Mini Normal 1862 - Town win.


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Post Post #1431 (isolation #0) » Fri Dec 23, 2016 9:02 pm

Post by inspectorscout »

Your mod asked me to do a votecount since he can't be here now. You guys achieved a hammer, though. So I'll start the night already, and do the flip.

As I can't lock the thread, be an adult and refrain from posting.


Thanks!
But I know,
At the end...
Remind me of the fool I really am.


Am Zaphkael now.
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Post Post #1432 (isolation #1) » Fri Dec 23, 2016 9:02 pm

Post by inspectorscout »

Official VC 1.FINALIrcher (1)(L-6) [TwoFace]
Naomi-tan (1)(L-6) [flubbernugget]
Grey (2)(L-5) [Rainbowdash, krylea]
Rainbowdash (7)(LYNCH) [Human Sequencer, Grey, Alisae, All Alone, Gamma Emerald, TheRealGin-N-Tonic, Ircher] :!:
All Alone (1)(L-6) [Asphodel]

Not Voting (1) (Naomi-tan)

With 13 alive, it takes 7 to lynch.
Accurate to post


Mod NotesI'm taking this votecount over since XnadrojX asked me. As I can't lock the thread, please refrain from posting.
But I know,
At the end...
Remind me of the fool I really am.


Am Zaphkael now.
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Post Post #1433 (isolation #2) » Fri Dec 23, 2016 9:05 pm

Post by inspectorscout »

Rainbowdash was lynched. He was a

Spoiler:
Mafia Ascetic


Night 1 ends in (expired on 2016-12-26 04:05:47).

Please send your night actions to XnadrojX
Last edited by XnadrojX on Sun Dec 25, 2016 4:04 am, edited 2 times in total.
But I know,
At the end...
Remind me of the fool I really am.


Am Zaphkael now.
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Post Post #2487 (isolation #3) » Tue Jan 10, 2017 12:16 am

Post by inspectorscout »

In post 2455, ThinkBig wrote:It was an interesting set up and a nice change.

@MOD: for your first time as a mod, you did well. I recommend getting a backup moderator who can provide VCs and flips when you're asleep.
That's a comod :D


Anyway; Gratz to the town!
And gratz to jordan for his first game!
But I know,
At the end...
Remind me of the fool I really am.


Am Zaphkael now.
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Post Post #2512 (isolation #4) » Tue Jan 10, 2017 6:08 am

Post by inspectorscout »

I thought non-normal roles needed a full rolecard flip in normal games, but I'm unsure. I don't think you can blame jordan for that.

About the balance of the game; the serial killer also hurts town by a large amount. A neighborizer is often seen as null power, and the cop - if claimed, can't get protected while getting results.
In total, this game didn't have much power on any side; that's not bad at all, since there were 2 anti-town 'factions'. I wasn't involved in the review process, but I would've passed this as well. His choices may have been bold, but definitely not unreasonable.

Town played really well. They had their ups and downs, but got back to their wincon every time: lynching scum.
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #2515 (isolation #5) » Tue Jan 10, 2017 8:27 am

Post by inspectorscout »

In post 2513, Human Sequencer wrote:^incredible post
you should apply that methodological mind to your games!
I wish I could. This is numbers and theoretical power, thinking of possible scenarios and stuff. I can't think like that about humans, sadly. Also, my sense of balance is still mainly gut, just like my reads.

Anyway, this game isn't mine so I shouldn't clutter postgame discussion.
Cheers!
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #2564 (isolation #6) » Wed Jan 11, 2017 4:48 am

Post by inspectorscout »

Please, behave.
Your opinion on the role has been noted by the mod, and he'll surely think about it if he decides to include a traitor in one of his following games.
For now though: yes, you may disagree with the role, but it's his first game. You can say you dislike it, but stop there; there is no point in discussing it further. He knows it. Game is over, done.

The setup is pretty complicated yet well done for a first time mod, my first game was a lot more boring. I'm sure you can forgive him for the traitor, no?
But I know,
At the end...
Remind me of the fool I really am.


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Post Post #2567 (isolation #7) » Wed Jan 11, 2017 7:45 am

Post by inspectorscout »

There is a point where I think discussion does not improve or progresses anything. Sharing your opinion is perfectly fine, but I don't see the use of hearing them 20 times. And it certainly isn't the best feeling as a mod if your players are 'angry' because of your choices, even if you can perfectly justify them.

There is a point where discussion becomes shitting on others. Don't go there.
But I know,
At the end...
Remind me of the fool I really am.


Am Zaphkael now.
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