He said it would be antitown to ay it...In post 399, davesaz wrote:Oops, I got consumed by a couple of things.
UNVOTE:
Realeo, what did you "just realize"?
This is either a dumb question or busywork.
He said it would be antitown to ay it...In post 399, davesaz wrote:Oops, I got consumed by a couple of things.
UNVOTE:
Realeo, what did you "just realize"?
As I said, I get where you're coming from but I don't really agree. I can see the sort of formulaic (is this even a word?) writing style although I don't necessarily see that as scummy but more of a writing style. I have seen town play that way many times before and I even play that way as town on occasion. Also, even if I may not always agree with them I do find their reads to be genuine. It doesn't come across as fake for me as it does for you.In post 339, Something_Smart wrote:151In post 321, Raya36 wrote:In post 297, Raya36 wrote:This is a fair point. Do you scum read him for this or are you just saying that this doesn't point to him being town? Do you think this is just his writing style and how he organizes his thoughts or do you think it's a scummy way of posting?In post 289, Something_Smart wrote:Actually, it's the opposite. His posting seems mostly conclusions fueled by shallow explanations. Which makes sense for scum as faking conclusions is no trouble at all.
In reading his ISO I don't see anything that looks like more than just evidence followed by conclusion. It's kinda tough to explain but I think that it's very easy to play the way he is as scum (and it's how I often play as scum because I'm really bad at faking being genuine).Okay, I see where you're coming from with this but I feel that this could just as easily be town as well.In post 298, Something_Smart wrote:The former and the latter.
(I scumread him for it and I think it's a scummy way of posting.)
I'll link a couple posts that I found to be towny. Can you link some of the ones where you felt he was faking conclusions or that you found scummy?
151
159
These two posts made early on were the most towniest to me. He posted a few later on that I like the analyzing in although they didn't really include much that would say whether they were town or scum.
156
159
204
316
It's very hard to explain what I don't like about those posts, but I feel like the motivation behind them is "give reads". It's not "solve the game" or "sort players". Those are things that only town has to do (actually this isn't true in this game because it's multiball, but scum still have less of these things to do and it's still possible to play multiball with the same scum mindset). I don't think Kasumeat was thinking that critically about the actions mentioned (or mentioned many actions that can really be read into in a complex way). They seem very formulaic, like a T-chart: statements, and reasons.
Maybe it's not scum indicative for Kasumeat, but the above describes extremely well the difference between my towngame and my scumgame, and I'm sure Ari (who knows them both very well) can attest to that at least. (And therefore he should also townread me before too long.)
This is very clearly advocating not to lynch.
You're right, I don't think he would, that's another reason I don't think he's scum, despite a few small scummy things about him. What are you getting at here?In post 398, Realeo wrote:Would a paranoid newb scum posts that page 4 read list? I think a paronoid newb scum would be too scared to do anything?
These two lines that I've bolded, taken together, very clearly say that no lynching is not a bad idea. It is a bad idea. You came out in support of no lynching, then provided (misleading) arguments in favour of it, and now you're saying you don't want to no lynch and never argued in favour of it when you definitely did. I feel really, really good about this vote.In post 398, Realeo wrote:It depends.
A no lynch can be a seriously good idea when we're approaching end game.
In early games, no lynching is basically seen as a bad idea if the multiball has no investigative or protective power role (ie. Jungle Ogligarch, Making Friends and Enemies and Enemies, Fire and Ice)
This game has protective and investigative roles.
What makes you think it's not just scum pushing an agenda? (Not to mention that those reads might actually be real)In post 374, Realeo wrote:Given the consistency of Kasumeat @ fosing both me and S_S, I'm townleaning Kasumeat.
