You know what, scum is so intent on being a douche about this we just sit here. We have 9 days. You can't re-join the queue until this game is over so congrats.
(expired on 2017-04-27 11:30:00)
This is also kinda dickish to do. Like, I get you are really fed up with this game an all, but this isn't the correct approach.
In post 2171, nancy wrote:Caring about getting perfect wins will just paralyze your play because you'll be so focused on results that you'll neglect the process
Wrong, but oh well.
You honestly have no right saying this to nancy or an SE player with your play this game. Just saying.
In post 2176, StealthyNoodle wrote:BlackVoid, thoughts on WhyMafia not responding to our scumreads on him?
At this point, I think I've seen decently good towntells from Chronicle, Srceenplay, and TesXX. I'll point out what these are after a little while though because I'd rather evaluate the rest of the players first. If it's not you, it's probably Al or WM.
Hi. Pine doesn't bus. Ever. He is amazing anti-bus.
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In post 2189, BlackVoid wrote:For what it's worth, I absolutely care about a perfect win. One of the reasons I love playing mafia is to test the limits of how accurate I can possibly be. I keep a record in my wiki of every lynch that occurs when I'm in the game and calculate the percentage of days I've lynched scum, divided by the total opportunities I had to lynch scum. Right now, it's only 66% so nothing to write home about but it's enticing/fun to see how high I can bring it up. Sort of like trying to get the best score in a video game. And of course, newbie games count. The process is only relevant as long as it gives you consistently good results. Results are what actually count in my opinion. I think our approaches to mafia are pretty different but we collaborated on the D1 lynch pretty well so no reason we can't do it again. I'd just rather drag out D2 and end the game today than quicklynch and drag the game out for several days. In the long run, taking our time today might actually end the game faster. @nancy, I'd love to hear the distinctions in your reads on WhyMafia, Alisae, Noodle. It wouldn't hurt to have a little more confidence in a single read than just "one of these people are scum and we're in autowin."
Hi, who are you tracking tonight if it's not me. If I'm conftown, that's going to help you out a lot, just saying.
nancy, if you're here, can we talk?
I'm probably going to go through Chronicle's ISO first. What posts do you want me to look out for and give my thoughts on, and what specificly do you want me to keep an eye on?
Ftr I don't really buy Chronicle's apathy here coming from Town. Feels more like scum saying "meh, I played a good game and am losing anyway". So that's why I wanna lynch them after Tes.
hi meet my mafiascum gravestone, the flowers were probably left by camn or schadd or Prism, blow them kisses for me would you?
Essentially whenever Pine flips scum it's a good idea to lynch from the top of his TRs down but Tes is so goddamn scummy in this game that I just want to ignore that in this case.
hi meet my mafiascum gravestone, the flowers were probably left by camn or schadd or Prism, blow them kisses for me would you?
In post 2248, Alisae wrote:Then how can you figure out if scum is trying to play around your track?
You are almost assuming that the point of a track is to get a clear whereas my primary goal is to end the game by tracking scum to the kill. Why the assumption?