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Post Post #4325 (ISO) » Fri Sep 01, 2017 8:19 pm

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In post 4323, JasonWazza wrote:Personally i don't see the point of getting mad at Hearthstone, the balance stuff is so shitty that it's hard to get mad at anything but blizzard and their shitty decision to balance things 2 expansions behind.
Honestly....this set is really the first one where I've been legitimately upset at the cards in the new set. We've had like "op one strategy" and that was shitty but at least if you had dust you could either craft that strat or craft one of the side archtypes. This set is really frustrating because there is a must-have class legendary in every class(there are legit like...2 classes you can play the top deck in without having to craft the death knight) plus lich king is in every non-aggro deck and basically replaces ysera.
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Post Post #4326 (ISO) » Fri Sep 01, 2017 8:26 pm

Post by Sudo_Nym »

I think Ungoro was actually really good- every class had at least one viable deck, and most had two or three. Not all tier one, granted, but there was almost certainly something competitive you could play at your given budget. Now Frozen Throne has made it so there's maybe 8 viable decks, and three of them are Druid decks. You either play one of those, or you lose.

Frankly, I wouldn't be surprised if we got a patch nerfing either Ultimate Infestation or Spreading Plague before too long. When you look at the results of stuff like Blizzcon, and literally every player brought Druid as part of the lineup, it's clear that something is OP.
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Post Post #4327 (ISO) » Fri Sep 01, 2017 8:45 pm

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Okay they nerf those two cards, and knock druid way down the list, you don't even get enough dust to craft the must-have class orange for the deck you want to switch for, and God forbid you want to play paladin, cause all those decks have 3 or more class oranges in them.
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Post Post #4328 (ISO) » Fri Sep 01, 2017 8:56 pm

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My issue is more, you can tell so easily, that there balancing in the general case is WAY too late, golaka crawler for Pirate Warrior, Skulking Geist to try and counter Jade Druid, and if that happens again, Druid is on top for at least 2 expansions.

I'm not saying blizzard are bad at making sets or balancing, i'm saying their design philosophy of in 2 expansions we will fix it is terrible.

That and upping the amount of legendaries is really anti-non paying customer but that's a different kettle of fish (not to mention, i feel like i'm getting less epics than legendaries now but eh), and one that i don't really mind normally if it's not a matter of if you didn't get the right legendaries, have fun not playing the game for a few expansions.

Also speaking of pirate warrior, DN if you have Pirate Warrior as a deck and want to win, that's good for a few wins, got me to 12 in the tail end of the month, it's not really a fun deck, but it's one you can play when your wanting to win a bit more.
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Post Post #4329 (ISO) » Fri Sep 01, 2017 9:45 pm

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Pirate warrior or rogue is fine if you have patches (even without southeast captain). Tempo mage is cheap. Everything else needs class legend
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Post Post #4330 (ISO) » Sat Sep 02, 2017 7:49 am

Post by Sudo_Nym »

In post 4327, PJ. wrote:Okay they nerf those two cards, and knock druid way down the list, you don't even get enough dust to craft the must-have class orange for the deck you want to switch for, and God forbid you want to play paladin, cause all those decks have 3 or more class oranges in them.
I meant more along the lines of "The only decks that are viable right now are the ones that have lots of power in them, because you're either Druid or you have to beat Druid, and you only beat Druid by overpowering them." Druid's a deck right now that doesn't really have any trouble dealing with tempo, so you only beat it getting your power out fast enough, and that means running a lot of legendaries to get that power. If the power level of Druid comes down, more decks that focus more on tempo and less on combo become viable, at which point you can start playing decks that have fewer legends in them.
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Post Post #4331 (ISO) » Sat Sep 02, 2017 1:24 pm

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Even if they tune down those cards, the deathknights will still all be must play. They are too big of value.
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Post Post #4332 (ISO) » Sun Sep 03, 2017 3:00 am

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I think I'm in the midst of a problem crazy arena run. 6-1 currently, probably gonna finish tomorrow. I'm confident that I can win 2-3 more at the very least.

