Mini 550: KSFV: Game Over


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Post Post #475 (ISO) » Tue Mar 04, 2008 1:53 am

Post by aioqwe »

I've seen a cult cop turn up to be a bastard role I think it was goats mafia. I would vote but, we'd be at L-2 and I think we should be trying to get more done today...
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Post Post #476 (ISO) » Tue Mar 04, 2008 5:29 am

Post by Rosso Carne »

SensFan wrote:
Rosso Carne wrote:im gonna get really pissed if this turned out to be a damn bastard mod role.
On top of everything else, that really sealed it for me. Not only is his role improbable, but now he's suggesting we have a bastard mod?

Vote: RC
im confused. you want me dead for questioning my role in an obviously night based setup. yeah, 3 killing roles, this game comes down to night. with three freaking killing roles, whose to say theres not a cult, i simply was mentioning it becuase id be pissed if it were.

Now, im just assuming because of what i said about GS being vigged that he was. not a big deal,t hats the vigs perogative. I'm also assuming that because i implied that unity may be a cultie that the sk killed him (what sk wants to be recruited). that obviously worked out since it killed scum. not a big deal.

hell, maybe "stuffed with straw" means that theyre dead but will come back as a cultie. that would be stupid and pointless in my opinion, butt hats jsut speculation. This is obviously a very night based game, and using craplogic like that is no reason for a small wagon.
vote:sensfan
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Post Post #477 (ISO) » Tue Mar 04, 2008 5:55 am

Post by SensFan »

pete d wrote:
6. armlx, Surveillance System, Tracker,
stuffed full of straw
Night 1

4. Unity,
Scarecrow Goon
, torn to pieces Night 1
Emphasis mine.

Are you still actually implying that the straw relates to a Cult?
(11:04:10 PM) senspizzaline: That's actually my bold prediction for the year
(11:04:19 PM) senspizzaline: Miami finishes 2nd in the AFCE.
(11:05:35 PM) jhawk01b: my bold prediction for the year is that whoever wins the NFC West will have a winning record
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Post Post #478 (ISO) » Tue Mar 04, 2008 7:59 am

Post by Battle Mage »

aioqwe wrote:I've seen a cult cop turn up to be a bastard role I think it was goats mafia. I would vote but, we'd be at L-2 and I think we should be trying to get more done today...
Like what?
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2020 Stats - 31 completed games:

Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4

winrate as scum: 78%
winrate as town: 55%
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Post Post #479 (ISO) » Tue Mar 04, 2008 8:08 am

Post by Battle Mage »

Rosso Carne wrote:
SensFan wrote:
Rosso Carne wrote:im gonna get really pissed if this turned out to be a damn bastard mod role.
On top of everything else, that really sealed it for me. Not only is his role improbable, but now he's suggesting we have a bastard mod?

Vote: RC
im confused. you want me dead for questioning my role in an obviously night based setup. yeah, 3 killing roles, this game comes down to night. with three freaking killing roles, whose to say theres not a cult, i simply was mentioning it becuase id be pissed if it were.
More killing roles (anti-town) make a cult LESS likely.
RC wrote: Now, im just assuming because of what i said about GS being vigged that he was. not a big deal,t hats the vigs perogative. I'm also assuming that because i implied that unity may be a cultie that the sk killed him (what sk wants to be recruited). that obviously worked out since it killed scum. not a big deal.
Fracking hell! :evil:
SK's dont get recruited. Even if for some reason there was a cult and this was the most unfair game EVER, SK's are not recruitable.
RC wrote: hell, maybe "stuffed with straw" means that theyre dead but will come back as a cultie. that would be stupid and pointless in my opinion, butt hats jsut speculation. This is obviously a very night based game, and using craplogic like that is no reason for a small wagon.
vote:sensfan
woah, what the hell? You think the wagon against you is based on craplogic. Get a fricking clue mate...
You expect me to take a guy who keeps referring to cult recruits as 'culties' seriously?
I mean, is that actually how your role is laid out?

Rosso Carne- Cultie Cop

rofl. And ive been thinking. Even if we did have a cult, what kind of a pointless role is 'cult cop'? I mean on the first night, there is unlikely to be any recruits anyway. Assuming the game only lasts 2 or 3 days, the role is pretty damn pointless, and barring some miraculous luck, wont achieve anything anyway.

Rosso- have you ever played a game with a cult before?
what is your experience of Mafia outside of MS?

There is absolutely no way this guy should still be alive. If he isnt lynched today, simply put, i'm requesting replacement. If this town cant lynch confirmed scum, then we havent got a hope in hell's chance. :x

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2020 Stats - 31 completed games:

Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4

winrate as scum: 78%
winrate as town: 55%
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Post Post #480 (ISO) » Tue Mar 04, 2008 9:02 am

Post by Rosso Carne »

Battle Mage wrote:
Rosso Carne wrote:
SensFan wrote:
Rosso Carne wrote:im gonna get really pissed if this turned out to be a damn bastard mod role.
On top of everything else, that really sealed it for me. Not only is his role improbable, but now he's suggesting we have a bastard mod?

