Micro 507: Lazy Mod Mafia - Game Over

Micro Games (9 players or fewer). Archived during the 2023 queue overhaul.
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Post Post #275 (ISO) » Wed Aug 12, 2015 6:24 pm

Post by A Simple Plan »

In post 261, gameplay506 wrote:and I am still not sold on Sal scum
if he is town then who/prolapse has to die

Why these two?

Also, Mala, what do you mean by bullet point one? I'm not quite sure I understand what you're saying.

All (particularly PB, BC, Kyndy): thoughts on the top portion of this page/Sala's repeated demands for a Mala speed-lynch? I'm not sure I'm okay with it, personally.
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Post Post #276 (ISO) » Wed Aug 12, 2015 6:28 pm

Post by Firebringer »

In post 274, Prolapsed Brain wrote:
In post 273, Firebringer wrote:VOTE: A Simple Plan

Why?



VOTE: Malakittens

I doubt there's two vigs in the game. Why not three? I asked for it, too. If really two, why them and not me?

ASP is mafia.

Also if you aren't Vigi what did you get? Mala says he is and didn't shoot.

Btw how many people picked vigi? It's the most anti town role known to man next to bus driver.
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Post Post #277 (ISO) » Wed Aug 12, 2015 6:46 pm

Post by gameplay506 »

VOTE: Who
ye
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Post Post #278 (ISO) » Wed Aug 12, 2015 6:52 pm

Post by gameplay506 »

ive explained it asp
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Post Post #279 (ISO) » Wed Aug 12, 2015 7:49 pm

Post by BeardedCat »

asp is 100% scum.

VOTE: a simple plan

--Plotinus
Hydra of BlueBloodedToffee and Plotinus

Radio BeardedCat was asked: Should I defend my buddy if he uses dice tags to decide whether to hammer the IC without a claim?
Radio BeardedCat answered: In principle yes, but it is not defend but rather policybus him for information.
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Post Post #280 (ISO) » Wed Aug 12, 2015 8:11 pm

Post by BeardedCat »

Also, Mala's town, though I don't know why she counterclaimed instead of just vigging Sala.

--Plotinus
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Radio BeardedCat was asked: Should I defend my buddy if he uses dice tags to decide whether to hammer the IC without a claim?
Radio BeardedCat answered: In principle yes, but it is not defend but rather policybus him for information.
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Post Post #281 (ISO) » Wed Aug 12, 2015 8:46 pm

Post by BeardedCat »

Hey guys, just in case anyone missed it;

ASP is scum. 100%. He should be gaining votes rapidly until a lynch is achieved.

~BBT
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Radio BeardedCat was asked: Should I defend my buddy if he uses dice tags to decide whether to hammer the IC without a claim?
Radio BeardedCat answered: In principle yes, but it is not defend but rather policybus him for information.
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Post Post #282 (ISO) » Wed Aug 12, 2015 8:48 pm

Post by BeardedCat »

In post 275, A Simple Plan wrote:
All (particularly PB, BC, Kyndy): thoughts on the top portion of this page/Sala's repeated demands for a Mala speed-lynch? I'm not sure I'm okay with it, personally.

If anyone needed convincing further (which they shouldn't) this is ASP testing the waters for a Mala lynch. If he isn't OK with the idea of speed-lynching Mala - why the hell did he bring it up?
Hydra of BlueBloodedToffee and Plotinus

Radio BeardedCat was asked: Should I defend my buddy if he uses dice tags to decide whether to hammer the IC without a claim?
Radio BeardedCat answered: In principle yes, but it is not defend but rather policybus him for information.
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Post Post #283 (ISO) » Wed Aug 12, 2015 11:06 pm

Post by gameplay506 »

I might be on for this lynch.
Tho I wanna hear from who first
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Post Post #284 (ISO) » Thu Aug 13, 2015 5:40 am

Post by kyndy101 »

In post 8, Salamence20 wrote:
Dayvig: Gameplay


VOTE: Kyndy

Restrict Mala to post pitcures of kittens


Restrict Who to talk about pokemon only

Hey guys, since Sala was a 1 shot delayed day vig, why didn't this count?
In post 282, BeardedCat wrote:
In post 275, A Simple Plan wrote:
All (particularly PB, BC, Kyndy): thoughts on the top portion of this page/Sala's repeated demands for a Mala speed-lynch? I'm not sure I'm okay with it, personally.

If anyone needed convincing further (which they shouldn't) this is ASP testing the waters for a Mala lynch. If he isn't OK with the idea of speed-lynching Mala - why the hell did he bring it up?

