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Post Post #3350 (ISO) » Tue Feb 02, 2016 11:38 am

Post by SirCakez »

The old cards rotated out of Standard will still be craftable, including adventure cards. The Naxxramas adventure itself will be gone though which I find quite silly.
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Post Post #3351 (ISO) » Tue Feb 02, 2016 11:41 am

Post by Errantparabola »

Pretty excited for the new deck slots honestly.
I think that people should be able to buy the adventure still. A lot of the fun in it is playing all the different bosses and getting to experience that.
did another ms user do something lovely? recognize their achievements here!

Today's modern mafia consumer demands dozens, nay, hundreds of roles that are vanilla cops.
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Post Post #3352 (ISO) » Tue Feb 02, 2016 11:46 am

Post by Sudo_Nym »

In post 3350, SirCakez wrote:The old cards rotated out of Standard will still be craftable, including adventure cards. The Naxxramas adventure itself will be gone though which I find quite silly.


A lot of those cards are soulbound, though, and not craftable. I assume they'll be made craftable?
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Post Post #3353 (ISO) » Tue Feb 02, 2016 11:49 am

Post by Bins »

yeah
and
uncraftable
DISENCHANTAbLE!
which is super nice
Last edited by Bins on Tue Feb 02, 2016 11:54 am, edited 1 time in total.
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Post Post #3354 (ISO) » Tue Feb 02, 2016 11:53 am

Post by Bins »

uncraftable is a new word



stfu bulge
is this where I tell you to swipe right

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Post Post #3355 (ISO) » Tue Feb 02, 2016 12:47 pm

Post by SirCakez »

Yeah adventure cards will become craftable when the update comes out.
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Post Post #3356 (ISO) » Tue Feb 02, 2016 1:50 pm

Post by AngryPidgeon »

In post 3348, 3dicerolling wrote:Why is face hunter still a thing.

Because its the only way I know how to grind to legend when Im not running pre-GvG demonlock.
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Post Post #3357 (ISO) » Tue Feb 02, 2016 1:52 pm

Post by DeathNote »

Well not going to save gold for adventures any more.
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Post Post #3358 (ISO) » Tue Feb 02, 2016 2:07 pm

Post by ActionDan »

It seems this change just makes combo druid more cancerous
I'll give you a moment to let that sink in
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Post Post #3359 (ISO) » Tue Feb 02, 2016 2:21 pm

Post by SirCakez »

Combo druid might be getting a nerf as part of their Basic/Common set changes. Hopefully.
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Post Post #3360 (ISO) » Tue Feb 02, 2016 2:33 pm

Post by Errantparabola »

They said something about them not being able to make new decks for druid because the cards they already had were so powerful, or something like that.
That makes me hopeful that combo will get nerf.
did another ms user do something lovely? recognize their achievements here!

Today's modern mafia consumer demands dozens, nay, hundreds of roles that are vanilla cops.
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Post Post #3361 (ISO) » Tue Feb 02, 2016 2:37 pm

Post by BROseidon »

In post 3356, AngryPidgeon wrote:
In post 3348, 3dicerolling wrote:Why is face hunter still a thing.

Because its the only way I know how to grind to legend when Im not running pre-GvG demonlock.


Play Shaman Deck Wins.

It's like face hunter but better.
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Post Post #3362 (ISO) » Tue Feb 02, 2016 2:48 pm

Post by MTD »

I'm pretty hyped for this tbh
still the same old MTD
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Post Post #3363 (ISO) » Tue Feb 02, 2016 4:56 pm

Post by Sudo_Nym »

I played Silent Combo Druid today. What was meant to happen was that I would use Wailing Soul in combo with Ancient Watcher, Eerie Statue, and Fel Reaver. What actually happened was that I used Force of Nature and Savage Roar to fart out wins by accident. I feel like this always happen when I play Druid.
One time, back in 'nam, Sudo was set upon by an entire squadron of charlies. He challenged them all to a game of Pictionary, which he won resoundingly. The charlies were forced to not only surrender the skirmish, but also their world-famous chili recipe, which Sudo sold to Texas for a hefty profit. Sudo is a master of diplomacy.
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Post Post #3364 (ISO) » Tue Feb 02, 2016 7:35 pm

