♡☭☆ Mini Normal 1933 - Shiba Inus! - Game Over!☆☭♡


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Post Post #1325 (ISO) » Mon Jul 31, 2017 1:18 am

Post by rb »

i wish i was capable of faking this annoyance as scum, then i might be good as scum and/or i wouldnt have people who deliberately look for me getting annoyed as a towntell
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Post Post #1326 (ISO) » Mon Jul 31, 2017 1:25 am

Post by rb »

i also dont rly give a shit about day1 beyond not lynching a potentially strong town player because its empirically proven that scum winrates go up when you lynch scum day1 - and some players just shouldnt get near lylo

so i just make sure no good town players get lynched and push for a lynch on whoever is the most obstructionist or useless, which often enough hits scum anyway because thats what scum do

yes people will have a fit about this and construe this as me not caring - it's empirically true though. Day1 is meaningless and the most important thing is that people interact and you dont lynch some good townie

its fucking infuriating when people play day1 like we should have some big logical cases and brainstorm for 2 weeks - which just kills the momentum of the game because theres no ACTUAL good info to use yet. No one has flipped, no night actions have been taken etc. day2 is the best day in the game for town and its not useful to drag out the game on a pointless day and sap energy from a very useful one

this among other reasons make day1 lynch nothing more than damage control. perfect win is nice but implausible, so really just agonizing over shit simply makes the game more unbearable

i realise these points will make people scream internally but pls dont bring ur flat earth theories into the debate. i was surprised to find this out too, but its empirically valid (tested over 354 games)

so can we pls lynch the very likely scum and if not scum functionally pointless and never going near lylo slot that is 2iam

thx
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Post Post #1327 (ISO) » Mon Jul 31, 2017 1:26 am

Post by Transcend »

eh..............
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Post Post #1328 (ISO) » Mon Jul 31, 2017 1:27 am

Post by rb »

dont get me started on the standard deadlines on this site being toofuckinglong

and the effect it has on peoples playstyles
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Post Post #1329 (ISO) » Mon Jul 31, 2017 1:27 am

Post by rb »

i cant talk about it transcend but when i can youll understand
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Post Post #1330 (ISO) » Mon Jul 31, 2017 2:32 am

Post by humaneatingmonkey »

Hi. Just checking. I assessed my workload and oh my god do I need to focus on that. I think I made a mistake because mafia took more than 5 hours of my life this weekend. I'm gonna fix that. From now on, I only have 2 hours worth of mafia daily. So less content from me.

I have a lull time so here it goes.
In post 1310, Game Replacement wrote:
In post 1307, humaneatingmonkey wrote:It's not good for us when he self-hammers or someone quick-hammers at this point of stage, too.
Why? If he's scum it doesn't matter, right?
It does. No matter if he flips scum or town, the day ends without the gospel according to Flavor Leaf, 2 in a Mil, Uzi, and all other lurkers we have in this thread.

That being said...

Everybody who declares this day too long and that it needs to end is scum-claiming. Even those who claim jailkeeper. Players like Mulch did their best to share what they can in a limited amount of time, but that doesn't mean it's enough. Before we end, I'd like more interaction from everyone with everyone about everything and we can't do that if we lynch prematurely.

It doesn't have to be big cases. I just don't want to leave D1 with lurkers being successful with their attempts to lurk when there's a lot of time to get them out of their cave.

Heard that rb? Your frustration is starting to sound fake to be honest. It's starting to be methodological. But I'll look away because I'm a newbie and what do I know.
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Post Post #1331 (ISO) » Mon Jul 31, 2017 2:42 am

Post by humaneatingmonkey »

Now my lull time's ending. Go and do your best to have $2M share his thoughts.

@TwoInAMillion:

What about RB, Uzi, and Tictac is scummy to you?
What do you think about TChill, Narna, and Transcend?
Who would you link most between your three scum picks and why?
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Post Post #1332 (ISO) » Mon Jul 31, 2017 2:47 am

Post by humaneatingmonkey »

And from my limited experience, wagons are supposed to be spotlights to a player so that the whole town can talk about them and in turn, the player will feel the sense of urgency to push back. Sometimes not necessarily to lynch them, but the lynch usually happens when the player scumslips.

So there you go.

Don't make a fuss about D1 being hoo-haa important and game-breaking because that's not what we're doing here.

