Hunger Games II [GAME OVER]


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Post Post #1925 (ISO) » Fri Nov 18, 2016 5:31 am

Post by BulbaFenix »

In post 1922, camn wrote:Omg you are just
stipulating
dissonance? You can't even act it out for our amusement?

bulbs is scum.
I refer you to our signature.

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Embrace the dissonance.
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Post Post #1926 (ISO) » Fri Nov 18, 2016 5:32 am

Post by camn »

Actually I suddenly support CKDs plan.
I had an epiphany about it.
"if you weren't trying to be so unnecessarily mysterious all the time we wouldn't have these misunderstandings" - Yosarian2
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Post Post #1927 (ISO) » Fri Nov 18, 2016 5:34 am

Post by Pine »

In post 1926, camn wrote:Actually I suddenly support CKDs plan.
I had an epiphany about it.
:facepalm:

It needlessly outs two Town PRs to get one scum. A better move was just lynching the one and not revealing anyone. I mean, Christ. Last Wills are actually part of this game. This sort of anti-Town-wincon nonsense is specifically why those exist.
"Cry havoc, and let slip the wombat of war!"

Act 3, Scene 1 of
Julius Caesar
, by W. Shakespeare
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Post Post #1928 (ISO) » Fri Nov 18, 2016 5:36 am

Post by Blawb »

I did not target Ted
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Post Post #1929 (ISO) » Fri Nov 18, 2016 5:36 am

Post by Pine »

@Town PR: Please do not reveal yourself. Even this bunny doesn't want you to.


Image
"Cry havoc, and let slip the wombat of war!"

Act 3, Scene 1 of
Julius Caesar
, by W. Shakespeare
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Post Post #1930 (ISO) » Fri Nov 18, 2016 5:44 am

Post by Blawb »

In post 1927, Pine wrote:
In post 1926, camn wrote:Actually I suddenly support CKDs plan.
I had an epiphany about it.
:facepalm:

It needlessly outs two Town PRs to get one scum. A better move was just lynching the one and not revealing anyone. I mean, Christ. Last Wills are actually part of this game. This sort of anti-Town-wincon nonsense is specifically why those exist.
So, the people involved in the fiasco is CKD, and two other people, both could be scum or 1/1, scum town. Also, if one of the two people that visited Ted was a PR, then, after scum is lynched, then CKD and Town PR can protect each other. That or create a WIFOM bubble around the two and it'd be a fool's errand to go kill them.

/Gin
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Post Post #1931 (ISO) » Fri Nov 18, 2016 5:46 am

Post by camn »

Sssshhhhh, pine. Shhhh. No tears.
"if you weren't trying to be so unnecessarily mysterious all the time we wouldn't have these misunderstandings" - Yosarian2
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Post Post #1932 (ISO) » Fri Nov 18, 2016 5:49 am

Post by Pine »

Watcher (or whatever, it's implicitly the power CKD is claiming) is a weak Town PR, and that would mean that Watcher and Doc are doing nothing but protecting one another, which means they're not stopping or spotting scum. CKD has effectively neutralized two of Town's only PR assets
"Cry havoc, and let slip the wombat of war!"

Act 3, Scene 1 of
Julius Caesar
, by W. Shakespeare
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Post Post #1933 (ISO) » Fri Nov 18, 2016 5:50 am

Post by Pine »

In post 1931, camn wrote:Sssshhhhh, pine. Shhhh. No tears.
I'm sorry, but we now have two Town PRs played badly and exposed, with a third now threatened with exposure. We're a few hours into D2. It's hard to be happy with this.
"Cry havoc, and let slip the wombat of war!"

Act 3, Scene 1 of
Julius Caesar
, by W. Shakespeare
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Post Post #1934 (ISO) » Fri Nov 18, 2016 6:00 am

Post by Blawb »

In post 1932, Pine wrote:Watcher (or whatever, it's implicitly the power CKD is claiming) is a weak Town PR, and that would mean that Watcher and Doc are doing nothing but protecting one another, which means they're not stopping or spotting scum. CKD has effectively neutralized two of Town's only PR assets
The problem with having 2 confirmed townies not dying is?

As a doctor, you're supposed to protect a townie, so would you rather protect a CONFIRMED townie, or someone that MIGHT be townie?

As a watcher, you're supposed to watch over a townie to make sure whoever does the killing, gets caught. If the doc was killed after the watcher was on him, that is our 2ND scum of the game and that much closer to winning.

I fail to see the problem with a townie having the opportunity to protect another townie as a bad thing

/Gin
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Post Post #1935 (ISO) » Fri Nov 18, 2016 6:38 am

Post by camn »

No doctor visited Ted last night, I don't think.
"if you weren't trying to be so unnecessarily mysterious all the time we wouldn't have these misunderstandings" - Yosarian2
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Post Post #1936 (ISO) » Fri Nov 18, 2016 6:40 am

Post by camn »

Unless is was the shitty kind that doesn't save anyone.
"if you weren't trying to be so unnecessarily mysterious all the time we wouldn't have these misunderstandings" - Yosarian2
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Post Post #1937 (ISO) » Fri Nov 18, 2016 6:51 am

Post by Pine »

In post 1934, Blawb wrote:
In post 1932, Pine wrote:Watcher (or whatever, it's implicitly the power CKD is claiming) is a weak Town PR, and that would mean that Watcher and Doc are doing nothing but protecting one another, which means they're not stopping or spotting scum. CKD has effectively neutralized two of Town's only PR assets
The problem with having 2 confirmed townies not dying is?