Vote: RC
im confused. you want me dead for questioning my role in an obviously night based setup. yeah, 3 killing roles, this game comes down to night. with three freaking killing roles, whose to say theres not a cult, i simply was mentioning it becuase id be pissed if it were.
More killing roles (anti-town) make a cult LESS likely.
RC wrote: Now, im just assuming because of what i said about GS being vigged that he was. not a big deal,t hats the vigs perogative. I'm also assuming that because i implied that unity may be a cultie that the sk killed him (what sk wants to be recruited). that obviously worked out since it killed scum. not a big deal.
Fracking hell! :evil:
SK's dont get recruited. Even if for some reason there was a cult and this was the most unfair game EVER, SK's are not recruitable.
RC wrote: hell, maybe "stuffed with straw" means that theyre dead but will come back as a cultie. that would be stupid and pointless in my opinion, butt hats jsut speculation. This is obviously a very night based game, and using craplogic like that is no reason for a small wagon.
vote:sensfan
woah, what the hell? You think the wagon against you is based on craplogic. Get a fricking clue mate...
You expect me to take a guy who keeps referring to cult recruits as 'culties' seriously?
I mean, is that actually how your role is laid out?

Rosso Carne- Cultie Cop

rofl. And ive been thinking. Even if we did have a cult, what kind of a pointless role is 'cult cop'? I mean on the first night, there is unlikely to be any recruits anyway. Assuming the game only lasts 2 or 3 days, the role is pretty damn pointless, and barring some miraculous luck, wont achieve anything anyway.

Rosso- have you ever played a game with a cult before?
what is your experience of Mafia outside of MS?

There is absolutely no way this guy should still be alive. If he isnt lynched today, simply put, i'm requesting replacement. If this town cant lynch confirmed scum, then we havent got a hope in hell's chance. :x

BM
dont outguess the mod please.
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Post Post #481 (ISO) » Tue Mar 04, 2008 9:07 am

Post by Battle Mage »

its hardly outguessing the mod to point out an absolute impossibility as far as having a setup approved is concerned.
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2020 Stats - 31 completed games:

Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4

winrate as scum: 78%
winrate as town: 55%
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Post Post #482 (ISO) » Tue Mar 04, 2008 9:20 am

Post by Rosso Carne »

3 killing roles in a mini is an impossibility without something else to bog it down.
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Post Post #483 (ISO) » Tue Mar 04, 2008 9:25 am

Post by Battle Mage »

Rosso Carne wrote:3 killing roles in a mini is an impossibility without something else to bog it down.
thats ridiculous. A cult makes the situation WORSE for the town, because not only does it allow 3 to die each night, it also means 1 more will be lost to an opposing team. 0.o
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2020 Stats - 31 completed games:

Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4

winrate as scum: 78%
winrate as town: 55%
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Post Post #484 (ISO) » Tue Mar 04, 2008 9:29 am

Post by Rosso Carne »

again, lots of PRs means highly night based. something needs to bog a lot of killing roles down, even if its bcause the cult role is balanced by that rough chance of being killed.
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Post Post #485 (ISO) » Tue Mar 04, 2008 9:57 am

Post by Battle Mage »

im not saying the game isnt highly night-based as you put it (although it concerns me that you keep clinging onto this fact). Im just saying that a Cult throws the game off, and your claim makes no sense.
Now answer my questions.

What is your mafia experience outside of MS?
that includes real life, IRC, scumchat etc.

BM
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2020 Stats - 31 completed games:

Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4

winrate as scum: 78%
winrate as town: 55%
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Post Post #486 (ISO) » Tue Mar 04, 2008 10:09 am

Post by SensFan »

BM, just in case you didn't notice, he has almost 2 years here at MS...
(11:04:10 PM) senspizzaline: That's actually my bold prediction for the year
(11:04:19 PM) senspizzaline: Miami finishes 2nd in the AFCE.
(11:05:35 PM) jhawk01b: my bold prediction for the year is that whoever wins the NFC West will have a winning record
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Post Post #487 (ISO) » Tue Mar 04, 2008 10:10 am

Post by Battle Mage »

SensFan wrote:BM, just in case you didn't notice, he has almost 2 years here at MS...
lol i know. I am going somewhere with this. :P
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2020 Stats - 31 completed games:

Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4

winrate as scum: 78%
winrate as town: 55%
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Post Post #488 (ISO) » Tue Mar 04, 2008 2:19 pm

Post by Rosso Carne »

Battle Mage wrote:im not saying the game isnt highly night-based as you put it (although it concerns me that you keep clinging onto this fact). Im just saying that a Cult throws the game off, and your claim makes no sense.
Now answer my questions.

What is your mafia experience outside of MS?
that includes real life, IRC, scumchat etc.