Fair point.
I also recall a post from ASP yesterday that felt weird
I hope we're right
VOTE: ASP
I believe that's L1?
"ARANEA: No! I will not "clam down." Clamming is not something you can do, unless you do it UP, or you are literally retrieving clams from a 8ed of soft oceanic soil"
"TEREZI: 1T 1S L1K3 TH3 L3G1SL4C3R4TORS H4NDBOOK S4YS
TEREZI: THOS3 WHO 4R3 CUT FROM TH3 S4M3 CLOTH
TEREZI: 4R3 F1T TO SW1NG FROM TH3 S4M3 ROP3!"
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Post Post #285 (ISO) » Thu Aug 13, 2015 5:56 am

Post by BeardedCat »

Are you using both votes Kyndy?

Also, vig doesn't count because he wasn't a dayvig (he had to submit at night and that person would be killed the following night)
Hydra of BlueBloodedToffee and Plotinus

Radio BeardedCat was asked: Should I defend my buddy if he uses dice tags to decide whether to hammer the IC without a claim?
Radio BeardedCat answered: In principle yes, but it is not defend but rather policybus him for information.
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Post Post #286 (ISO) » Thu Aug 13, 2015 5:58 am

Post by BeardedCat »

In post 273, Firebringer wrote:VOTE: A Simple Plan

I'm also interested in the why.

~BBT
Hydra of BlueBloodedToffee and Plotinus

Radio BeardedCat was asked: Should I defend my buddy if he uses dice tags to decide whether to hammer the IC without a claim?
Radio BeardedCat answered: In principle yes, but it is not defend but rather policybus him for information.
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Post Post #287 (ISO) » Thu Aug 13, 2015 6:02 am

Post by kyndy101 »

In post 285, BeardedCat wrote:Are you using both votes Kyndy?

Also, vig doesn't count because he wasn't a dayvig (he had to submit at night and that person would be killed the following night)

I don't have an option to only use one vote.

Also thanks for the explanation I was confused
"ARANEA: No! I will not "clam down." Clamming is not something you can do, unless you do it UP, or you are literally retrieving clams from a 8ed of soft oceanic soil"
"TEREZI: 1T 1S L1K3 TH3 L3G1SL4C3R4TORS H4NDBOOK S4YS
TEREZI: THOS3 WHO 4R3 CUT FROM TH3 S4M3 CLOTH
TEREZI: 4R3 F1T TO SW1NG FROM TH3 S4M3 ROP3!"
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Post Post #288 (ISO) » Thu Aug 13, 2015 6:18 am

Post by BeardedCat »

Cool, someone should now state intent.
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Radio BeardedCat was asked: Should I defend my buddy if he uses dice tags to decide whether to hammer the IC without a claim?
Radio BeardedCat answered: In principle yes, but it is not defend but rather policybus him for information.
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Post Post #289 (ISO) » Thu Aug 13, 2015 6:59 am

Post by A Simple Plan »

Always wanted to do this...

VOTE: ASP

GLHF
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Post Post #290 (ISO) » Thu Aug 13, 2015 7:01 am

Post by Micc »

Vote Count 2.01:right:
A Simple Plan (5):
Firebringer, BeardedCat, kyndy101 (x2), A Simple Plan
Malakittens (1):
Prolapsed Brain
Who (1):
gameplay506

Not Voting (2):
Who, Malakittens

With 9 votes in play it takes 5 to lynch.
A lynch has been achieved!


Deadline:
The deadline for Day 2 is in (expired on 2015-08-27 01:03:56).

Notes:
:D
Voice of Reason
Not Voting (8):
Prolapsed Brain, A Simple Plan, Kyndy101, Bearded Cat, gameplay506, Who, Firebringer, Malakittens

It takes three votes to restrict.
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Post Post #291 (ISO) » Thu Aug 13, 2015 10:14 am

Post by Micc »

I'm editing in flavor because I forgot it. That's not lazy at all....


A Simple Plan has been lynched Day 2.
He was
Mafia
.

Spoiler: A Simple Plan
a simple plan
Alignment:
Mafia

Factional Abilities:

  • [Retracted]
  • You share a factional kill each night. You must specify who is making the kill.
Win Condition:
You win when only Mafia players remain, or nothing can prevent this from occurring.

Personal Abilities:

You are
Toxic Goo
(see here).

You have the passive ability to poison anyone who targets you at night. Anyone who is poisoned will die at the end of the next day phase.

You are aligned with the
Town
, and win when all threats to the town are dead.


You are
Black Goo
(see here).


You have the passive ability to recruit anyone who targets with you a night action, turning them into Black Goo regardless of their alignment.

You are aligned with the
Black Goo (Cult)
, and win when you control 50% of the town or nothing can prevent this from happening.


You are
Purple Goo
(see here).

Whenever someone targets you with a night action, you switch roles with that player (but your alignments remain the same).

You are aligned with the
Town
, and win when all threats to the town are dead.

Welcome, [Name]!

You are
The Flying Pumpkin That Shoots Laser Beams Out Of Its Ass
.