And if you don't like that, play some fucking Town of Salem.
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Post Post #1333 (ISO) » Mon Jul 31, 2017 2:52 am

Post by humaneatingmonkey »

And I don't care if some players already have 2 pages of posts. My metric of how productive the town was is when every player has a decent amount of posts that are not fluffposting.
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Post Post #1334 (ISO) » Mon Jul 31, 2017 5:35 am

Post by Formerfish »

In post 1310, Game Replacement wrote:
In post 1307, humaneatingmonkey wrote:It's not good for us when he self-hammers or someone quick-hammers at this point of stage, too.
Why? If he's scum it doesn't matter, right?
As scum I pm mods and let them know I'm self hammering so they can end the day as soon as possible.
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Post Post #1335 (ISO) » Mon Jul 31, 2017 5:49 am

Post by Tchill13 »

In post 1326, rb wrote:i also dont rly give a shit about day1 beyond not lynching a potentially strong town player because its empirically proven that scum winrates go up when you lynch scum day1 - and some players just shouldnt get near lylo

so i just make sure no good town players get lynched and push for a lynch on whoever is the most obstructionist or useless, which often enough hits scum anyway because thats what scum do

yes people will have a fit about this and construe this as me not caring - it's empirically true though. Day1 is meaningless and the most important thing is that people interact and you dont lynch some good townie

its fucking infuriating when people play day1 like we should have some big logical cases and brainstorm for 2 weeks - which just kills the momentum of the game because theres no ACTUAL good info to use yet. No one has flipped, no night actions have been taken etc. day2 is the best day in the game for town and its not useful to drag out the game on a pointless day and sap energy from a very useful one

this among other reasons make day1 lynch nothing more than damage control. perfect win is nice but implausible, so really just agonizing over shit simply makes the game more unbearable

i realise these points will make people scream internally but pls dont bring ur flat earth theories into the debate. i was surprised to find this out too, but its empirically valid (tested over 354 games)

so can we pls lynch the very likely scum and if not scum functionally pointless and never going near lylo slot that is 2iam

thx
I'm just glad I'm not the only one who feels like this about day 1s.
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Post Post #1336 (ISO) » Mon Jul 31, 2017 7:55 am

Post by TwoInAMillion »

In post 1331, humaneatingmonkey wrote:Now my lull time's ending. Go and do your best to have $2M share his thoughts.

@TwoInAMillion:

What about RB, Uzi, and Tictac is scummy to you?
What do you think about TChill, Narna, and Transcend?
Who would you link most between your three scum picks and why?

RB - poor arguments
Uzi - trying to push lynches on people I feel are town and ignoring people I feel are scummy.
Tictac - poor logic

between Tchill Narna and Transcend I feel Tchill is the most scummy and Transcend second most but they are still probably town.

RB and Uzi seem to have a similar agenda.
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Post Post #1337 (ISO) » Mon Jul 31, 2017 7:56 am

Post by TwoInAMillion »

My role is enabler
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Post Post #1338 (ISO) » Mon Jul 31, 2017 7:58 am

Post by Lil Uzi Vert »

So nothing actually AI?
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Post Post #1339 (ISO) » Mon Jul 31, 2017 8:07 am

Post by TwoInAMillion »

AI?
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Post Post #1340 (ISO) » Mon Jul 31, 2017 8:16 am

Post by Lil Uzi Vert »

Alignment indicative.
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Post Post #1341 (ISO) » Mon Jul 31, 2017 8:22 am

Post by Lil Uzi Vert »

What type of role of role do you enable anyway? Informative, manipulative, or protective?
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Post Post #1342 (ISO) » Mon Jul 31, 2017 8:24 am

Post by TwoInAMillion »

informative.
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Post Post #1343 (ISO) » Mon Jul 31, 2017 8:30 am

Post by humaneatingmonkey »

VOTE: Uzi

Uzi does not react to your normal pleb-town activities. He reacts when he has a role to fish.

Check it out above. It's very very creepy. ^^^^
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Post Post #1344 (ISO) » Mon Jul 31, 2017 8:31 am

Post by humaneatingmonkey »

>Stays in the shadows quiet.
>"My role is an enabler."
>Sudden burst of interest and spike in activity.

Very very very creepy.
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Post Post #1345 (ISO) » Mon Jul 31, 2017 8:36 am

Post by TwoInAMillion »

I don't have 4000 posts like mulch and it makes me creepy? Okay.
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Post Post #1346 (ISO) » Mon Jul 31, 2017 8:38 am

Post by humaneatingmonkey »

Not you, okay? Uzi.
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Post Post #1347 (ISO) » Mon Jul 31, 2017 8:39 am

Post by TwoInAMillion »

Oh that's okay then.
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Post Post #1348 (ISO) » Mon Jul 31, 2017 8:39 am

Post by TwoInAMillion »

vote uzi [/b
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Post Post #1349 (ISO) » Mon Jul 31, 2017 8:40 am

Post by TwoInAMillion »

vote uzi

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