Betrayal at House on the Hill 2 - Longfellow

For completed/abandoned Mish Mash Games.
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Post Post #225 (ISO) » Wed Nov 16, 2016 9:30 am

Post by Xalxe »

In post 223, McMenno wrote:I'm in the chapel but yeah that works :^)
No, you're not, we discussed this!
"I, too, would prefer to know the Xalxe of my demise." - Felissan, 2022
- On this day in history: mundanity, and terror, and food, and love, and trees -
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Post Post #226 (ISO) » Wed Nov 16, 2016 9:31 am

Post by McMenno »

oh you meant it LIKE THAT

-.-
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Post Post #227 (ISO) » Wed Nov 16, 2016 1:59 pm

Post by JDGA »

Okay I guess this game isn't for spectators anymore
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #228 (ISO) » Thu Nov 17, 2016 2:06 am

Post by Xalxe »

Okay.
Zoe
heads to the Chapel and stops off in the Upper Landing on the way to give
Flash
a gun.

Heather
's turn.
"I, too, would prefer to know the Xalxe of my demise." - Felissan, 2022
- On this day in history: mundanity, and terror, and food, and love, and trees -
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Post Post #229 (ISO) » Thu Nov 17, 2016 2:11 am

Post by McMenno »

if this were the real life I'd flip the table at this point
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Post Post #230 (ISO) » Thu Nov 17, 2016 2:25 am

Post by Lady Lambdadelta »

Original Roll String: 7d3-7
7 3-Sided Dice: (2, 1, 2, 2, 3, 2, 1)-7 = 6


Crystal Ball Item Deck
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Post Post #231 (ISO) » Thu Nov 17, 2016 2:29 am

Post by Xalxe »

Do you need a list of items? If not, PM me what you want on top.
"I, too, would prefer to know the Xalxe of my demise." - Felissan, 2022
- On this day in history: mundanity, and terror, and food, and love, and trees -
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Post Post #232 (ISO) » Thu Nov 17, 2016 2:30 am

Post by Lady Lambdadelta »

I would like a list of all items in the deck, please. I'm a bit scramble brained right now.
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13 heads and counting now, plurality is adaptive. If our experience might help you,
click here
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Post Post #233 (ISO) » Thu Nov 17, 2016 2:32 am

Post by Xalxe »

Sent.
"I, too, would prefer to know the Xalxe of my demise." - Felissan, 2022
- On this day in history: mundanity, and terror, and food, and love, and trees -
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Post Post #234 (ISO) » Thu Nov 17, 2016 6:13 am

Post by Morning Tweet »

Should I concede right now? I don't think I've ever began with more unfortunate circumstances as traitor lmao
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Post Post #235 (ISO) » Thu Nov 17, 2016 6:20 am

Post by Lady Lambdadelta »

In post 234, Morning Tweet wrote:Should I concede right now? I don't think I've ever began with more unfortunate circumstances as traitor lmao
I'll be honest I don't see you winning this game. There is an off chance, given what I know about this scenario and the tools at your disposal but it's less than 1% to be sure.

Like, the thing is Xalxe put a lot of work into this game.

So on one hand, I think players should always be allowed to concede if they no longer want to play a game out.

Similarly, I also think that given all the work Xalxe is putting in, you should take that into consideration.

It's up to you dude, no one is gonna make you play out a losing game, I don't think.
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Soar on wings of retribution and set the world ablaze
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Post Post #236 (ISO) » Thu Nov 17, 2016 6:27 am

Post by Gammagooey »

Uh I'd say definitely more than 1%, dice are finicky creatures and turning one/two people into vamps would swing the game pretty hard

Do remember that monsters move differently than explorers and that they get to do things that we can't, like climbing up the coal chute.

As LLD said it's up to you though.
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Post Post #237 (ISO) » Thu Nov 17, 2016 6:29 am

Post by Lady Lambdadelta »

In post 236, Gammagooey wrote:Uh I'd say definitely more than 1%, dice are finicky creatures and turning one/two people into vamps would swing the game pretty hard

Do remember that monsters move differently than explorers and that they get to do things that we can't, like climbing up the coal chute.

As LLD said it's up to you though.
That was a generous piece of advice to give him~.
Yes my Lord, but questions are dangerous, for they have answers.