Each night, you may target one player; you have a 75% chance of killing that player, and 25% of failure (as though that player were bulletproof).
In addition, you may choose to "aim" at a player instead of killing, and the following night will have a 100% chance of killing this player if he/she is anti-town, and a 25% chance of killing this player if he/she is town-aligned.

You are aligned with the
Town
, and win when all threats to the town are dead.

BeardedCat have died from poisoning Day 2.
They were
Alien
.

Spoiler: BeardedCat
Beardedcat
Alignment:
Alien

Factional Abilites:

  • You have no partners.
  • You have a 1-Shot factional kill that may be used during any night phase.

Win Condition:
You win when of of the following occurs:
  • Only Alien players remain alive, or nothing can prevent this from occurring.
  • It becomes impossible for all other players to achieve their win condition and you are still alive.
  • There are no players remaining and your death occurred in the most recent game phase.


Personal Abilities:

You are a
Town
Voice of Reason.


Nighttime active ability
: during the nighttime, you may reread the thread in preparation for the next day.
Nighttime passive ability:
You are 1-shot bulletproof and will survive the first nightkill that targets you.
Daytime active ability
: during the daytime you may vote for players you think are scummy and you may use your words to try to pursuade others to vote with you.
Daytime passive ability
: While you are alive, the following mechanic is in play:

In addition to voting for the lynch, players may vote to restrain up to 2 players about a certain topic. If at least 3 players vote in this manner, those one-two players will gain a temporary post restriction that may not talk about that topic for 48hours or the rest of the day phase (whichever is shorter). More than one group of players can be restricted about more than one topic at a time.

If the topic is each other, they may continue to vote and unvote each other normally. They may also restrain each other normally.

Players who break their post restriction
more than X times (
3
?)
over the course of the game will be
(
punished at the moderator's discretion
)
.

Examples:

restrain player1 about anime
(in response to someone nattering on about anime instead of playing the game)
restrain player1 and player2 about each other
(in response to some stupid TvT argument that you’re tired of reading / in response to someone scumhunting your buddy a little too hard)


This mechanic is public and is explained by the moderator at the start of the game but it is not public knowledge who has the ability.

Active night ability:
You are a 1-shot Sensor. Once per game at night you may PM the mod to ask how many scum were on the lynch wagon the previous day.


Active ability:
You are a 1-shot Neighbouriser. Oncer per game you may PM the mod the name of a player and a neighbourhood with daytalk will be created for you.


You are a
Mafia Voice of Reason
. Your buddy is SomeoneWhoDoesntRequirePolicyBussingForOncePleaseAndThankYou and you may talk with them during the
day and night
in this PT [link]

Daytime active ability
: during the daytime you may vote for players you think are mislynchable and you may use your words to try to pursuade others to vote with you.
Nighttime factional active ability
: during the nighttime, you may kill a player using your factional kill.
Daytime passive ability
: While you are alive, the following mechanic is in play:

In addition to voting for the lynch, players may vote to restrain up to 2 players about a certain topic. If at least 3 players vote in this manner, those one-two players will gain a temporary post restriction that may not talk about that topic for 48hours or the rest of the day phase (whichever is shorter). More than one group of players can be restricted about more than one topic at a time.

If the topic is each other, they may continue to vote and unvote each other normally. They may also restrain each other normally.

Players who break their post restriction more than X times (3?) over the course of the game will be (punished at the moderator's discretion).

Examples:

restrain player1 about anime
(in response to someone nattering on about anime instead of playing the game)
restrain player1 and player2 about each other
(in response to some stupid TvT argument that you’re tired of reading / in response to someone scumhunting your buddy a little too hard)


This mechanic is public and is explained by the moderator at the start of the game but it is not public knowledge who has the ability.



Posthumous day active ability
: You are a Restless Spirit and may continue to vote after your death. Your votes must be submitted to the mod via PM to prevent communication via codes with living players.


Active ability
: You are a 1-shot Neighbouriser. Oncer per game you may PM the mod the name of a player and a neighbourhood with daytalk will be created for you.


Night active ability
: You are a 2 Shot role cop. Once per night and only twice per game you may PM the mod with the name of a player to learn what role your target has. For example, a rolecop on yourself would yield the result "1-Shot Bulletproof, 2-Shot Rolecop, Voice of Reason".

Who has died from poisoning Day 2.
He was
Town
.

Spoiler: Who
Who
Alignment:
Town

Win Condition:
You win when only Town players remain alive, or nothing can prevent this from occurring.

