this game is so easy
im not even trying
The Elemental Trinity scumteam won the game but I wouldn't say it was entirely good play on their behalfs. You had some really, really shitty town play there: no offense but your own giving the vote to Narna was really dumb. PeregrineV was basically a gigantic lurksack but luckily his slot got carried by Wisdom's replace in. TiphaineDeath's idea was interesting but they played it wrong and would probably have gotten lynched if you and Maria weren't playing really bad. NBA just like lol but they got guiltied so it wasn't even their fault. Luckily, Wisdom and Narna played quite well and they rung up the game for scum.
Each of the scum had their roles to play in the victory. During the day you may channel one of 3 players. You can yell NO BULLYING ALLOWED at someone in thread and they will receive a mod warning not to be such a bully. You may claim to have gotten a jailkeeper guilty on a player as well, gladiating them and forcing the lynch between the two of you. You can also channel the spirit of Momo's amazing play by requesting a Momo privately in which case all living players in game will automatically have their votes transferred to you. While you are the active member of a Bond you may also use two different abilities at night. You may pocket the shit out of MariaR and wield her vote as a doublevote.
Welcome, Mcmenno. You are the Elemental Trinity scumteam, aligned with the
Town
. You are a Day Jack of all Trades Bonded Night Jack of all Trades.
Normal abilities:
No Bullying Allowed (1-Shot Limited Messenger): Once per game you may yell NO BULLYING ALLOWED at someone and they will receive a mod message warning them not to bully people.
Momo (1-Shot Suicide): If you activate this ability you will scumclaim epicly and all votes will be instantly locked onto you.
TiphaineDeath (1-Shot Gladiate): You may fakeclaim a jailkeeper guilty on someone in thread, causing all votes to be reset and the lynch to be limited to the two of you. This will automatically make the day phase at minimum 4 days remaining.
If you are the active partner in a Bond you may also choose from the following, on top of your normal ability. (You may use one normal ability and one of these (night) abilities per day.)
Wisdom (1-Shot Doublevote): Once per game during the night you may pocket MariaR, adding MariaR's vote to your normal vote.
Narna (1-Shot Neighbourhood Infiltrator): Once per game during the night you may pick a player and invade their Bond neighbourhood. They will be informed that you have done this.
You are aligned with the
Town
and win when the
Mafia
has been removed or nothing can prevent this from happening.