Post by Sudo_Nym »

So it occurs to me that Sludge Belcher and Annoy-o-tron being gone is going to make Face a lot easier to hit. Piloted Shredder being gone means 4 health minions become more playable? Dr. Boom being gone make BGH worse and therefore other 7 attack minions better?
One time, back in 'nam, Sudo was set upon by an entire squadron of charlies. He challenged them all to a game of Pictionary, which he won resoundingly. The charlies were forced to not only surrender the skirmish, but also their world-famous chili recipe, which Sudo sold to Texas for a hefty profit. Sudo is a master of diplomacy.
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Post Post #3365 (ISO) » Tue Feb 02, 2016 7:41 pm

Post by Shinobi »

In post 3345, SirCakez wrote:This is going to be good for the game in the long run. It's just a shock really that so many cards we're all used to using for so long will all disappear so quickly.


Yeah I was wondering when they'd start rotating stuff - the current sets were so strong and could only last for so long before they had to start cutting stuff.

Minibot, Muster, and Coghammer all disappearing are going to hurt me the most - I mained Paladin before MC was a thing and at least two of those three have been a staple in almost every one of my decks.
I'm still excited to see what comes next though.
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Post Post #3366 (ISO) » Wed Feb 03, 2016 2:34 am

Post by SirCakez »

Yeah Paladin will revert to its bad pre-GVG state which is the most painful I think.
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Post Post #3367 (ISO) » Wed Feb 03, 2016 2:43 am

Post by BROseidon »

Good. Fuck Paladin's current broken state
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Post Post #3368 (ISO) » Wed Feb 03, 2016 2:50 am

Post by xRECKONERx »

Be sure to at least buy Wing 1 of each adventure. You'll retain access to the adventure (and can unlock the cards in it) so long as you buy one wing of it. Then you can DE all the shit epics & legends.

The more I think about it, the more interested I am in seeing a format without GvG/Naxx. Naxx has been such a staple of this game... and GvG is what made Paladin the cancer it is today. I can't wait to see what happens when it rotates. (On another note, though, NO HEALBOT and NO BELCHER means we'll need good replacements, or else RIP ladder to Face Hunter again)
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Post Post #3369 (ISO) » Wed Feb 03, 2016 3:04 am

Post by xRECKONERx »

You whippersnappers. Back in my day, we played Control Paladin with no Minibots or Musters, and we
liked
it!

I actually HATED Paladin after Muster for Battle got released, so I'm glad to see it go. That's the definition of the type of card I hate -- pure value, but no style or fun. What is fun about that card? Seriously?
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Post Post #3370 (ISO) » Wed Feb 03, 2016 4:22 am

Post by BROseidon »

I don't think Face Shaman loses that much, tbh.
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Post Post #3371 (ISO) » Wed Feb 03, 2016 4:22 am

Post by BROseidon »

Actually that depends. Are we losing BRM?
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Post Post #3372 (ISO) » Wed Feb 03, 2016 4:25 am

Post by BROseidon »

Yeah shit all of Shaman's good shit is Classic/Grand Tournament/LoE, with Lava Shock being BRM.
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Post Post #3373 (ISO) » Wed Feb 03, 2016 4:37 am

Post by Sudo_Nym »

I think Face Shaman loses Crackle from GvG, and that's all they care about? So that's 28 cards the deck gets to keep. So Face Shaman is losing one burn card, and all of Face Shaman's opponents are losing Annoy-o-tron, Sludge Belcher, and Antique Healbot.
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Post Post #3374 (ISO) » Wed Feb 03, 2016 5:21 am

Post by xRECKONERx »

i am positively ERECT for the new expansion details

it's probably going to be classic-sized tbh
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