seen anyone play Charizard who is actually good at him besides just being cheesy with flare blitz for easy kills.
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I've been playing a whole slew of things: Yoshi, ROB, Dr.Mario, Baby Bowser, Roy, Shulk, Megaman, Pikachu, Link. Couple others, but mostly that. I'm going to make a conscious effort to play more Luigi though since Dr. Mario seems pretty bad, especially with his horrid recovery.-
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Vi Professor Paragon
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I wish I could say that I was good at Smash, but I'm probably ordinary-to-slightly-below. I'll lose to people who have half an idea of how to really play a character, but otherwise I'm pretty consistent. I blame coming from a shmups background, where doing the same thing every time usually yields the same results.
I play low tiers because it's fun, but apparently all that time playing Ganondorf and Zelda in Brawl has made me almost decent at those characters in Sm4sh (though I don't play very often; I don't own the Wii U).Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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AngryPidgeon Glenn Peck
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SleepyKrew he/himSnark Attackhe/him
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In post 55, Porochaz wrote:Subspace Emissary was a cool concept, but they could have changed all the enemies into grey blobs and the landscape into a black and white blocks and you would of had the same experience.
Wrong.To be clear: quack-
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Oversoul Survivor
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Ganondorf was sleeper OP into characters who did not have projectiles (or at least reliable projectiles).
I am both saddened and excited that Sm4sh gave Yoshi the breath of life. I was pretty good with Yoshi in Brawl (lol super armor on your second jump), but some of the quirks about his move set were removed in the 4th installation.-
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Vi Professor Paragon
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Yeah. The damage-and-knockback-per-hit ratio is heavily in Ganondorf's favor, especially since it takes a long time for him to get knocked far enough that he can't recover, so you can make a lot more mistakes than your opponent and still come out all right. Just for that, he's probably my best.In post 70, Oversoul wrote:Ganondorf was sleeper OP into characters who did not have projectiles (or at least reliable projectiles).
Sm4sh is all about punishes, though, and I'm finding myself getting shield grabbed more than ever before. Shielding makes my Jigglypuff very sad.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.-
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AngryPidgeon Glenn Peck
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Vi Professor Paragon
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vonflare doot
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