Before 120 you had 8 posts, 3 of which (at least) were RVS and all of which were 1-3 lines if that. None of them showed much of an interest in interacting, and your posts are mostly stating reads. I don't consider stating reads much content because naming all your reads can be done in one short post.In post 376, WhyMafia wrote:Sorry for the lack of posting
@SS
You think that Lane has more content in his ISO? Yeah ..... no
You're aware that scum can also kill each other, right?In post 391, Kasumeat wrote:This is a scum-claim right here. The protective and investigative roles we have in this game are EXTREMELY weak and suggesting that we intentionally no-lynch so that we can rely on them instead is extremely fucking scummy. If we have a Cop, he cannot clear town, he can only catch scum, and even that, he can only catch 50% of scum! Without exaggeration that's not even 1/4 as useful as a normal Cop. Very similar story for Tracker, and of course their Werewolf equivalents. And the protective roles are half as useful as well. This is one of the most anti-town suggestions I've ever seen in my life.
I just had a game end where the person posting like that (Alchemist) was scum-- he had a solid ISO and mostly reasonable points but I couldn't shake the feeling that his interactions were just made to appear like scumhunting and that he wasn't really interacting genuinely, which was one of the reasons I lynched him. I won't disagree that town can play like that, but it's not a strong way to play as town (whereas it's a moderately good way to play as scum).In post 401, Raya36 wrote:As I said, I get where you're coming from but I don't really agree. I can see the sort of formulaic (is this even a word?) writing style although I don't necessarily see that as scummy but more of a writing style. I have seen town play that way many times before and I even play that way as town on occasion. Also, even if I may not always agree with them I do find their reads to be genuine. It doesn't come across as fake for me as it does for you.
(Actually, I was replaced by Taco in that game xD) Fair point though. It's worth considering and maybe looking into later but while it can be an easy posting style for scum I don't consider it to be that AI since as I mentioned I have seen many town play that way as well. Basically I guess what I'm saying is while it could be evidence towards someone being scum I don't consider it to be strong evidence and I wouldn't consider a lynch without stronger evidence to support it especially when I generally townread the slot.In post 403, Something_Smart wrote:I just had a game end where the person posting like that (Alchemist) was scum-- he had a solid ISO and mostly reasonable points but I couldn't shake the feeling that his interactions were just made to appear like scumhunting and that he wasn't really interacting genuinely, which was one of the reasons I lynched him. I won't disagree that town can play like that, but it's not a strong way to play as town (whereas it's a moderately good way to play as scum).In post 401, Raya36 wrote:As I said, I get where you're coming from but I don't really agree. I can see the sort of formulaic (is this even a word?) writing style although I don't necessarily see that as scummy but more of a writing style. I have seen town play that way many times before and I even play that way as town on occasion. Also, even if I may not always agree with them I do find their reads to be genuine. It doesn't come across as fake for me as it does for you.
☑ Meta based argumentIn post 403, Something_Smart wrote:I just had a game end where the person posting like that (Alchemist) was scum-- he had a solid ISO and mostly reasonable points but I couldn't shake the feeling that his interactions were just made to appear like scumhunting and that he wasn't really interacting genuinely, which was one of the reasons I lynched him. I won't disagree that town can play like that, but it's not a strong way to play as town (whereas it's a moderately good way to play as scum).
Haha this is true, I'm just drinking and feeling sassyIn post 407, Something_Smart wrote:Also how is it OMGUS? If I remember correctly I scumread you first and then you scumread me back.
lolIn post 411, Something_Smart wrote:Why aren't you interacting with players trying to sort them?
Counterpoint: This is a blatant lie and he's hoping you won't actually look at that game. But here it is in case you actually want to bother, look for yourself: viewtopic.php?f=53&t=71640In post 411, Something_Smart wrote:I just looked up the most recent completed game in your topics (Mini 1905) and reading your ISO it doesn't look like you used it there.
Why aren't you interacting with players trying to sort them?
Kinda.In post 421, Kasumeat wrote:Here is a question to everyone: Realeo is 100% lying about not advocating for a no-lynch. Does this bother you? Why or why not?
A vote for No Lynch is how one says "we should no lynch today," no? That's advocating for it.In post 422, Aristophanes wrote:Kinda.In post 421, Kasumeat wrote:Here is a question to everyone: Realeo is 100% lying about not advocating for a no-lynch. Does this bother you? Why or why not?
He didn't exactly "advocate for it" but he made a very strong non-case which I almost sheeped.
The reversal is weird.