As a doctor, you're supposed to protect a townie, so would you rather protect a CONFIRMED townie, or someone that MIGHT be townie?

As a watcher, you're supposed to watch over a townie to make sure whoever does the killing, gets caught. If the doc was killed after the watcher was on him, that is our 2ND scum of the game and that much closer to winning.

I fail to see the problem with a townie having the opportunity to protect another townie as a bad thing

/Gin
The problem is that they won't be protecting anyone else, and scum knows what they'll be doing.

A PR that does nothing but survive isn't useful.
"Cry havoc, and let slip the wombat of war!"

Act 3, Scene 1 of
Julius Caesar
, by W. Shakespeare
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Post Post #1938 (ISO) » Fri Nov 18, 2016 6:59 am

Post by camn »

All this speculation is a bit premature, no?
"if you weren't trying to be so unnecessarily mysterious all the time we wouldn't have these misunderstandings" - Yosarian2
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Post Post #1939 (ISO) » Fri Nov 18, 2016 7:00 am

Post by 1 Shot Vanilla Town »

In post 1937, Pine wrote:A PR that does nothing but survive isn't useful.
This is 100% wrong and probably scum minded.
The issue is, as Camn said we don't know if it's a doctor. Where did we even get that idea from?
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Post Post #1940 (ISO) » Fri Nov 18, 2016 7:01 am

Post by 1 Shot Vanilla Town »

@Mod usual V/LA on weekend - Until Monday
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Post Post #1941 (ISO) » Fri Nov 18, 2016 7:05 am

Post by camn »

In fact, we know almost certainly it is not.

But, why can't we let CKD play his game for a time?
Id like to see what he shakes out of it.
"if you weren't trying to be so unnecessarily mysterious all the time we wouldn't have these misunderstandings" - Yosarian2
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Post Post #1942 (ISO) » Fri Nov 18, 2016 7:08 am

Post by camn »

Oh, and let's kick of today with some heat.

VOTE: randomidget
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Post Post #1943 (ISO) » Fri Nov 18, 2016 7:24 am

Post by Pine »

In post 1939, 1 Shot Vanilla Town wrote:
In post 1937, Pine wrote:A PR that does nothing but survive isn't useful.
This is 100% wrong and probably scum minded.
The issue is, as Camn said we don't know if it's a doctor. Where did we even get that idea from?
It's not wrong. If you have a Watcher and Doctor (Oh fine, "a protective role") doing nothing but watching and protecting one another, they're essentially turning themselves into VTs. They are far more useful being less predictable. A Watcher that catches scum is useful. A Watcher doing nothing isn't. Same goes for a protective role - if it doesn't block kills, it's basically a VT.

"Doctor" was only brought up as an assumption - a Town in a Large this size almost certainly has some kind of protective PR; Doctor is simplest, but it could be Bodyguard, Jailkeeper, or a dozen others.
"Cry havoc, and let slip the wombat of war!"

Act 3, Scene 1 of
Julius Caesar
, by W. Shakespeare
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Post Post #1944 (ISO) » Fri Nov 18, 2016 7:34 am

Post by camn »

but Ted died.

guyz. guyz. Tedz ded.
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Post Post #1945 (ISO) » Fri Nov 18, 2016 7:35 am

Post by camn »

Plus more midget votes while you are arguing please.
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Post Post #1946 (ISO) » Fri Nov 18, 2016 7:40 am

Post by Blawb »

In post 1945, camn wrote:Plus more midget votes while you are arguing please.
I'm done arguing as I see no point, CKD's plan is already in motion and I'm not the one trying to stop it.

What's your argument against midget?

/Gin
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Post Post #1947 (ISO) » Fri Nov 18, 2016 7:57 am

Post by BulbaFenix »

I'm not sure random pressure really holds any weight given what CKD said. Unless Midget was one of the two, he'll know that your vote is meaningless.

-Bulba
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Embrace the dissonance.
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Post Post #1948 (ISO) » Fri Nov 18, 2016 8:17 am

Post by Hermie »

Ted may have been strongmanned but idk if maf has one and it would be rather dumb to use that power this early.
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Post Post #1949 (ISO) » Fri Nov 18, 2016 8:21 am

Post by Pine »

In post 1944, camn wrote:but Ted died.

guyz. guyz. Tedz ded.
:facepalm:

Okay, look. Maybe my logic is flawed. I'm not sure why I got carried away with the whole protector/Watcher issue. However, it still doesn't make sense for whichever Townie targeted Ted to reveal themselves. CKD should just tell us which one of his observations he thinks did it, we lynch them, and he uses his last will to tell us the other one in case we get it wrong and scum kills him. Case closed.

Waiting on CKD.
"Cry havoc, and let slip the wombat of war!"

Act 3, Scene 1 of
Julius Caesar
, by W. Shakespeare

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