13 heads and counting now, plurality is adaptive. If our experience might help you,
click here
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If you wish to
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Soar on wings of retribution and set the world ablaze
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Post Post #238 (ISO) » Thu Nov 17, 2016 6:49 am

Post by Morning Tweet »

Oh no I'm definitely not going to concede, I just don't see any chance of me winning.

Wasn't aware monsters can climb up the coal chute, though.
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Post Post #239 (ISO) » Thu Nov 17, 2016 9:12 am

Post by Xalxe »

(what are you waiting for Lambda, I PMed you the list)
"I, too, would prefer to know the Xalxe of my demise." - Felissan, 2022
- On this day in history: mundanity, and terror, and food, and love, and trees -
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Post Post #240 (ISO) » Thu Nov 17, 2016 9:15 am

Post by Lady Lambdadelta »

I''m thinking on what I want
Yes my Lord, but questions are dangerous, for they have answers.

13 heads and counting now, plurality is adaptive. If our experience might help you,
click here
.
If you wish to
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, we are Niamh, Rhiannon, Rhea, Aisling, Saoirse, Selene, Aoife, Fírinne, Aurélie, Lyra, Airna, Fiadh and Laoise.
Soar on wings of retribution and set the world ablaze
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Post Post #241 (ISO) » Thu Nov 17, 2016 9:19 am

Post by Gammagooey »

In post 237, Lady Lambdadelta wrote:
In post 236, Gammagooey wrote:Uh I'd say definitely more than 1%, dice are finicky creatures and turning one/two people into vamps would swing the game pretty hard

Do remember that monsters move differently than explorers and that they get to do things that we can't, like climbing up the coal chute.

As LLD said it's up to you though.
That was a generous piece of advice to give him~.
Winnings cool and all but hoping to win because the enemy player doesn't read the rulebook closely enough to figure out a totally non-intuitive thing they can do just seems kinda dickish, ya know?
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Post Post #242 (ISO) » Thu Nov 17, 2016 9:30 am

Post by Morning Tweet »

I did know the traitor and monsters could ignore negative effect/utility rooms, but for some reason I thought the coal chute was an exception. Thanks for mentioning. I'm sure it won't cost you the game, though.
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Post Post #243 (ISO) » Thu Nov 17, 2016 9:54 am

Post by Gammagooey »

In post 242, Morning Tweet wrote:I did know the traitor and monsters could ignore negative effect/utility rooms, but for some reason I thought the coal chute was an exception. Thanks for mentioning. I'm sure it won't cost you the game, though.
yeah it's an exception they stuck in the rules to make sure the monsters don't get stuck in the basement and completely unable to win if the traitor dies/dissapears/becomes a monster/whatever since monsters can't find new rooms

Monsters do still have to go down the coal chute if they move onto it normally or end their turn on it, so you can't end a monster on top of it to keep it safe or anything like that. http://media.wizards.com/2015/downloads ... 2605-2.pdf
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Post Post #244 (ISO) » Fri Nov 18, 2016 3:26 am

Post by Gammagooey »

el el deeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
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Post Post #245 (ISO) » Fri Nov 18, 2016 4:56 am

Post by Lady Lambdadelta »

... I thought I wrote my move....

fucking hell.

I'm moving to the Bloody Room.
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13 heads and counting now, plurality is adaptive. If our experience might help you,
click here
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If you wish to
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Post Post #246 (ISO) » Fri Nov 18, 2016 5:41 am

Post by Papa Zito »

I wanna try this game sometime
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Post Post #247 (ISO) » Fri Nov 18, 2016 7:19 am

Post by Xalxe »

You have arrived in the Bloody Room! It's
Vivian
's turn now.
"I, too, would prefer to know the Xalxe of my demise." - Felissan, 2022
- On this day in history: mundanity, and terror, and food, and love, and trees -
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Post Post #248 (ISO) » Fri Nov 18, 2016 3:16 pm

Post by Malkon05 »

Ummmmmm what should I do? XD
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Post Post #249 (ISO) » Fri Nov 18, 2016 4:13 pm

Post by Lady Lambdadelta »

run to the chapel
Yes my Lord, but questions are dangerous, for they have answers.

13 heads and counting now, plurality is adaptive. If our experience might help you,
click here
.
If you wish to
speak to one of us
, we are Niamh, Rhiannon, Rhea, Aisling, Saoirse, Selene, Aoife, Fírinne, Aurélie, Lyra, Airna, Fiadh and Laoise.
Soar on wings of retribution and set the world ablaze

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