Mafia v. Wolves Redux: Finally Over!


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Post Post #1875 (ISO) » Fri Sep 28, 2007 5:49 am

Post by The Fonz »

And now you suspect Thok out of nowhere? Seriously, BM, you've suspected everyone now except Raffles, who is the
one
player I'd actually expect you to want dead if you were town (or lone scum).

The only scenario that makes sense here is a BM-Raffles wolfgroup.
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Post Post #1876 (ISO) » Fri Sep 28, 2007 6:03 am

Post by Battle Mage »

The Fonz wrote:The only scenario that makes sense here is a BM-Raffles wolfgroup.
yes because of course, even if i was scum who wasted my time spouting lies, i most certainly wouldnt distance from my buddy. How totally preposterous.

Thok-Fuldu scumpair makes sense. It explains why the former chose to distance from the latter, but didnt take the opportunity to lynch him-instead killing me first. expect Thok to bus Fuldu tomorrow, and then with a few brain cells, you can lynch him on the next day.

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2020 Stats - 31 completed games:

Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4

winrate as scum: 78%
winrate as town: 55%
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Post Post #1877 (ISO) » Fri Sep 28, 2007 6:09 am

Post by The Fonz »

But we already have three dead mafiosi. A five-man scumgroup seems unlikely, because that would mean at least three wolves (I can't see 5 v 3 scumgroups) which, with confirmed innocents, means that you and Raffles would STILL be scum.
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Post Post #1878 (ISO) » Fri Sep 28, 2007 6:34 am

Post by Tarhalindur »

*Takes a break from rereading, glances over the last few pages*

Okay. From my perspective, either someone is lying or Lucius Lovato is not in the game at all, in which case the Mafia has been wiped out.

For now, we need to kill unconfirmed players (yes, I know that I'm unconfirmed, doesn't matter - my job is to find scum and increase chances of town victory, not to survive). I'll need to look over all public information and see if anyone other than BM/Fuldu/myself is unconfirmed (esp. Thok). As for removing unconfurmed players, Battle Mage seems like a good place to start (especially since I strongly distrust BM in the late game, for metagame reasons).

Vote: Battle Mage
User out of ambit.

Error 404: Sanity Not Found
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Post Post #1879 (ISO) » Fri Sep 28, 2007 6:37 am

Post by The Fonz »

Aaaand... there's the big red thing.
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Post Post #1880 (ISO) » Fri Sep 28, 2007 8:15 am

Post by Tarhalindur »

Upon further review, I think that we may well have wiped out the mafia. 15-3-3 doesn't seem too imbalanced for this kind of game (esp. with this game being effectively no-reveal), and the only ways that I can see a fourth mafioso in the game are if ThAdmiral is a scum Witch and Thok is a scum blocker, which I consider unlikely; Alx as dead scummason + Thok as scum blocker, which is all-but-impossible if masons are mod-confirmed innocent; or 2x scum mason with both lying about mod confirmation, which seems unlikely and should sort itself out on its own.

Lynch BM today, lynch me or Fuldu tomorrow and the player left over two days from now and we *should* win. Hell, lynch me first and lynch the other two over the next two days and we should still win.
The Fonz wrote:Aaaand... there's the big red thing.
I don't understand what you're trying to say here.

Also, just for confirmation: Masons are mod-confirmed innocent, right? I'm pretty sure I saw Greg confirm this, but I would still like confirmation from the other Mason all the same.
User out of ambit.

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Post Post #1881 (ISO) » Fri Sep 28, 2007 11:34 am

Post by Thok »

I'm pretty sure that a protown mass tracker/inventor masonry makes 15-3-3 unbalanced in favor of town all by itself. Adding a vig, a cop (possibly 2 depending on OTU), a 3 person masonry, a person who can make themselves unlynchable and possibly a doc and a roleblocker makes 15-3-3 a ridiculous idea.

The wolves also can apparently daykill some of the time. That's a huge advantage for the wolves; it allows them to potentially avoid the doc, the mass tracker, and the roleblocker. In the addition, the wolves don't seem to have a wolf cop, while N9V was a mafia cop. (Of course, we don't know what OTU does).

The only thing the mafia has that's close to that advantage is the fact that some of them aren't obviously revealed as scum on death. They need to have extra members to have any sort of balance with the werewolves, much less the town.
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Post Post #1882 (ISO) » Fri Sep 28, 2007 12:05 pm

Post by The Fonz »

DGB could have been a wolf cop.
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Post Post #1883 (ISO) » Fri Sep 28, 2007 2:12 pm

Post by ThAdmiral »

Well we seem to have things sorted out.

vote: BM
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Post Post #1884 (ISO) » Fri Sep 28, 2007 8:55 pm

Post by Battle Mage »

Tarhalindur wrote: (especially since I strongly distrust BM in the late game, for metagame reasons).

Vote: Battle Mage
Ah, at last my death has a purpose. If nothing else, this will be an example to everyone that Stoofer's comment about BM always being scum if i survive past day 3 to be total and utter BS.

I'm happy now. :)
I'm also hammered.
Kill Fuldu tomorrow-then look at Tar/Thok on the day after.

good luck town!

