No his unanswered questions still ping me along with his general lack of sorting. I do think Cabd's playstyle probably pings me more than it should were I familiar with his play.
In post 128, Cabd wrote:I realize the creator of this setup is here, but my itch to try and break setups will never truly go away.
cabd had at least seen the setup or had some familiarity with it from before (it won some open setup contest in 2015 iirc?) and remembered the nk mechanics for scum but not the exact distribution of town prs - which makes sense because the mechanics are much more unique.
If the thing is to actually dive into this game then yes pls do. everytime I go to try and read you here I get reminded of newbie 1516 and I don't want a repeat of that game. I know there were reasons for your disengagement to that game that aren't present here but if feels like you're headed down the same path.
In post 128, Cabd wrote:I realize the creator of this setup is here, but my itch to try and break setups will never truly go away.
cabd had at least seen the setup or had some familiarity with it from before (it won some open setup contest in 2015 iirc?) and remembered the nk mechanics for scum but not the exact distribution of town prs - which makes sense because the mechanics are much more unique.
Yeah that was his only logical out. I also didn't like that it seemed like he knew he scummed slipped, when I didn't specify what I saw. I'd expect town to act like there's no possible scum slip because they're confirmation biased to their alignment.
interested in seeing where this is going to go but unfortunately i have to log off for the night to finish this econ pset. hoping to see some answers/content from cabd when i get back tomorrow
final question:
In post 197, CheekyTeeky wrote:Ok I'm here I only really wanted Sobolev to answer, so I'll proceed.
cheeky what were you hoping to glean from my answer? why just me?
In post 210, Sobolev Space wrote:interested in seeing where this is going to go but unfortunately i have to log off for the night to finish this econ pset. hoping to see some answers/content from cabd when i get back tomorrow
final question:
In post 197, CheekyTeeky wrote:Ok I'm here I only really wanted Sobolev to answer, so I'll proceed.
cheeky what were you hoping to glean from my answer? why just me?
I wanted to make sure you weren't his buddy or at least to get a grip on the relationship. The fact you couldn't see anything made sense and your tone was genuine curiosity rather than discrediting. It reinforced my town read.
yeah idk. I spent some time thinking about it the other night but it never felt like it was going anywhere.
when x=100 we get 1 confirmed town to lylo. when x=0 we have the least amount of information of any value of x. Clearly 100 is the best value of x to get the most for sure confirmed town players. but theres some value of x between 0 and 100 were the scumteam decides the risk is worth it to target the protection role. I would think its just 100percent dived by 7 town players but ehh maybe that's not the right way to look at it?
im at work. I can't guarantee immediate responses until im done in ~4 hours but I will be checking in. things are running good and I have time to check in at least every 30 min
bah this is why you don't allow self protection in mafia. ive attacked it from a bunch of different angles and my conclusion is that publicly announcing a value of x just gives scum information they wouldn't otherwise have. There is some amount of room for WIFOM about whether you're actually following the announced strategy...but when it comes down to it there are lines of play for scum to navigate all values of x when the value of x is publicly announced.