*empty*
"Oh Thank God!"
In a classic WIDM, players will be playing for money, while the mole will try to secretly sabotage the attempt to make them fail to earn money. Each week, we will have a test. Each player must do a test questioning about their guess about the identity of the mole. Each week, the candidate who performed the worst is eliminated. At the season finale, we will have 3 finalist. One finalist is the mole, one finalist is the winner while the other finalist is the loser. The winner wins everything in the money pot.
However, this particular edition of WIDM is different. We will be having what people called as Australian Variant.
In Australian Variant, on the first test, you will have test a classic test. The tension, however, raises on the next test.
If the number of the correct answer from the candidate (in percentage) increases from the last test's result, one candidate who performs the worst is eliminated.
If the number of the correct answer from the candidate (in percentage) decreases or stagnant from the last test's result, 2 candidates who perform the worst in the current test is eliminated.
In this game, you will not be playing for "money". In this game, you will be playing for percentage boost. If candidates complete the task, their correctness rate increases, making it easier to survive. If candidates fail their task, their correctness rate decreases, making it harder to survives.
There are 7 weeks of challenges. The candidates who survive 7 weeks of a very brutal challenge will have to face the final question.
Special thanks to Ether and JDGA for reviewing the game! They did an excellent job tweaking the "Australian mechanic"