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Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4

winrate as scum: 78%
winrate as town: 55%
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Post Post #1885 (ISO) » Sat Sep 29, 2007 3:15 am

Post by Thok »

ThAdmiral, be sure to use your broom tonight; the mass-tracking is very likely more helpful than the any inventions you send out.
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Post Post #1886 (ISO) » Sat Sep 29, 2007 10:42 am

Post by Battle Mage »

with hindsight id say Tarhalindur is more likely scum than Thok.

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2020 Stats - 31 completed games:

Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4

winrate as scum: 78%
winrate as town: 55%
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Post Post #1887 (ISO) » Sat Sep 29, 2007 12:19 pm

Post by Mr. Flay »

Final Vote Count of Day Six:

5: Battle Mage (Thok, Akbar, The Fonz, Tarhalindur, ThAdmiral)


3: Not Voting (Celtic18, The Greg, Battle Mage)

Battle Mage knew that the jig was up. People in the village had never trusted him, since he lived on the edge of town and did the thankless work of grinding the grain. Did he grind up other things there as well? A search turns up nothing but a loner's lifestyle...


Battle Mage - Miller - Banished - Day Six


It is now Night Six; please get all choices in by the end of Tuesday, Oct. 2nd.
Last edited by Mr. Flay on Wed Oct 03, 2007 1:53 pm, edited 1 time in total.
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Post Post #1888 (ISO) » Mon Oct 01, 2007 12:31 pm

Post by Mr. Flay »

Setael replaces Celtic18/Fuldu.
Fritzler replaces The Greg/spectrumvoid.
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Post Post #1889 (ISO) » Wed Oct 03, 2007 1:52 pm

Post by Mr. Flay »

The seven of you awake on the seventh day... is it your lucky day? Apparently, because no one has died over the course of the night.


It is now Day Seven; with seven alive, four votes will be needed to lynch.
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Post Post #1890 (ISO) » Wed Oct 03, 2007 2:00 pm

Post by Thok »

Well, that was unfortunate.

ThAdmiral, who did you see out last night?
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Post Post #1891 (ISO) » Wed Oct 03, 2007 2:02 pm

Post by Thok »

"That" referring to BM actually being a miller, of course.
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Post Post #1892 (ISO) » Wed Oct 03, 2007 3:15 pm

Post by Setael »

The Town could win this game, but not if you go with Thok's Day 6 assumptions. BM's alignment isn't the only thing he was wrong about. He mistakenly made the assumption that I am mafia because he blocked Fuldu Night 5. He's wrong. I'm vanilla – the town butcher. Either the mafia are choosing to not make NKs in order to avoid being seen, or something else happened, but Thok roleblocking me is not what prevented a NK, because I am not mafia, nor am I a werewolf.

If Thok is right that there's a mafia left (which makes sense) it basically can only be either Tarhalindur or Thok. Akbar is virtually confirmed as the doc, Fritzler and Fonz are confirmed masons. I don't see how ThAdmiral's role could possibly be anti-Town. Assuming that is all true, that means Tarhalindur is either mafia or a werewolf and Thok is either mafia or a werewolf. It's certainly possible that Thok is a scum RB.

I think Thok must have also been wrong about how many werewolves are left. It makes a lot more sense if there's only one left. If there are 2 werewolves left then the second one must be either Akbar or ThAdmiral, both of which I think are extremely unlikely.
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Post Post #1893 (ISO) » Wed Oct 03, 2007 4:49 pm

Post by Thok »

Setael, how much of the game have you read?

Also, do you have a last name?
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Post Post #1894 (ISO) » Wed Oct 03, 2007 4:50 pm

Post by Fritzler »

Setael: who are you an alt of?
Surfs up dude.
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Post Post #1895 (ISO) » Wed Oct 03, 2007 5:07 pm

Post by ThAdmiral »

Thok, saetel an akbar all out tonight.
Don't ask me to provide self meta
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Post Post #1896 (ISO) » Wed Oct 03, 2007 5:13 pm

Post by Thok »

ThAdmiral wrote:Thok, saetel an akbar all out tonight.
So Setael, still want to claim that you are vanilla?
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Post Post #1897 (ISO) » Wed Oct 03, 2007 7:00 pm

Post by Setael »

I have skimmed the thread. Flay told me I'd be filled in on anything important by the other players since it's such a long, complicated game. No last name - just Gian, the town butcher. As far as ThAdmiral saying he saw me out last night - the only thing that makes sense is that ThAdmiral is either a werewolf or mafia along with his power role. If I was mafia, it makes no sense that I would attempt a night kill knowing that I would be seen
and
that Thok was going to role block me.
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Post Post #1898 (ISO) » Thu Oct 04, 2007 12:22 am

Post by The Fonz »

\If you merely skimmed the game, it is possible you
didn't
know Thok would RB you.
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Post Post #1899 (ISO) » Thu Oct 04, 2007 2:38 am

Post by Battle Mage »

bah.
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2020 Stats - 31 completed games:

Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4

winrate as scum: 78%
winrate as town: 55%

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