Race to 1500! (Game 109)

For completed/abandoned Mish Mash Games.
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Post Post #4500 (ISO) » Mon May 15, 2017 12:17 am

Post by Gamma Emerald »

Original Roll String: 1d117
1 117-Sided Dice: (4) = 4
<Embrace The Void>


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Post Post #4501 (ISO) » Mon May 15, 2017 12:17 am

Post by Gamma Emerald »

1: +400
2: ROLL AGAIN (x2)
3: Roll a 1d3. Roll again with that number as a multiplier.
4: +450
5: 3-WAY MERGE (Take 2 other people's scores add them with yours, divide by 3 then have those become your new scores, rounded up)
6: Swap your score with the current jackpot value.
7: Roll again. After rolling, choose whether to apply x2, x1/2, or neither to that roll.
8: Multiply your score by -1.1, discarding any decimal.
9: You and the player in 1st place +200. If you're in first just take the +200
10: Create Your Own Space
11:
-200

12: MERGE
13: -400
14: +25
15: 0
16: -5
17: +90
18:
+250

19: STEAL 200
20: -210
21: EVERYONE +240
22: -100
23: +100
24: ROLL AGAIN (x2)
25: +70
26: +130
27: +30
28:
-55

29: -175
30: +10
31: 0
32:
PROTECT

33:
+100

34: +300
35:
+100

36: MERGE
37:
Go to 300

38: +500
39: -500
40: ROLL AGAIN (x1/2)
41: +280
42: RESET
43: +50
44: +160
45: -40
46: -5
47: +360
48: +20
49: RESET
50:
JACKPOT!!!

51: +185
52: +300
53: +125
54: EVERYONE -400
55:
Go to 500

56: +5
57: +75
58:
+100

59: +335
60: STEAL 250
61:
PROTECT

62: -55
63: -300
64: -75
65: -30
66:
UNLUCKY
:(
67: +30
68: -40
69: +60
70: -70
71: -190
72: +350
73:
Go to 750

74: +100
75: +100
76: -200
77:
+100

78: +150
79: -60
80: +50
81: -500
82: +300
83: ROLL AGAIN (x2)
84: ROLL AGAIN (x2)
85: +85
86: +90
87: +1
88: RESET
89: +400
90: +20
91: +55
92: -70
93: -70
94:
-100

95: -50
96: MERGE
97: STEAL 100
98: -300
99: EVERYONE RESET
100:
JACKPOT!!!

101:
PROTECT

102: Roll a 1d7. If you roll a 7, gain
PROTECT
and ROLL AGAIN (2x). If you roll a 6,
+100
. If you roll 5 or less,
-100

103: You personally ignore the next effect that negatively affects everyone (shown using
#
). Stackable
104: Rigged Die - Roll a 1d6. Rolling a 1 results in -150, rolling a 2 results in -300, rolling a 3 results in -150, rolling a 4 results in EVERYONE -100, rolling a 5 results in
+25
and rolling a 3 results in
+150

105: +5 if your score is odd. Halve it if it's even. Additionally, take the halved amount away from the jackpot.
106: Roll again. -300 if the result of this roll is a +# space, +300 if not.
107: You get a ♦ by your name. For the remainder of the game you gain +7 every time you roll (this is in addition to whatever your roll is). Lose this once you RESET
108: Trick Die - Roll again. You may add + 1 or -1 to this die roll to get a new space.
109: If your score upon rolling this is positive, make it negative. If your score upon rolling this is negative, make it positive. Does nothing on doubled or halved rolls.
110: Swap the first and last digits of your score.
111: High Roller-Lose all your symbols (*, #, ♦) then RESET. Then Roll 5 dice (whatever number we're on). Carry them out in any order.
112: Roll a d20. A 7 is a Jackpot, a 13 is Unlucky, 20 is reset, 3 is a protect, 4 is a diamond (+7 each successive roll), 9 is the everyone protect, and all others are plus 100.
113: Gain a
SUPER PROTECT
(denoted with a
^
). This lets you cancel one die roll that
you
roll and allows you to re-roll it
114: Symbol Shop-You may purchase up to 1 of each of the following for the listed price;
*
for -100, ♦ for -30,
#
for -100,
^
for -150
115: Critical hit: the next negative effect that hits you will be multiplied by 1.5, denoted by %. This can be removed by a protect.
116: Roll from 1 to 25 out of the posts from the last page. Continue rolling until you land on a post with a dice tag. Apply this effect.
117: Symbol Resale: You
may
sell a symbol for 1.5 times the price listed in 114. You may also pay off a % for 100 points.
<Embrace The Void>