Sunkeeper Tarim is a hideously op card in arena. Only thing I've yet to beat is a dk. But I think DK's are just free wins in any situation where the other person doesn't also have a DK.
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Post Post #4333 (ISO) » Sun Sep 03, 2017 10:32 pm

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Skulking Geist isn't a counter to Jade Druid, it's actually meant to counter explore un'goro.
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Post Post #4334 (ISO) » Mon Sep 04, 2017 1:19 am

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Should I dust the gold professor putrid I just pulled or just pray secret hunter becomes a thing?
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Post Post #4335 (ISO) » Mon Sep 04, 2017 1:48 am

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In post 4334, PJ. wrote:Should I dust the gold professor putrid I just pulled or just pray secret hunter becomes a thing?

Neither. Hearthstone sucks don't play it
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Post Post #4336 (ISO) » Mon Sep 04, 2017 10:08 am

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Honestly if you win you don't have problems crafting things.

I haven't spent any money on HS in years and I have no problem crafting literally any legend I need. I'm sorry you're just bad?
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Post Post #4337 (ISO) » Mon Sep 04, 2017 12:31 pm

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"If you don't have the time to get 30 wins a day to get all the free gold you're bad"
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Post Post #4338 (ISO) » Mon Sep 04, 2017 3:06 pm

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I don't play nearly that much.
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Post Post #4339 (ISO) » Mon Sep 04, 2017 3:57 pm

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In post 4336, Thestatusquo wrote:Honestly if you win you don't have problems crafting things.

I haven't spent any money on HS in years and I have no problem crafting literally any legend I need. I'm sorry you're just bad?
I definitely don't play enough for only winning to be nearly enough.

Also, hard to win of you don't have the materials to do so.
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Post Post #4340 (ISO) » Mon Sep 04, 2017 4:33 pm

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Normally I'd agree with Shea. Ever since Naxx & GvG I've ranged from playing pretty seriously to long stretches of not at all, but I've never had any trouble being able to play at least several decks. I hit rank 5 multiple times in Ungoro despite not having Patches, Aya, Tarim, Lyra, Finja, Tirion, Caverns Below, Waygate, White Eyes, so on. But now it genuinely feels like every possible KFT deck I'm missing multiple key legendaries/epics
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Post Post #4341 (ISO) » Mon Sep 04, 2017 4:43 pm

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I mean there is a difference between saying "you can play without legendaries" as compared to "win enough and you can craft any legendary you want"
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Post Post #4342 (ISO) » Mon Sep 04, 2017 5:06 pm

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This has basically been my experience, though.
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Post Post #4343 (ISO) » Mon Sep 04, 2017 6:01 pm

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Prior to KFT, I agree. But like..i'm legit like..6k dust from playing any priest deck. That's a lot of wins. I'm like 3600 out from warlock. Out a bit from warrior. Basically can only play mage, druid, and just crafted the legend for shaman
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Post Post #4344 (ISO) » Tue Sep 05, 2017 3:17 am

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I can manage Druid, Pirate Warrior (not any other type unfortunately), and Warlock due to having got a golden Gul'dan.

And i do my daily quests and do several wins a day, along with having put some money in for KFT.

I'm short a shit load of epics, and a shit load of legendaries.
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Post Post #4345 (ISO) » Tue Sep 05, 2017 7:29 am

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They're nerfing cards.
Innervate -> 1 mana gain
War Axe -> 3 mana cost
Hex -> 4 mana cost
Murloc Warleader -> only +2 attack, not +2/+1
Spreading Plague -> 6 mana cost
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Post Post #4346 (ISO) » Tue Sep 05, 2017 7:31 am

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hahahahahaha
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Post Post #4347 (ISO) » Tue Sep 05, 2017 8:48 am

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You know you can disenchant cards, right? I build decks by disenchanting everything I don't think is constructed playable. It takes a bunch of time but 6k dust is not a lot of dust given the collection of someone who has been playing for a while...

Also, these nerfs are bizarre to me. I understand the need to nerf druid, but I don't understand why we would need to nerf warrior and paladin at the same time.

The hex nerf is just kind of weird to me. I don't think that card has been OP for quite some time. It's stong, but I don't think I've ever heard anyone say "man, hex is just too good."

Is it just me or does priest just become OP?
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Post Post #4348 (ISO) » Tue Sep 05, 2017 9:20 am

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Like we're really complaining about having to get epics? Come on.
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Post Post #4349 (ISO) » Tue Sep 05, 2017 9:21 am

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