[OLD] Open Setup Discussion and Nominations
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Raffles Mafia Zcum
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somestrangeflea Mafia Scum
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I've always wanted to play an open game with roles which affect voting...
An Open Game with Roles Which Affect Voting
9 Townies
3 Mafia
Of which, 4 are Double-voters, 4 are voteless, and 4 are Vanilla, assigned randomly, privately, and indeterminate of alignment,unlessall 3 scum have been drawn DVs, in which case a random Mafia is demoted to Vanilla, and a random townie becomes a DV.
Worst case scenario for Town = 2 Mafia DVs & 1 Vanilla (5 Anti-Town votes) vs 2 Town DVs & 4 voteless & 3 Vanilla (7 Town Votes)
Best case scenario for Town = 3 Mafia voteless (0 Anti-Town votes) vs 4 Town DVs & 1 voteless & 4 Vanilla (12 Town Votes)
However, that setup allows balance to shift wildly, so I'm looking for ways to tweak it so that the game is more stable, but still keeps the idea of "That Double-votercouldbe Mafia, then again, that voteless guy could be Mafia", which means that the number of votes a player has doesn't clear them.-
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Shanba So win
- So win
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Guardian Mafia Scum
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- Location: Warning: Always looks scummy. Is town.
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Guardian Mafia Scum
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Kelly Chen Open-Minded
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Guardian Mafia Scum
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somestrangeflea Mafia Scum
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- Happy Scumday!
I figure that the reason Scum win at an Endgame, is that Town do not have enough votes to lynch them.
In An Open Game with Roles Which Affect Voting, it would be declared Game Over when Mafia manage to control over 50% of the votes. Theoretically, with the worst case town scenario above (2 Mafia DVs & 1 Vanilla (5 Anti-Town votes) vs 2 Town DVs & 4 voteless & 3 Vanilla (7 Town Votes)), if a Town DV is lynched and killed Day and Night 1, the the scum would instantly win. Of course, this is bad in terms of balance, so I've been trying to think of a way to "moderate" the distribution of votes so that the game isn't LyLo on Day 1...
If no-one alive has a vote, the Town cannot lynch scum, but the Scum can still NK. So I'd assume Scum'd win. There's only 4 people in the Setup who are voteless, so it'll be quite hard for the scum to force this win.Shanba wrote:What would happen in a situation where noone alive had a vote?-
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Simenon Entitled
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Zindaras Mr(s) Popularity
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That game is a small version of Kelly's Jungle Republic. I personally think Jungle Republic is more interesting than that version. More players, less weird occurences.ShowFinished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed-
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Kelly Chen Open-Minded
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I like both versions, but I agree it's a lot closer to Jungle Republic than to Too Much Scum.
Too Much Scum was 50% antitown or neutral, two lynches per day phase, limited role reveal, and the cop could detect both mafia and werewolves.-
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Yosarian2 (shrug)
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Guardian Mafia Scum
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- Location: Warning: Always looks scummy. Is town.
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somestrangeflea Mafia Scum
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- Happy Scumday!
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Draux Goon
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Kelly Chen Open-Minded
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Adel Crystalline Logick
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Scumdar Malfunction 2.0
2 Mafia Goons
1 Mafia Godfather
3 Millers
2 Cops
4 Townies
Night Start
I think there is an interesting idea here.-
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Aimee Mafia Scum
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Albert B. Rampage Survivor
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Adel Crystalline Logick
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It is aAimee wrote:As a cop I wouldn't be able to trust the investigations at all with so many millers. As a result, what's the point?Scumdar Malfunction! The investigation results are helpful once a few players are eliminated, just not as useful as they usually are. Look, it is an Open with TWO sane cops and it isn't broken for the town. I think that is pretty neat.-
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Aimee Mafia Scum
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No, but I don't see the point since basically all the investigation results are useless. How useful is it when you get more guilties on innocents than you do on the scum?Adel wrote:
It is aAimee wrote:As a cop I wouldn't be able to trust the investigations at all with so many millers. As a result, what's the point?Scumdar Malfunction! The investigation results are helpful once a few players are eliminated, just not as useful as they usually are. Look, it is an Open with TWO sane cops and it isn't broken for the town. I think that is pretty neat.-
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Albert B. Rampage Survivor
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Guardian Mafia Scum
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- Location: Warning: Always looks scummy. Is town.
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Draux Goon
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The Recuiting Mason can recruit anyone except for Mafia (he dies when trying to do so). Yes, the Cops are meant to be initially useless. The balancing factor here is the Recruiting Mason, who would gather a group of innocents who are known to all Masons.Kelly Chen wrote:How does the recruiting mason help? Can he only recruit town?
I don't really see the point of setups like this though...-
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Aimee Mafia Scum
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