Personal Abilities:

you are a videogame escort mission!
Each night, you may PM the mod a target. Said target will get "and Who is alive at the end of the game" attached to their win condition. They will be notified that this has happened. If you die during the game, all of your targets will lose and leave the game. (Unless you come back to life, in which case they will stay gone but will be able to win if their faction wins and you are alive at the end of the game) (Note that "end of the game" for these purposes only includes the circumstances just before the end of the game, so if you are killed in endgame they can still win, and if you are the death which ends the game they can still win)
(They keep their old wincon, "Who being alive" just gets added to it, so their faction needs to win AND you need to be alive for them to win)


Dear Who, you are an unrequited lover-izer. Each night, you can PM
s
the mod a target. They become unrequited lovers with you (If you die they die but not the reverse). They are notified of this via PM. You are counted as dying at the same time.

Dear Who, you are an NK-immune miller vig. Exactly what it sounds like.


Oh yeah also you get to vote.

You are also:
Voteless
A Miller
Weak
Hated

Suicidal
on
at the end of day
123
4
56789

The Voice of Reason mechanic is no longer in play.
It is now Night 2.
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Post Post #292 (ISO) » Fri Aug 14, 2015 3:57 pm

Post by Micc »

The deadline for Night 2 is in (expired on 2015-08-15 20:57:04).
"To hide a tree, use a forest" -Ninja Boy Hideo
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Post Post #293 (ISO) » Sat Aug 15, 2015 2:00 pm

Post by Micc »

Will insert flavor later. No time right now.


Firebringer has been killed Night 2.
He was
Town
.

Spoiler:
Firebringer
Alignment:
Town

Win Condition:
You win when only Town players remain alive, or nothing can prevent this from occurring.

Personal Abilities:

Neighborizor-Each day player can add one player to neighborhood. Starting at Day 1 and unavailable after Day 3.
Enabler- You Enable
s
the power of another person role. If
this person
you die
s
, that other role no longer has its power.

It is now Day 3.
Last edited by Micc on Sat Aug 15, 2015 2:04 pm, edited 1 time in total.
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Post Post #294 (ISO) » Sat Aug 15, 2015 2:01 pm

Post by Micc »

Vote Count 3.00
Not Voting (4):
Prolapsed Brain, Kyndy101 (x2), gameplay506, Malakittens

With 5 votes in play it takes 3 to lynch.


Deadline:
The deadline for Day 3 is in (expired on 2015-08-29 21:30:00).

Notes:
:D
"To hide a tree, use a forest" -Ninja Boy Hideo
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Post Post #295 (ISO) » Sat Aug 15, 2015 2:03 pm

Post by Malakittens »

VOTE: PB

wtf did you do to my shot -.-
No matter how high the stakes, sooner or later you're just gonna have to go with your gut.
And maybe, just maybe, that'll take you right where you were supposed to be.


Get to know a Mala~Grey<3 4.7.2015
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Post Post #296 (ISO) » Sat Aug 15, 2015 2:14 pm

Post by Prolapsed Brain »

I was bulletproof.

Please unvote me before Kydny lynches me?
I LOVE MAFIA

It keeps me from killing the folks I know in meatspace....
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Post Post #297 (ISO) » Sat Aug 15, 2015 2:37 pm

Post by kyndy101 »

That was awesome!!! 2 scum down!
"ARANEA: No! I will not "clam down." Clamming is not something you can do, unless you do it UP, or you are literally retrieving clams from a 8ed of soft oceanic soil"
"TEREZI: 1T 1S L1K3 TH3 L3G1SL4C3R4TORS H4NDBOOK S4YS
TEREZI: THOS3 WHO 4R3 CUT FROM TH3 S4M3 CLOTH
TEREZI: 4R3 F1T TO SW1NG FROM TH3 S4M3 ROP3!"
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Post Post #298 (ISO) » Sat Aug 15, 2015 2:38 pm

Post by kyndy101 »

In post 296, Prolapsed Brain wrote:I was bulletproof.

Please unvote me before Kydny lynches me?

Idk I think small is scum
"ARANEA: No! I will not "clam down." Clamming is not something you can do, unless you do it UP, or you are literally retrieving clams from a 8ed of soft oceanic soil"
"TEREZI: 1T 1S L1K3 TH3 L3G1SL4C3R4TORS H4NDBOOK S4YS
TEREZI: THOS3 WHO 4R3 CUT FROM TH3 S4M3 CLOTH
TEREZI: 4R3 F1T TO SW1NG FROM TH3 S4M3 ROP3!"
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Post Post #299 (ISO) » Sat Aug 15, 2015 2:38 pm

Post by kyndy101 »

*mala
"ARANEA: No! I will not "clam down." Clamming is not something you can do, unless you do it UP, or you are literally retrieving clams from a 8ed of soft oceanic soil"
"TEREZI: 1T 1S L1K3 TH3 L3G1SL4C3R4TORS H4NDBOOK S4YS
TEREZI: THOS3 WHO 4R3 CUT FROM TH3 S4M3 CLOTH
TEREZI: 4R3 F1T TO SW1NG FROM TH3 S4M3 ROP3!"

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