“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”
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Post Post #4502 (ISO) » Mon May 15, 2017 12:18 am

Post by Gamma Emerald »

*#JDGA: 300
BigYoshiFan: 405
♦️Gamma: -67
Mallow: -460
Jerry: -60
Cheery 500

Jackpot: 300
<Embrace The Void>


“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”
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Post Post #4503 (ISO) » Mon May 15, 2017 1:03 am

Post by JDGA »

Yeah no nullifying when I've got #s to use thankyou :V
(no nullifying at all tbh)

Original Roll String: 1d117
1 117-Sided Dice: (29) = 29
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #4504 (ISO) » Mon May 15, 2017 1:04 am

Post by JDGA »

*♦#JDGA: 300
BigYoshiFan: 405
♦️Gamma: -67
Mallow: -460
Jerry: -60
Cheery 500

Jackpot: 300
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #4505 (ISO) » Mon May 15, 2017 1:15 am

Post by Gamma Emerald »

mallow expressed a willingness to speed up the game so I tried
Original Roll String: 1d117
1 117-Sided Dice: (114) = 114
<Embrace The Void>


“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”
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Post Post #4506 (ISO) » Mon May 15, 2017 1:16 am

Post by Gamma Emerald »

*♦#JDGA: 300
BigYoshiFan: 405
♦️Gamma: 40
Mallow: -460
Jerry: -60
Cheery 500

Jackpot: 300
<Embrace The Void>


“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”
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Post Post #4507 (ISO) » Mon May 15, 2017 4:59 am

Post by mallowgeno »

So a few things here for Mr. Lawyer and others in the future.
PROTECT: The next time you would lose points (either through a reset, a negative space, or someone trying to steal/merge points) you don't suffer anything.
So I'm sorry but you can't choose when to use a protect, it simply happens. Same with the #
In post 4473, Gamma Emerald wrote:Taking the hit
##JDGA: 200
BigYoshiFan: 565
*♦️Gamma: 569
Mallow: -300
Jerry: 100
Cheery -100

Jackpot: 500
So you shouldn't lose -10 here

In post 4477, Gamma Emerald wrote:Using my protect there
Someone else can do the score cuz CD is an airhead who put it with the list
Unfortunately you do take the -200 there :/
In post 4497, Gamma Emerald wrote:Request to nullify @mallowgeno
In post 4505, Gamma Emerald wrote:mallow expressed a willingness to speed up the game so I tried
Original Roll String: 1d117 (STATIC)
1 117-Sided Dice: (74) = 74
I think that was someone else. I can't just nullify a roll sadly. The dice gods will not allow me to
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Post Post #4508 (ISO) » Mon May 15, 2017 4:59 am

Post by mallowgeno »

*♦#JDGA: 300
BigYoshiFan: 405
♦️Gamma: -150
Mallow: -460
Jerry: -60
Cheery 500

Jackpot: 300


Original Roll String: 1d117
1 117-Sided Dice: (30) = 30
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Post Post #4509 (ISO) » Mon May 15, 2017 5:00 am

Post by mallowgeno »

*♦#JDGA: 300
BigYoshiFan: 405
♦️Gamma: -150
Mallow: -459
Jerry: -60
Cheery 500

Jackpot: 300
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Post Post #4510 (ISO) » Mon May 15, 2017 9:07 am

Post by JerryArr »

Original Roll String: 1d117
1 117-Sided Dice: (10) = 10
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Post Post #4511 (ISO) » Mon May 15, 2017 9:08 am

Post by JerryArr »

Doubled!