BM
why would i not cling to this fact. theres 3 killing roles, somebody damn well better cling to that fact.
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Post Post #489 (ISO) » Tue Mar 04, 2008 7:07 pm

Post by Joubert »

Are the Cults automatically anti-Town? I've read in the Wiki that a Cult can be anti-Town or not. And the Vig kill is a pro-Town kill...
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Post Post #490 (ISO) » Tue Mar 04, 2008 7:13 pm

Post by pete d »

Vote Count

Rosso Carne (3): vIQleS, Battle Mage, SensFan
Battle Mage (1): Lloyd
SensFan (1): Rosso Carne
thinktank (1): aioqwe

Not Voting (2): thinktank, Joubert,

With 8 alive, it will take 5 to lynch
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Post Post #491 (ISO) » Tue Mar 04, 2008 8:00 pm

Post by Battle Mage »

Joubert wrote:Are the Cults automatically anti-Town? I've read in the Wiki that a Cult can be anti-Town or not. And the Vig kill is a pro-Town kill...
im pretty sure if the cult was protown, we wouldnt have a cult cop anyway. lol

Rosso, you are STILL avoiding the question.

BM
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2020 Stats - 31 completed games:

Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4

winrate as scum: 78%
winrate as town: 55%
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Post Post #492 (ISO) » Wed Mar 05, 2008 1:24 am

Post by aioqwe »

A cult isn't necessarily anti-town however given a cult cop, it probably IS anti-town.

Here'sGoat's Mafia. I'm pretty sure there was a cult cop but no cult.
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Post Post #493 (ISO) » Wed Mar 05, 2008 1:24 am

Post by Lloyd »

Battle Mage wrote:SK's dont get recruited. Even if for some reason there was a cult and this was the most unfair game EVER, SK's are not recruitable.
Cult cops probably isn't recruitable either, or else Rosso Carne's claimed role would be recruited already.

Battle Mage, I think you are mafia scum who is pushing for an SK (Rosso Carne)'s quick lynch.

Mafa Scums = Unity, Battle Mage, SensFan
SK = Rosso Carne

Game over.
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Post Post #494 (ISO) » Wed Mar 05, 2008 2:26 am

Post by SensFan »

Sorry, but why is my name grouped in there?
(11:04:10 PM) senspizzaline: That's actually my bold prediction for the year
(11:04:19 PM) senspizzaline: Miami finishes 2nd in the AFCE.
(11:05:35 PM) jhawk01b: my bold prediction for the year is that whoever wins the NFC West will have a winning record
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Post Post #495 (ISO) » Wed Mar 05, 2008 6:29 am

Post by Battle Mage »

Lloyd wrote:
Battle Mage wrote:SK's dont get recruited. Even if for some reason there was a cult and this was the most unfair game EVER, SK's are not recruitable.
Cult cops probably isn't recruitable either, or else Rosso Carne's claimed role would be recruited already.

Battle Mage, I think you are mafia scum who is pushing for an SK (Rosso Carne)'s quick lynch.

Mafa Scums = Unity, Battle Mage, SensFan
SK = Rosso Carne

Game over.
lol so you think we have a 4 man mafia team in a 12 player game, with an SK aswell. thats nearly 50% scum before we even start....
I'll humour you. On what grounds do you think i am mafia? Because im pushing for an SK's lynch?
*sarcastic clapping*
Yeh, i must be scum. :roll:

In seriousness though, with this logic you should be voting for Rosso in any case, in order to remove the additional NK.

Oh and, ooi-why would a cult want to recruit the guy who has outted them? Whats he gonna do- say it was all a big joke? -.-

BM
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2020 Stats - 31 completed games:

Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4

winrate as scum: 78%
winrate as town: 55%
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Post Post #496 (ISO) » Wed Mar 05, 2008 7:44 am

Post by SensFan »

BM, he proposed a 3-man group along with an SK.
(11:04:10 PM) senspizzaline: That's actually my bold prediction for the year
(11:04:19 PM) senspizzaline: Miami finishes 2nd in the AFCE.
(11:05:35 PM) jhawk01b: my bold prediction for the year is that whoever wins the NFC West will have a winning record
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Post Post #497 (ISO) » Wed Mar 05, 2008 9:38 am

Post by Battle Mage »

ohh i see. sorry, thought Unity was still alive. :P
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2020 Stats - 31 completed games:

Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4

winrate as scum: 78%
winrate as town: 55%
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Post Post #498 (ISO) » Wed Mar 05, 2008 11:21 am

Post by thinktank »

Cult is not reasonable in this set up, especially a pro town one considering we have a "claimed" cult cop. Considering there seem to be 2 anti-town NKers a cult seems HIGHLY improbable especially in a game with this many power roles. If indeed you are a cult cop and there isn't a cult (which there likely isn't) then you have a pretty useless role.

Vote: Rosso Carne


Time to claim. Well claim something viable.
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Post Post #499 (ISO) » Wed Mar 05, 2008 11:38 am

Post by Rosso Carne »

*shrug*

ive claimed already.
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