Original Roll String: 1d117
1 117-Sided Dice: (2) = 2
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Post Post #4512 (ISO) » Mon May 15, 2017 9:08 am

Post by JerryArr »

D'oh!

*♦#JDGA: 300
BigYoshiFan: 405
♦️Gamma: -150
Mallow: -459
Jerry: -140
Cheery 500

Jackpot: 300
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Post Post #4513 (ISO) » Mon May 15, 2017 11:08 am

Post by JDGA »

Original Roll String: 1d117
1 117-Sided Dice: (5) = 5
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #4514 (ISO) » Mon May 15, 2017 11:09 am

Post by JDGA »

*♦#JDGA: 308
BigYoshiFan: 405
♦️Gamma: -150
Mallow: -459
Jerry: -140
Cheery 500

Jackpot: 300
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #4515 (ISO) » Mon May 15, 2017 11:23 am

Post by BigYoshiFan »

Original Roll String: 1d117
1 117-Sided Dice: (87) = 87
There's a fine line between genius and sociopathy.
#sundevils #forksup
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Post Post #4516 (ISO) » Mon May 15, 2017 11:24 am

Post by BigYoshiFan »

*♦#JDGA: 308
BigYoshiFan: 345
♦️Gamma: -150
Mallow: -459
Jerry: -140
Cheery 500

Jackpot: 300
There's a fine line between genius and sociopathy.
#sundevils #forksup
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Post Post #4517 (ISO) » Mon May 15, 2017 11:48 am

Post by JDGA »

Original Roll String: 1d117
1 117-Sided Dice: (88) = 88
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #4518 (ISO) » Mon May 15, 2017 11:49 am

Post by JDGA »

I like how my score's staying on even numbers despite the +7.

*♦#JDGA: 500
BigYoshiFan: 345
♦️Gamma: -150
Mallow: -459
Jerry: -140
Cheery 500

Jackpot: 300
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #4519 (ISO) » Mon May 15, 2017 2:56 pm

Post by BigYoshiFan »

Original Roll String: 1d117
1 117-Sided Dice: (32) = 32
There's a fine line between genius and sociopathy.
#sundevils #forksup
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Post Post #4520 (ISO) » Mon May 15, 2017 2:57 pm

Post by BigYoshiFan »

I'll merge with JDGA, who loses the protect now.

♦#JDGA: 500
BigYoshiFan: 423
♦️Gamma: -150
Mallow: -459
Jerry: -140
Cheery 500

Jackpot: 300
There's a fine line between genius and sociopathy.
#sundevils #forksup
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Post Post #4521 (ISO) » Mon May 15, 2017 6:20 pm

Post by JDGA »

Original Roll String: 1d117
1 117-Sided Dice: (11) = 11
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #4522 (ISO) » Mon May 15, 2017 6:20 pm

Post by JDGA »

Jerk ;_;

♦#JDGA: 7
BigYoshiFan: 423
♦️Gamma: -150
Mallow: -459
Jerry: -140
Cheery 500

Jackpot: 300
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #4523 (ISO) » Mon May 15, 2017 6:21 pm

Post by Gamma Emerald »

Original Roll String: 1d117
1 117-Sided Dice: (116) = 116
<Embrace The Void>


“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”
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Post Post #4524 (ISO) » Mon May 15, 2017 6:22 pm

Post by Gamma Emerald »

♦#JDGA: 7
BigYoshiFan: 423
♦️Gamma: 172
Mallow: -459
Jerry: -140
Cheery 500

Jackpot: 300
<Embrace The Void>


“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”

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